menu: implement menu accelerators

Menu accelerators are one-letter mnemonics to quickly select/exec
items from the current menu. For each menu item, the accelerator is
defined as the first character of the item label, converted to
lowercase. A different accelerator can be explicitly defined in
menu.xml with the special '_' character before the target letter.

- Add a field `accelerator` to the `menuitem` struct
- Implement `menu_item_select_by_accelerator()`

Example:
The accelerator for an item with the label "e_macs" is 'm'.
This commit is contained in:
Alex Chernika 2026-04-10 14:52:24 +02:00
parent afaed4af63
commit a3971feca8
No known key found for this signature in database
GPG key ID: 6029FAD8ABFB076A
2 changed files with 70 additions and 1 deletions

View file

@ -23,6 +23,7 @@ struct menuitem {
char *text;
char *icon_name;
const char *arrow;
char accelerator;
struct menu *parent;
struct menu *submenu;
bool selectable;
@ -66,6 +67,19 @@ struct menu {
/* For keyboard support */
void menu_item_select_next(void);
void menu_item_select_previous(void);
/**
* menu_item_select_by_accelerator - selects the next menu item with
* a matching accelerator, starting after the current selection
*
* @accelerator a shortcut to quickly select/open an item, defined in menu.xml
* with an underscore in the item label before the target letter.
*
* Return: a boolean value that represents whether the newly selected item
* needs to be executed.
*/
bool menu_item_select_by_accelerator(char accelerator);
void menu_submenu_enter(void);
void menu_submenu_leave(void);
bool menu_call_selected_actions(void);
@ -100,7 +114,7 @@ void menu_open_root(struct menu *menu, int x, int y);
void menu_process_cursor_motion(struct wlr_scene_node *node);
/**
* menu_close_root- close root menu
* menu_close_root - close root menu
*
* This function will close server.menu_current and set it to NULL.
* Asserts that server.input_mode is set to LAB_INPUT_STATE_MENU.

View file

@ -2,6 +2,7 @@
#define _POSIX_C_SOURCE 200809L
#include "menu/menu.h"
#include <assert.h>
#include <ctype.h>
#include <libxml/parser.h>
#include <signal.h>
#include <stdlib.h>
@ -143,6 +144,16 @@ item_create(struct menu *menu, const char *text, const char *icon_name, bool sho
menuitem->text = xstrdup(text);
menuitem->arrow = show_arrow ? "" : NULL;
const char *it = text;
menuitem->accelerator = tolower(*it);
while (*it != '\0') {
if (*it == '_' && *it != '\0') {
menuitem->accelerator = *(++it);
break;
}
it++;
}
#if HAVE_LIBSFDO
if (rc.menu_show_icons && !string_null_or_empty(icon_name)) {
menuitem->icon_name = xstrdup(icon_name);
@ -1460,6 +1471,50 @@ menu_item_select_previous(void)
menu_item_select(/* forward */ false);
}
bool
menu_item_select_by_accelerator(char accelerator)
{
struct menu *menu = get_selection_leaf();
if (!menu) {
return false;
}
bool needs_exec = true;
bool matched = false;
struct menuitem *selection = menu->selection.item;
struct wl_list *start = selection ? &selection->link : &menu->menuitems;
struct wl_list *current = start;
struct menuitem *item = NULL;
struct menuitem *next_selection = NULL;
do {
current = current->next;
item = wl_container_of(current, item, link);
if (!matched && item->accelerator == accelerator) {
/* Menuentry with a matching accelerator found */
next_selection = item;
matched = true;
} else if (matched && item->accelerator == accelerator) {
/* Another menuentry with such accelerator found,
cycle selection instead of executing */
needs_exec = false;
break;
}
} while (current != start);
if (next_selection) {
menu_process_item_selection(next_selection);
if (needs_exec && next_selection->submenu) {
/* Submenu was opened, select the first menuitem
without executing */
needs_exec = false;
menu_submenu_enter();
}
}
return needs_exec;
}
bool
menu_call_selected_actions(void)
{