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tree-wide: rename seat->seat to seat->wlr_seat for clarity
As we use "seat" to refer to the labwc struct, this makes it clearer at a quick glance which code is using the wlr struct instead.
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16 changed files with 106 additions and 106 deletions
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@ -429,7 +429,7 @@ handle_map(struct wl_listener *listener, void *data)
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static bool
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surface_is_focused(struct seat *seat, struct wlr_surface *surface)
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{
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return seat->seat->keyboard_state.focused_surface == surface;
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return seat->wlr_seat->keyboard_state.focused_surface == surface;
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}
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static void
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