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				https://github.com/labwc/labwc.git
				synced 2025-11-03 09:01:51 -05:00 
			
		
		
		
	session-lock: refactor
- Replaced `session_lock` with `session_lock_manager` which is persistent throughout the session. - Replaced `session_lock->abandoned` with `session_lock_manager->locked`. Old `session_lock->abandoned` is equal to `!session_lock_manager->lock && session_lock_manager->locked`. - Eliminated the use of global variables in `session-lock.c`. - Changed some function names.
This commit is contained in:
		
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						commit
						a39c8afc10
					
				
					 6 changed files with 111 additions and 110 deletions
				
			
		| 
						 | 
					@ -314,7 +314,7 @@ struct server {
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	struct wlr_gamma_control_manager_v1 *gamma_control_manager_v1;
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						struct wlr_gamma_control_manager_v1 *gamma_control_manager_v1;
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	struct wl_listener gamma_control_set_gamma;
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						struct wl_listener gamma_control_set_gamma;
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	struct session_lock *session_lock;
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						struct session_lock_manager *session_lock_manager;
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	struct wlr_foreign_toplevel_manager_v1 *foreign_toplevel_manager;
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						struct wlr_foreign_toplevel_manager_v1 *foreign_toplevel_manager;
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					@ -7,20 +7,30 @@
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struct output;
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					struct output;
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struct server;
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					struct server;
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struct session_lock {
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					struct session_lock_manager {
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	struct wlr_session_lock_v1 *lock;
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						struct server *server;
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						struct wlr_session_lock_manager_v1 *wlr_manager;
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	struct wlr_surface *focused;
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						struct wlr_surface *focused;
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	bool abandoned;
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						/*
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						 * When not locked: lock=NULL, locked=false
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						 * When locked: lock=non-NULL, locked=true
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						 * When lock is destroyed without being unlocked: lock=NULL, locked=true
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						 */
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						struct wlr_session_lock_v1 *lock;
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						bool locked;
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	struct wl_list session_lock_outputs;
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						struct wl_list session_lock_outputs;
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	struct wl_listener new_surface;
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						struct wl_listener new_lock;
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	struct wl_listener unlock;
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					 | 
				
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	struct wl_listener destroy;
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						struct wl_listener destroy;
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						struct wl_listener lock_new_surface;
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						struct wl_listener lock_unlock;
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						struct wl_listener lock_destroy;
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};
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					};
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void session_lock_init(struct server *server);
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					void session_lock_init(struct server *server);
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void session_lock_output_create(struct session_lock *lock, struct output *output);
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					void session_lock_output_create(struct session_lock_manager *manager, struct output *output);
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void session_lock_update_for_layout_change(void);
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					void session_lock_update_for_layout_change(struct server *server);
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#endif /* LABWC_SESSION_LOCK_H */
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					#endif /* LABWC_SESSION_LOCK_H */
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						 | 
					@ -424,7 +424,7 @@ handle_compositor_keybindings(struct keyboard *keyboard,
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	if (seat->active_client_while_inhibited) {
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						if (seat->active_client_while_inhibited) {
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		return false;
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							return false;
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	}
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						}
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	if (seat->server->session_lock) {
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						if (seat->server->session_lock_manager->locked) {
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		return false;
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							return false;
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	}
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						}
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					@ -395,8 +395,8 @@ new_output_notify(struct wl_listener *listener, void *data)
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	/* Create regions from config */
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						/* Create regions from config */
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	regions_reconfigure_output(output);
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						regions_reconfigure_output(output);
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	if (server->session_lock) {
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						if (server->session_lock_manager->locked) {
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		session_lock_output_create(server->session_lock, output);
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							session_lock_output_create(server->session_lock_manager, output);
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	}
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						}
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	server->pending_output_layout_change--;
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						server->pending_output_layout_change--;
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					@ -442,7 +442,7 @@ static void
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output_update_for_layout_change(struct server *server)
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					output_update_for_layout_change(struct server *server)
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{
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					{
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	output_update_all_usable_areas(server, /*layout_changed*/ true);
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						output_update_all_usable_areas(server, /*layout_changed*/ true);
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	session_lock_update_for_layout_change();
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						session_lock_update_for_layout_change(server);
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	/*
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						/*
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	 * "Move" each wlr_output_cursor (in per-output coordinates) to
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						 * "Move" each wlr_output_cursor (in per-output coordinates) to
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					@ -621,7 +621,7 @@ seat_focus(struct seat *seat, struct wlr_surface *surface, bool is_lock_surface)
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	 * lock screen may lose focus and become impossible to unlock.
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						 * lock screen may lose focus and become impossible to unlock.
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	 */
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						 */
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	struct server *server = seat->server;
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						struct server *server = seat->server;
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	if (server->session_lock && !is_lock_surface) {
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						if (server->session_lock_manager->locked && !is_lock_surface) {
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		return;
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							return;
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	}
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						}
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					@ -4,20 +4,14 @@
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#include "common/mem.h"
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					#include "common/mem.h"
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#include "labwc.h"
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					#include "labwc.h"
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static struct wl_listener new_lock;
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static struct wl_listener manager_destroy;
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static struct wlr_session_lock_manager_v1 *wlr_session_lock_manager;
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static struct server *g_server;
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struct session_lock_output {
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					struct session_lock_output {
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	struct wlr_scene_tree *tree;
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						struct wlr_scene_tree *tree;
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	struct wlr_scene_rect *background;
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						struct wlr_scene_rect *background;
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	struct session_lock *lock;
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						struct session_lock_manager *manager;
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	struct output *output;
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						struct output *output;
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	struct wlr_session_lock_surface_v1 *surface;
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						struct wlr_session_lock_surface_v1 *surface;
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	struct wl_list link; /* session_lock.outputs */
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						struct wl_list link; /* session_lock_manager.outputs */
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	struct wl_listener destroy;
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						struct wl_listener destroy;
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	struct wl_listener commit;
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						struct wl_listener commit;
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					@ -26,39 +20,40 @@ struct session_lock_output {
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};
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					};
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static void
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					static void
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focus_surface(struct session_lock *lock, struct wlr_surface *focused)
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					focus_surface(struct session_lock_manager *manager, struct wlr_surface *focused)
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{
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					{
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	lock->focused = focused;
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						manager->focused = focused;
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	seat_focus_lock_surface(&g_server->seat, focused);
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						seat_focus_lock_surface(&manager->server->seat, focused);
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}
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					}
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static void
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					static void
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refocus_output(struct session_lock_output *output)
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					refocus_output(struct session_lock_output *output)
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{
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					{
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	/* Try to focus another session-lock surface */
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						/* Try to focus another session-lock surface */
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	if (output->lock->focused != output->surface->surface) {
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						if (output->manager->focused != output->surface->surface) {
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		return;
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							return;
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	}
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						}
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	struct session_lock_output *iter;
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						struct session_lock_output *iter;
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	wl_list_for_each(iter, &output->lock->session_lock_outputs, link) {
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						wl_list_for_each(iter, &output->manager->session_lock_outputs, link) {
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		if (iter == output || !iter->surface || !iter->surface->surface) {
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							if (iter == output || !iter->surface || !iter->surface->surface) {
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			continue;
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								continue;
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		}
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							}
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		if (iter->surface->surface->mapped) {
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							if (iter->surface->surface->mapped) {
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			focus_surface(output->lock, iter->surface->surface);
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								focus_surface(output->manager, iter->surface->surface);
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			return;
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								return;
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		}
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							}
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	}
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						}
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	focus_surface(output->lock, NULL);
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						focus_surface(output->manager, NULL);
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}
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					}
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static void
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					static void
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handle_surface_map(struct wl_listener *listener, void *data)
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					handle_surface_map(struct wl_listener *listener, void *data)
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{
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					{
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	struct session_lock_output *surf = wl_container_of(listener, surf, surface_map);
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						struct session_lock_output *output =
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	if (!surf->lock->focused) {
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							wl_container_of(listener, output, surface_map);
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		focus_surface(surf->lock, surf->surface->surface);
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						if (!output->manager->focused) {
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							focus_surface(output->manager, output->surface->surface);
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	}
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						}
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}
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					}
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					@ -79,21 +74,24 @@ static void
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lock_output_reconfigure(struct session_lock_output *output)
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					lock_output_reconfigure(struct session_lock_output *output)
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{
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					{
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	struct wlr_box box;
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						struct wlr_box box;
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	wlr_output_layout_get_box(g_server->output_layout, output->output->wlr_output, &box);
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						wlr_output_layout_get_box(output->manager->server->output_layout,
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							output->output->wlr_output, &box);
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	wlr_scene_rect_set_size(output->background, box.width, box.height);
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						wlr_scene_rect_set_size(output->background, box.width, box.height);
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	if (output->surface) {
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						if (output->surface) {
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		wlr_session_lock_surface_v1_configure(output->surface, box.width, box.height);
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							wlr_session_lock_surface_v1_configure(
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								output->surface, box.width, box.height);
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	}
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						}
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}
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					}
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static void
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					static void
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handle_new_surface(struct wl_listener *listener, void *data)
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					handle_new_surface(struct wl_listener *listener, void *data)
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{
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					{
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	struct session_lock *lock = wl_container_of(listener, lock, new_surface);
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						struct session_lock_manager *manager =
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							wl_container_of(listener, manager, lock_new_surface);
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	struct wlr_session_lock_surface_v1 *lock_surface = data;
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						struct wlr_session_lock_surface_v1 *lock_surface = data;
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	struct output *output = lock_surface->output->data;
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						struct output *output = lock_surface->output->data;
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	struct session_lock_output *lock_output;
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						struct session_lock_output *lock_output;
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	wl_list_for_each(lock_output, &lock->session_lock_outputs, link) {
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						wl_list_for_each(lock_output, &manager->session_lock_outputs, link) {
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		if (lock_output->output == output) {
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							if (lock_output->output == output) {
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			goto found_lock_output;
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								goto found_lock_output;
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		}
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							}
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					@ -130,14 +128,14 @@ session_lock_output_destroy(struct session_lock_output *output)
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}
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					}
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static void
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					static void
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handle_destroy(struct wl_listener *listener, void *data)
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					handle_output_destroy(struct wl_listener *listener, void *data)
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{
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					{
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	struct session_lock_output *output = wl_container_of(listener, output, destroy);
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						struct session_lock_output *output = wl_container_of(listener, output, destroy);
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	session_lock_output_destroy(output);
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						session_lock_output_destroy(output);
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}
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					}
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static void
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					static void
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handle_commit(struct wl_listener *listener, void *data)
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					handle_output_commit(struct wl_listener *listener, void *data)
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{
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					{
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	struct wlr_output_event_commit *event = data;
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						struct wlr_output_event_commit *event = data;
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	struct session_lock_output *output = wl_container_of(listener, output, commit);
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						struct session_lock_output *output = wl_container_of(listener, output, commit);
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					@ -152,18 +150,15 @@ static void
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align_session_lock_tree(struct output *output)
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					align_session_lock_tree(struct output *output)
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{
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					{
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	struct wlr_box box;
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						struct wlr_box box;
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	wlr_output_layout_get_box(g_server->output_layout, output->wlr_output, &box);
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						wlr_output_layout_get_box(output->server->output_layout,
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							output->wlr_output, &box);
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	wlr_scene_node_set_position(&output->session_lock_tree->node, box.x, box.y);
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						wlr_scene_node_set_position(&output->session_lock_tree->node, box.x, box.y);
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}
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					}
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void
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					void
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session_lock_output_create(struct session_lock *lock, struct output *output)
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					session_lock_output_create(struct session_lock_manager *manager, struct output *output)
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{
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					{
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	struct session_lock_output *lock_output = znew(*lock_output);
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						struct session_lock_output *lock_output = znew(*lock_output);
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	if (!lock_output) {
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		wlr_log(WLR_ERROR, "session-lock: out of memory");
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		goto exit_session;
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	}
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	struct wlr_scene_tree *tree = wlr_scene_tree_create(output->session_lock_tree);
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						struct wlr_scene_tree *tree = wlr_scene_tree_create(output->session_lock_tree);
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	if (!tree) {
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						if (!tree) {
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					@ -191,17 +186,17 @@ session_lock_output_create(struct session_lock *lock, struct output *output)
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	lock_output->output = output;
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						lock_output->output = output;
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	lock_output->tree = tree;
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						lock_output->tree = tree;
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	lock_output->background = background;
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						lock_output->background = background;
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	lock_output->lock = lock;
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						lock_output->manager = manager;
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	lock_output->destroy.notify = handle_destroy;
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						lock_output->destroy.notify = handle_output_destroy;
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	wl_signal_add(&tree->node.events.destroy, &lock_output->destroy);
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						wl_signal_add(&tree->node.events.destroy, &lock_output->destroy);
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	lock_output->commit.notify = handle_commit;
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						lock_output->commit.notify = handle_output_commit;
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	wl_signal_add(&output->wlr_output->events.commit, &lock_output->commit);
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						wl_signal_add(&output->wlr_output->events.commit, &lock_output->commit);
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	lock_output_reconfigure(lock_output);
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						lock_output_reconfigure(lock_output);
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	wl_list_insert(&lock->session_lock_outputs, &lock_output->link);
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						wl_list_insert(&manager->session_lock_outputs, &lock_output->link);
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	return;
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						return;
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exit_session:
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					exit_session:
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						 | 
					@ -211,130 +206,126 @@ exit_session:
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}
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					}
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static void
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					static void
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session_lock_destroy(struct session_lock *lock)
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					session_lock_destroy(struct session_lock_manager *manager)
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{
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					{
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	struct session_lock_output *lock_output, *next;
 | 
						struct session_lock_output *lock_output, *next;
 | 
				
			||||||
	wl_list_for_each_safe(lock_output, next, &lock->session_lock_outputs, link) {
 | 
						wl_list_for_each_safe(lock_output, next, &manager->session_lock_outputs, link) {
 | 
				
			||||||
		wlr_scene_node_destroy(&lock_output->tree->node);
 | 
							wlr_scene_node_destroy(&lock_output->tree->node);
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
	if (g_server->session_lock == lock) {
 | 
						if (manager->lock) {
 | 
				
			||||||
		g_server->session_lock = NULL;
 | 
							wl_list_remove(&manager->lock_destroy.link);
 | 
				
			||||||
 | 
							wl_list_remove(&manager->lock_unlock.link);
 | 
				
			||||||
 | 
							wl_list_remove(&manager->lock_new_surface.link);
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
	if (!lock->abandoned) {
 | 
						manager->lock = NULL;
 | 
				
			||||||
		wl_list_remove(&lock->destroy.link);
 | 
					 | 
				
			||||||
		wl_list_remove(&lock->unlock.link);
 | 
					 | 
				
			||||||
		wl_list_remove(&lock->new_surface.link);
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
	free(lock);
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void
 | 
					static void
 | 
				
			||||||
handle_unlock(struct wl_listener *listener, void *data)
 | 
					handle_lock_unlock(struct wl_listener *listener, void *data)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
	struct session_lock *lock = wl_container_of(listener, lock, unlock);
 | 
						struct session_lock_manager *manager =
 | 
				
			||||||
	session_lock_destroy(lock);
 | 
							wl_container_of(listener, manager, lock_unlock);
 | 
				
			||||||
	desktop_focus_topmost_view(g_server);
 | 
						session_lock_destroy(manager);
 | 
				
			||||||
 | 
						manager->locked = false;
 | 
				
			||||||
 | 
						desktop_focus_topmost_view(manager->server);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void
 | 
					static void
 | 
				
			||||||
handle_session_lock_destroy(struct wl_listener *listener, void *data)
 | 
					handle_lock_destroy(struct wl_listener *listener, void *data)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
	struct session_lock *lock = wl_container_of(listener, lock, destroy);
 | 
						struct session_lock_manager *manager =
 | 
				
			||||||
 | 
							wl_container_of(listener, manager, lock_destroy);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	float *black = (float[4]) { 0.f, 0.f, 0.f, 1.f };
 | 
						float *black = (float[4]) { 0.f, 0.f, 0.f, 1.f };
 | 
				
			||||||
	struct session_lock_output *lock_output;
 | 
						struct session_lock_output *lock_output;
 | 
				
			||||||
	wl_list_for_each(lock_output, &lock->session_lock_outputs, link) {
 | 
						wl_list_for_each(lock_output, &manager->session_lock_outputs, link) {
 | 
				
			||||||
		wlr_scene_rect_set_color(lock_output->background, black);
 | 
							wlr_scene_rect_set_color(lock_output->background, black);
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	lock->abandoned = true;
 | 
						wl_list_remove(&manager->lock_destroy.link);
 | 
				
			||||||
	wl_list_remove(&lock->destroy.link);
 | 
						wl_list_remove(&manager->lock_unlock.link);
 | 
				
			||||||
	wl_list_remove(&lock->unlock.link);
 | 
						wl_list_remove(&manager->lock_new_surface.link);
 | 
				
			||||||
	wl_list_remove(&lock->new_surface.link);
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void
 | 
					static void
 | 
				
			||||||
handle_new_session_lock(struct wl_listener *listener, void *data)
 | 
					handle_new_session_lock(struct wl_listener *listener, void *data)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
 | 
						struct session_lock_manager *manager =
 | 
				
			||||||
 | 
							wl_container_of(listener, manager, new_lock);
 | 
				
			||||||
	struct wlr_session_lock_v1 *lock = data;
 | 
						struct wlr_session_lock_v1 *lock = data;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	/* One already exists */
 | 
						if (manager->lock) {
 | 
				
			||||||
	if (g_server->session_lock) {
 | 
							wlr_log(WLR_ERROR, "session already locked");
 | 
				
			||||||
		if (g_server->session_lock->abandoned) {
 | 
					 | 
				
			||||||
			wlr_log(WLR_INFO, "replacing abandoned lock");
 | 
					 | 
				
			||||||
			session_lock_destroy(g_server->session_lock);
 | 
					 | 
				
			||||||
		} else {
 | 
					 | 
				
			||||||
			wlr_log(WLR_ERROR, "session already locked");
 | 
					 | 
				
			||||||
			wlr_session_lock_v1_destroy(lock);
 | 
					 | 
				
			||||||
			return;
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	struct session_lock *session_lock = znew(*session_lock);
 | 
					 | 
				
			||||||
	if (!session_lock) {
 | 
					 | 
				
			||||||
		wlr_log(WLR_ERROR, "session-lock: out of memory");
 | 
					 | 
				
			||||||
		wlr_session_lock_v1_destroy(lock);
 | 
							wlr_session_lock_v1_destroy(lock);
 | 
				
			||||||
		return;
 | 
							return;
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
						if (manager->locked) {
 | 
				
			||||||
 | 
							wlr_log(WLR_INFO, "replacing abandoned lock");
 | 
				
			||||||
 | 
							session_lock_destroy(manager);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						assert(wl_list_empty(&manager->session_lock_outputs));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	wl_list_init(&session_lock->session_lock_outputs);
 | 
					 | 
				
			||||||
	struct output *output;
 | 
						struct output *output;
 | 
				
			||||||
	wl_list_for_each(output, &g_server->outputs, link) {
 | 
						wl_list_for_each(output, &manager->server->outputs, link) {
 | 
				
			||||||
		session_lock_output_create(session_lock, output);
 | 
							session_lock_output_create(manager, output);
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	session_lock->new_surface.notify = handle_new_surface;
 | 
						manager->lock_new_surface.notify = handle_new_surface;
 | 
				
			||||||
	wl_signal_add(&lock->events.new_surface, &session_lock->new_surface);
 | 
						wl_signal_add(&lock->events.new_surface, &manager->lock_new_surface);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	session_lock->unlock.notify = handle_unlock;
 | 
						manager->lock_unlock.notify = handle_lock_unlock;
 | 
				
			||||||
	wl_signal_add(&lock->events.unlock, &session_lock->unlock);
 | 
						wl_signal_add(&lock->events.unlock, &manager->lock_unlock);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	session_lock->destroy.notify = handle_session_lock_destroy;
 | 
						manager->lock_destroy.notify = handle_lock_destroy;
 | 
				
			||||||
	wl_signal_add(&lock->events.destroy, &session_lock->destroy);
 | 
						wl_signal_add(&lock->events.destroy, &manager->lock_destroy);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						manager->locked = true;
 | 
				
			||||||
	wlr_session_lock_v1_send_locked(lock);
 | 
						wlr_session_lock_v1_send_locked(lock);
 | 
				
			||||||
	g_server->session_lock = session_lock;
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void
 | 
					static void
 | 
				
			||||||
handle_manager_destroy(struct wl_listener *listener, void *data)
 | 
					handle_manager_destroy(struct wl_listener *listener, void *data)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
	if (g_server->session_lock) {
 | 
						struct session_lock_manager *manager =
 | 
				
			||||||
		session_lock_destroy(g_server->session_lock);
 | 
							wl_container_of(listener, manager, destroy);
 | 
				
			||||||
	}
 | 
						session_lock_destroy(manager);
 | 
				
			||||||
	wl_list_remove(&new_lock.link);
 | 
						wl_list_remove(&manager->new_lock.link);
 | 
				
			||||||
	wl_list_remove(&manager_destroy.link);
 | 
						wl_list_remove(&manager->destroy.link);
 | 
				
			||||||
	wlr_session_lock_manager = NULL;
 | 
						manager->server->session_lock_manager = NULL;
 | 
				
			||||||
 | 
						free(manager);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void
 | 
					void
 | 
				
			||||||
session_lock_init(struct server *server)
 | 
					session_lock_init(struct server *server)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
	g_server = server;
 | 
						struct session_lock_manager *manager = znew(*manager);
 | 
				
			||||||
	wlr_session_lock_manager = wlr_session_lock_manager_v1_create(server->wl_display);
 | 
						server->session_lock_manager = manager;
 | 
				
			||||||
 | 
						manager->server = server;
 | 
				
			||||||
 | 
						manager->wlr_manager = wlr_session_lock_manager_v1_create(server->wl_display);
 | 
				
			||||||
 | 
						wl_list_init(&manager->session_lock_outputs);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	new_lock.notify = handle_new_session_lock;
 | 
						manager->new_lock.notify = handle_new_session_lock;
 | 
				
			||||||
	wl_signal_add(&wlr_session_lock_manager->events.new_lock, &new_lock);
 | 
						wl_signal_add(&manager->wlr_manager->events.new_lock, &manager->new_lock);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	manager_destroy.notify = handle_manager_destroy;
 | 
						manager->destroy.notify = handle_manager_destroy;
 | 
				
			||||||
	wl_signal_add(&wlr_session_lock_manager->events.destroy, &manager_destroy);
 | 
						wl_signal_add(&manager->wlr_manager->events.destroy, &manager->destroy);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void
 | 
					void
 | 
				
			||||||
session_lock_update_for_layout_change(void)
 | 
					session_lock_update_for_layout_change(struct server *server)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
	if (!g_server->session_lock) {
 | 
						if (!server->session_lock_manager->locked) {
 | 
				
			||||||
		return;
 | 
							return;
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	struct output *output;
 | 
						struct output *output;
 | 
				
			||||||
	wl_list_for_each(output, &g_server->outputs, link) {
 | 
						wl_list_for_each(output, &server->outputs, link) {
 | 
				
			||||||
		align_session_lock_tree(output);
 | 
							align_session_lock_tree(output);
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	struct session_lock *lock = g_server->session_lock;
 | 
						struct session_lock_manager *manager = server->session_lock_manager;
 | 
				
			||||||
	struct session_lock_output *lock_output;
 | 
						struct session_lock_output *lock_output;
 | 
				
			||||||
	wl_list_for_each(lock_output, &lock->session_lock_outputs, link) {
 | 
						wl_list_for_each(lock_output, &manager->session_lock_outputs, link) {
 | 
				
			||||||
		lock_output_reconfigure(lock_output);
 | 
							lock_output_reconfigure(lock_output);
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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