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interactive: set grab parameters at cursor press
Add interactive_set_grab_context() which is called when the mouse button is first pressed, before interactive_begin(). This fixes two small issues: - The cursor origin position for interactive move/resize was slightly off (depending on mouse resolution), because it was set after the mouse had already moved slightly. Now it's exact. - If app- or keybind-initiated maximize (etc.) happened after the button press but before the mouse was moved, then interactive_begin() would still start move/resize even though the view might now be far away from the cursor. Now interactive_cancel() works as expected, even if called before interactive_begin(). Also, make sure to call interactive_cancel() for un-maximize as well.
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7 changed files with 90 additions and 36 deletions
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@ -414,6 +414,7 @@ void seat_focus_override_end(struct seat *seat, bool restore_focus);
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*/
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void interactive_anchor_to_cursor(struct server *server, struct wlr_box *geo);
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void interactive_set_grab_context(struct cursor_context *ctx);
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void interactive_begin(struct view *view, enum input_mode mode,
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enum lab_edge edges);
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void interactive_finish(struct view *view);
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