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config: add <core><gap>
Specify the distance in pixels between views and output edges when using movement actions such as MoveToEdge
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parent
5cf4539827
commit
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5 changed files with 12 additions and 6 deletions
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@ -24,6 +24,10 @@ Configuration must be wrapped in a <labwc_config> root-node.
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that it is not always possible to turn off client side decorations.
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that it is not always possible to turn off client side decorations.
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Default is server.
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Default is server.
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*<core><gap>*
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The gap in pixels between views and output edges when using movement
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actions, for example MoveToEdge. Default is 0.
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# FOCUS
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# FOCUS
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*<focus><followMouse>* [yes|no]
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*<focus><followMouse>* [yes|no]
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@ -2,7 +2,7 @@
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<labwc_config>
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<labwc_config>
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<core>
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<core>
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<decoration>server</decoration>
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<gap>10</gap>
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</core>
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</core>
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<theme>
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<theme>
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@ -9,6 +9,7 @@
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struct rcxml {
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struct rcxml {
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bool xdg_shell_server_side_deco;
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bool xdg_shell_server_side_deco;
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int gap;
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bool focus_follow_mouse;
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bool focus_follow_mouse;
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bool raise_on_focus;
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bool raise_on_focus;
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char *theme_name;
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char *theme_name;
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@ -167,6 +167,8 @@ entry(xmlNode *node, char *nodename, char *content)
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} else {
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} else {
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rc.xdg_shell_server_side_deco = true;
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rc.xdg_shell_server_side_deco = true;
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}
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}
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} else if (!strcmp(nodename, "gap.core")) {
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rc.gap = atoi(content);
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} else if (!strcmp(nodename, "name.theme")) {
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} else if (!strcmp(nodename, "name.theme")) {
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rc.theme_name = strdup(content);
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rc.theme_name = strdup(content);
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} else if (!strcmp(nodename, "cornerradius.theme")) {
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} else if (!strcmp(nodename, "cornerradius.theme")) {
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@ -135,7 +135,6 @@ view_border(struct view *view)
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return border;
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return border;
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}
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}
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#define GAP (3)
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void
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void
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view_move_to_edge(struct view *view, const char *direction)
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view_move_to_edge(struct view *view, const char *direction)
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{
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{
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@ -149,17 +148,17 @@ view_move_to_edge(struct view *view, const char *direction)
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int x = 0, y = 0;
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int x = 0, y = 0;
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if (!strcasecmp(direction, "left")) {
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if (!strcasecmp(direction, "left")) {
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x = usable.x + border.left + GAP;
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x = usable.x + border.left + rc.gap;
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y = view->y;
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y = view->y;
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} else if (!strcasecmp(direction, "up")) {
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} else if (!strcasecmp(direction, "up")) {
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x = view->x;
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x = view->x;
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y = usable.y + border.top + GAP;
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y = usable.y + border.top + rc.gap;
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} else if (!strcasecmp(direction, "right")) {
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} else if (!strcasecmp(direction, "right")) {
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x = usable.x + usable.width - view->w - border.right - GAP;
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x = usable.x + usable.width - view->w - border.right - rc.gap;
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y = view->y;
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y = view->y;
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} else if (!strcasecmp(direction, "down")) {
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} else if (!strcasecmp(direction, "down")) {
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x = view->x;
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x = view->x;
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y = usable.y + usable.height - view->h - border.bottom - GAP;
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y = usable.y + usable.height - view->h - border.bottom - rc.gap;
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}
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}
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view_move(view, x, y);
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view_move(view, x, y);
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}
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}
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