refactor ssd_titlebar_create

This commit is contained in:
Tobias Bengfort 2024-08-18 10:20:24 +02:00
parent 39ff873d5b
commit a28a3737b9

View file

@ -21,6 +21,64 @@
static void set_squared_corners(struct ssd *ssd, bool enable);
static void set_maximize_alt_icon(struct ssd *ssd, bool enable);
static void
add_button(struct ssd *ssd, struct ssd_sub_tree *subtree, enum ssd_part_type type, int x)
{
struct view *view = ssd->view;
struct theme *theme = view->server->theme;
struct wlr_scene_tree *parent = subtree->tree;
bool active = subtree == &ssd->titlebar.active;
struct ssd_part *btn_max_root;
struct ssd_button *btn_max;
switch (type) {
case LAB_SSD_BUTTON_WINDOW_MENU:
add_scene_button(&subtree->parts, type, parent,
active ? &theme->button_menu_active_unpressed->base
: &theme->button_menu_inactive_unpressed->base,
active ? &theme->button_menu_active_hover->base
: &theme->button_menu_inactive_hover->base,
x, view);
break;
case LAB_SSD_BUTTON_ICONIFY:
add_scene_button(&subtree->parts, type, parent,
active ? &theme->button_iconify_active_unpressed->base
: &theme->button_iconify_inactive_unpressed->base,
active ? &theme->button_iconify_active_hover->base
: &theme->button_iconify_inactive_hover->base,
x, view);
break;
case LAB_SSD_BUTTON_MAXIMIZE:
/* Maximize button has an alternate state when maximized */
btn_max_root = add_scene_button(&subtree->parts, type, parent,
active ? &theme->button_maximize_active_unpressed->base
: &theme->button_maximize_inactive_unpressed->base,
active ? &theme->button_maximize_active_hover->base
: &theme->button_maximize_inactive_hover->base,
x, view);
btn_max = node_ssd_button_from_node(btn_max_root->node);
add_toggled_icon(btn_max, &subtree->parts, LAB_SSD_BUTTON_MAXIMIZE,
active ? &theme->button_restore_active_unpressed->base
: &theme->button_restore_inactive_unpressed->base,
active ? &theme->button_restore_active_hover->base
: &theme->button_restore_inactive_hover->base);
break;
case LAB_SSD_BUTTON_CLOSE:
add_scene_button(&subtree->parts, type, parent,
active ? &theme->button_close_active_unpressed->base
: &theme->button_close_inactive_unpressed->base,
active ? &theme->button_close_active_hover->base
: &theme->button_close_inactive_hover->base,
x, view);
break;
default:
assert(false && "invalid titlebar part");
wlr_log(WLR_ERROR, "invalid titlebar type");
abort();
}
}
void
ssd_titlebar_create(struct ssd *ssd)
{
@ -33,18 +91,6 @@ ssd_titlebar_create(struct ssd *ssd)
struct wlr_buffer *corner_top_left;
struct wlr_buffer *corner_top_right;
struct wlr_buffer *menu_button_unpressed;
struct wlr_buffer *iconify_button_unpressed;
struct wlr_buffer *maximize_button_unpressed;
struct wlr_buffer *restore_button_unpressed;
struct wlr_buffer *close_button_unpressed;
struct wlr_buffer *menu_button_hover;
struct wlr_buffer *iconify_button_hover;
struct wlr_buffer *maximize_button_hover;
struct wlr_buffer *restore_button_hover;
struct wlr_buffer *close_button_hover;
ssd->titlebar.tree = wlr_scene_tree_create(ssd->tree);
struct ssd_sub_tree *subtree;
@ -56,33 +102,10 @@ ssd_titlebar_create(struct ssd *ssd)
color = theme->window_active_title_bg_color;
corner_top_left = &theme->corner_top_left_active_normal->base;
corner_top_right = &theme->corner_top_right_active_normal->base;
menu_button_unpressed = &theme->button_menu_active_unpressed->base;
iconify_button_unpressed = &theme->button_iconify_active_unpressed->base;
close_button_unpressed = &theme->button_close_active_unpressed->base;
maximize_button_unpressed = &theme->button_maximize_active_unpressed->base;
restore_button_unpressed = &theme->button_restore_active_unpressed->base;
menu_button_hover = &theme->button_menu_active_hover->base;
iconify_button_hover = &theme->button_iconify_active_hover->base;
close_button_hover = &theme->button_close_active_hover->base;
maximize_button_hover = &theme->button_maximize_active_hover->base;
restore_button_hover = &theme->button_restore_active_hover->base;
} else {
color = theme->window_inactive_title_bg_color;
corner_top_left = &theme->corner_top_left_inactive_normal->base;
corner_top_right = &theme->corner_top_right_inactive_normal->base;
menu_button_unpressed = &theme->button_menu_inactive_unpressed->base;
iconify_button_unpressed = &theme->button_iconify_inactive_unpressed->base;
maximize_button_unpressed =
&theme->button_maximize_inactive_unpressed->base;
restore_button_unpressed = &theme->button_restore_inactive_unpressed->base;
close_button_unpressed = &theme->button_close_inactive_unpressed->base;
menu_button_hover = &theme->button_menu_inactive_hover->base;
iconify_button_hover = &theme->button_iconify_inactive_hover->base;
close_button_hover = &theme->button_close_inactive_hover->base;
maximize_button_hover = &theme->button_maximize_inactive_hover->base;
restore_button_hover = &theme->button_restore_inactive_hover->base;
wlr_scene_node_set_enabled(&parent->node, false);
}
@ -99,81 +122,17 @@ ssd_titlebar_create(struct ssd *ssd)
-rc.theme->border_width);
/* Buttons */
int x = 0;
struct ssd_part *btn_max_root;
struct ssd_button *btn_max;
struct title_button *b;
int x = 0;
wl_list_for_each(b, &rc.title_buttons_left, link) {
switch (b->type) {
case LAB_SSD_BUTTON_WINDOW_MENU:
add_scene_button(&subtree->parts, LAB_SSD_BUTTON_WINDOW_MENU,
parent, menu_button_unpressed, menu_button_hover, x,
view);
add_button(ssd, subtree, b->type, x);
x += theme->window_button_width;
continue;
case LAB_SSD_BUTTON_ICONIFY:
add_scene_button(&subtree->parts, LAB_SSD_BUTTON_ICONIFY, parent,
iconify_button_unpressed, iconify_button_hover, x,
view);
x += theme->window_button_width;
continue;
case LAB_SSD_BUTTON_MAXIMIZE:
/* Maximize button has an alternate state when maximized */
btn_max_root = add_scene_button(
&subtree->parts, LAB_SSD_BUTTON_MAXIMIZE, parent,
maximize_button_unpressed, maximize_button_hover, x, view);
btn_max = node_ssd_button_from_node(btn_max_root->node);
add_toggled_icon(btn_max, &subtree->parts, LAB_SSD_BUTTON_MAXIMIZE,
restore_button_unpressed, restore_button_hover);
x += theme->window_button_width;
continue;
case LAB_SSD_BUTTON_CLOSE:
add_scene_button(&subtree->parts, LAB_SSD_BUTTON_CLOSE, parent,
close_button_unpressed, close_button_hover, x, view);
x += theme->window_button_width;
continue;
default:
assert(false && "invalid titlebar part");
wlr_log(WLR_ERROR, "invalid titlebar type");
abort();
}
}
x = width - theme->window_button_width;
x = width;
wl_list_for_each_reverse(b, &rc.title_buttons_right, link) {
switch (b->type) {
case LAB_SSD_BUTTON_WINDOW_MENU:
add_scene_button(&subtree->parts, LAB_SSD_BUTTON_WINDOW_MENU,
parent, menu_button_unpressed, menu_button_hover, x,
view);
x -= theme->window_button_width;
continue;
case LAB_SSD_BUTTON_ICONIFY:
add_scene_button(&subtree->parts, LAB_SSD_BUTTON_ICONIFY, parent,
iconify_button_unpressed, iconify_button_hover, x,
view);
x -= theme->window_button_width;
continue;
case LAB_SSD_BUTTON_MAXIMIZE:
/* Maximize button has an alternate state when maximized */
btn_max_root = add_scene_button(
&subtree->parts, LAB_SSD_BUTTON_MAXIMIZE, parent,
maximize_button_unpressed, maximize_button_hover, x, view);
btn_max = node_ssd_button_from_node(btn_max_root->node);
add_toggled_icon(btn_max, &subtree->parts, LAB_SSD_BUTTON_MAXIMIZE,
restore_button_unpressed, restore_button_hover);
x -= theme->window_button_width;
continue;
case LAB_SSD_BUTTON_CLOSE:
add_scene_button(&subtree->parts, LAB_SSD_BUTTON_CLOSE, parent,
close_button_unpressed, close_button_hover, x, view);
x -= theme->window_button_width;
continue;
default:
assert(false && "invalid titlebar part");
wlr_log(WLR_ERROR, "invalid titlebar type");
abort();
}
add_button(ssd, subtree, b->type, x);
}
} FOR_EACH_END