Add keyboard.c

This commit is contained in:
Johan Malm 2020-05-29 21:44:50 +01:00
parent 40d3e1b175
commit aa294330ea
4 changed files with 143 additions and 140 deletions

140
src/keyboard.c Normal file
View file

@ -0,0 +1,140 @@
#include "labwc.h"
static void keyboard_handle_modifiers(struct wl_listener *listener, void *data)
{
/*
* This event is raised when a modifier key, such as shift or alt, is
* pressed. We simply communicate this to the client.
*/
struct keyboard *keyboard =
wl_container_of(listener, keyboard, modifiers);
/*
* A seat can only have one keyboard, but this is a limitation of the
* Wayland protocol - not wlroots. We assign all connected keyboards to
* the same seat. You can swap out the underlying wlr_keyboard like
* this and wlr_seat handles this transparently.
*/
wlr_seat_set_keyboard(keyboard->server->seat, keyboard->device);
/* Send modifiers to the client. */
wlr_seat_keyboard_notify_modifiers(
keyboard->server->seat, &keyboard->device->keyboard->modifiers);
}
static bool handle_keybinding(struct server *server, xkb_keysym_t sym)
{
/*
* Here we handle compositor keybindings. This is when the compositor is
* processing keys, rather than passing them on to the client for its
* own processing.
*
* This function assumes Alt is held down.
*/
switch (sym) {
case XKB_KEY_Escape:
wl_display_terminate(server->wl_display);
break;
case XKB_KEY_F1:
case XKB_KEY_F2:
server->cycle_view = next_toplevel(view_front_toplevel(server));
fprintf(stderr, "cycle_view=%p\n", (void *)server->cycle_view);
break;
case XKB_KEY_F3:
if (fork() == 0) {
execl("/bin/dmenu_run", "/bin/dmenu_run", (void *)NULL);
}
break;
case XKB_KEY_F6:
interactive_begin(view_front_toplevel(server),
TINYWL_CURSOR_MOVE, 0);
break;
case XKB_KEY_F12:
dbg_show_views(server);
break;
default:
return false;
}
return true;
}
static void keyboard_handle_key(struct wl_listener *listener, void *data)
{
/* This event is raised when a key is pressed or released. */
struct keyboard *keyboard = wl_container_of(listener, keyboard, key);
struct server *server = keyboard->server;
struct wlr_event_keyboard_key *event = data;
struct wlr_seat *seat = server->seat;
/* Translate libinput keycode -> xkbcommon */
uint32_t keycode = event->keycode + 8;
/* Get a list of keysyms based on the keymap for this keyboard */
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(
keyboard->device->keyboard->xkb_state, keycode, &syms);
bool handled = false;
uint32_t modifiers =
wlr_keyboard_get_modifiers(keyboard->device->keyboard);
if (server->cycle_view) {
if ((syms[0] == XKB_KEY_Alt_L) &&
event->state == WLR_KEY_RELEASED) {
/* end cycle */
view_focus(server->cycle_view);
server->cycle_view = NULL;
} else if (event->state == WLR_KEY_PRESSED) {
/* cycle to next */
server->cycle_view = next_toplevel(server->cycle_view);
fprintf(stderr, "cycle_view=%p\n",
(void *)server->cycle_view);
return;
}
}
/* Handle compositor key bindings */
if ((modifiers & WLR_MODIFIER_ALT) && event->state == WLR_KEY_PRESSED) {
/* If alt is held down and this button was _pressed_, we attempt
* to process it as a compositor keybinding. */
for (int i = 0; i < nsyms; i++) {
handled = handle_keybinding(server, syms[i]);
}
}
if (!handled) {
/* Otherwise, we pass it along to the client. */
wlr_seat_set_keyboard(seat, keyboard->device);
wlr_seat_keyboard_notify_key(seat, event->time_msec,
event->keycode, event->state);
}
}
void server_new_keyboard(struct server *server, struct wlr_input_device *device)
{
struct keyboard *keyboard = calloc(1, sizeof(struct keyboard));
keyboard->server = server;
keyboard->device = device;
/*
* We need to prepare an XKB keymap and assign it to the keyboard. This
* assumes the defaults (e.g. layout = "us").
*/
struct xkb_rule_names rules = { 0 };
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
struct xkb_keymap *keymap = xkb_map_new_from_names(
context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
wlr_keyboard_set_keymap(device->keyboard, keymap);
xkb_keymap_unref(keymap);
xkb_context_unref(context);
wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);
/* Here we set up listeners for keyboard events. */
keyboard->modifiers.notify = keyboard_handle_modifiers;
wl_signal_add(&device->keyboard->events.modifiers,
&keyboard->modifiers);
keyboard->key.notify = keyboard_handle_key;
wl_signal_add(&device->keyboard->events.key, &keyboard->key);
wlr_seat_set_keyboard(server->seat, device);
/* And add the keyboard to our list of keyboards */
wl_list_insert(&server->keyboards, &keyboard->link);
}

View file

@ -2,6 +2,7 @@ labwc_sources = files(
'cursor.c',
'deco.c',
'interactive.c',
'keyboard.c',
'main.c',
'output.c',
'server.c',

View file

@ -1,145 +1,5 @@
#include "labwc.h"
static void keyboard_handle_modifiers(struct wl_listener *listener, void *data)
{
/*
* This event is raised when a modifier key, such as shift or alt, is
* pressed. We simply communicate this to the client.
*/
struct keyboard *keyboard =
wl_container_of(listener, keyboard, modifiers);
/*
* A seat can only have one keyboard, but this is a limitation of the
* Wayland protocol - not wlroots. We assign all connected keyboards to
* the same seat. You can swap out the underlying wlr_keyboard like
* this and wlr_seat handles this transparently.
*/
wlr_seat_set_keyboard(keyboard->server->seat, keyboard->device);
/* Send modifiers to the client. */
wlr_seat_keyboard_notify_modifiers(
keyboard->server->seat, &keyboard->device->keyboard->modifiers);
}
static bool handle_keybinding(struct server *server, xkb_keysym_t sym)
{
/*
* Here we handle compositor keybindings. This is when the compositor is
* processing keys, rather than passing them on to the client for its
* own processing.
*
* This function assumes Alt is held down.
*/
switch (sym) {
case XKB_KEY_Escape:
wl_display_terminate(server->wl_display);
break;
case XKB_KEY_F1:
case XKB_KEY_F2:
server->cycle_view = next_toplevel(view_front_toplevel(server));
fprintf(stderr, "cycle_view=%p\n", (void *)server->cycle_view);
break;
case XKB_KEY_F3:
if (fork() == 0) {
execl("/bin/dmenu_run", "/bin/dmenu_run", (void *)NULL);
}
break;
case XKB_KEY_F6:
interactive_begin(view_front_toplevel(server),
TINYWL_CURSOR_MOVE, 0);
break;
case XKB_KEY_F12:
dbg_show_views(server);
break;
default:
return false;
}
return true;
}
static void keyboard_handle_key(struct wl_listener *listener, void *data)
{
/* This event is raised when a key is pressed or released. */
struct keyboard *keyboard = wl_container_of(listener, keyboard, key);
struct server *server = keyboard->server;
struct wlr_event_keyboard_key *event = data;
struct wlr_seat *seat = server->seat;
/* Translate libinput keycode -> xkbcommon */
uint32_t keycode = event->keycode + 8;
/* Get a list of keysyms based on the keymap for this keyboard */
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(
keyboard->device->keyboard->xkb_state, keycode, &syms);
bool handled = false;
uint32_t modifiers =
wlr_keyboard_get_modifiers(keyboard->device->keyboard);
if (server->cycle_view) {
if ((syms[0] == XKB_KEY_Alt_L) &&
event->state == WLR_KEY_RELEASED) {
/* end cycle */
view_focus(server->cycle_view);
server->cycle_view = NULL;
} else if (event->state == WLR_KEY_PRESSED) {
/* cycle to next */
server->cycle_view = next_toplevel(server->cycle_view);
fprintf(stderr, "cycle_view=%p\n",
(void *)server->cycle_view);
return;
}
}
/* Handle compositor key bindings */
if ((modifiers & WLR_MODIFIER_ALT) && event->state == WLR_KEY_PRESSED) {
/* If alt is held down and this button was _pressed_, we attempt
* to process it as a compositor keybinding. */
for (int i = 0; i < nsyms; i++) {
handled = handle_keybinding(server, syms[i]);
}
}
if (!handled) {
/* Otherwise, we pass it along to the client. */
wlr_seat_set_keyboard(seat, keyboard->device);
wlr_seat_keyboard_notify_key(seat, event->time_msec,
event->keycode, event->state);
}
}
static void server_new_keyboard(struct server *server,
struct wlr_input_device *device)
{
struct keyboard *keyboard = calloc(1, sizeof(struct keyboard));
keyboard->server = server;
keyboard->device = device;
/*
* We need to prepare an XKB keymap and assign it to the keyboard. This
* assumes the defaults (e.g. layout = "us").
*/
struct xkb_rule_names rules = { 0 };
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
struct xkb_keymap *keymap = xkb_map_new_from_names(
context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
wlr_keyboard_set_keymap(device->keyboard, keymap);
xkb_keymap_unref(keymap);
xkb_context_unref(context);
wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);
/* Here we set up listeners for keyboard events. */
keyboard->modifiers.notify = keyboard_handle_modifiers;
wl_signal_add(&device->keyboard->events.modifiers,
&keyboard->modifiers);
keyboard->key.notify = keyboard_handle_key;
wl_signal_add(&device->keyboard->events.key, &keyboard->key);
wlr_seat_set_keyboard(server->seat, device);
/* And add the keyboard to our list of keyboards */
wl_list_insert(&server->keyboards, &keyboard->link);
}
static void server_new_pointer(struct server *server,
struct wlr_input_device *device)
{