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ssd: add top border
Raise border on top of (z-order) titlebar
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parent
852a6f02fa
commit
a601615866
2 changed files with 11 additions and 1 deletions
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@ -156,8 +156,8 @@ ssd_create(struct view *view)
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view->ssd.tree = wlr_scene_tree_create(&view->scene_tree->node);
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wlr_scene_node_lower_to_bottom(&view->ssd.tree->node);
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ssd_extents_create(view);
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ssd_border_create(view);
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ssd_titlebar_create(view);
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ssd_border_create(view);
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}
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void
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@ -40,6 +40,9 @@ ssd_border_create(struct view *view)
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add_scene_rect(&subtree->parts, LAB_SSD_PART_BOTTOM, parent,
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full_width, theme->border_width,
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0, height, color);
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add_scene_rect(&subtree->parts, LAB_SSD_PART_TOP, parent,
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full_width - 2 * BUTTON_WIDTH, theme->border_width,
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BUTTON_WIDTH, -SSD_HEIGHT, color);
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} FOR_EACH_END
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}
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@ -71,6 +74,13 @@ ssd_border_update(struct view *view)
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wlr_scene_rect_set_size(rect, full_width, theme->border_width);
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wlr_scene_node_set_position(part->node, 0, height);
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continue;
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case LAB_SSD_PART_TOP:
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wlr_scene_rect_set_size(rect,
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full_width - 2 * BUTTON_WIDTH,
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theme->border_width);
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wlr_scene_node_set_position(part->node,
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BUTTON_WIDTH, -SSD_HEIGHT);
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continue;
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default:
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continue;
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}
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