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layer: use scene-graph API more fully
...and thus simplify the usage of wlr_scene_node_at(). Specifically:
- desktop.c: in get_cursor_context() use node-description for
layer-surfaces and layer-popups. This lays the foundations for a
pointer-enter-event being sent when a new layer-surfaces appears under
the pointer (even if the pointer doesn not move).
- layers.c:
* Iterate over `struct wlr_scene_tree *layer_tree[]` rather than
`struct wl_list layers[]` when arranging layers to avoid surfaces
being out of sync with nodes
* Set signal handlers after scene node creation to avoid configure
race conditions
* Handle scene-node destroy event rather than event of
`struct wlr_layer_surface_v1`
* Arrange layers on map and unmap
* Handle client request for layer-change
Fixes issue #667
This commit is contained in:
parent
e39fd341ec
commit
9dbac2e06f
3 changed files with 108 additions and 90 deletions
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@ -5,6 +5,7 @@
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#include "common/scene-helpers.h"
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#include "dnd.h"
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#include "labwc.h"
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#include "layers.h"
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#include "node.h"
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#include "ssd.h"
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#include "view.h"
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@ -292,6 +293,23 @@ desktop_focus_topmost_mapped_view(struct server *server)
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desktop_move_to_front(view);
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}
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static struct wlr_surface *
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get_surface_from_layer_node(struct wlr_scene_node *node)
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{
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assert(node->data);
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struct node_descriptor *desc = (struct node_descriptor *)node->data;
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if (desc->type == LAB_NODE_DESC_LAYER_SURFACE) {
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struct lab_layer_surface *surface;
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surface = node_layer_surface_from_node(node);
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return surface->scene_layer_surface->layer_surface->surface;
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} else if (desc->type == LAB_NODE_DESC_LAYER_POPUP) {
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struct lab_layer_popup *popup;
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popup = node_layer_popup_from_node(node);
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return popup->wlr_popup->base->surface;
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}
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return NULL;
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}
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/* TODO: make this less big and scary */
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struct cursor_context
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get_cursor_context(struct server *server)
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@ -317,21 +335,16 @@ get_cursor_context(struct server *server)
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ret.type = LAB_SSD_ROOT;
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return ret;
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}
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#if HAVE_XWAYLAND
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if (node->type == WLR_SCENE_NODE_BUFFER) {
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struct wlr_surface *surface = lab_wlr_surface_from_node(node);
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if (surface && wlr_surface_is_layer_surface(surface)) {
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ret.type = LAB_SSD_LAYER_SURFACE;
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ret.surface = surface;
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return ret;
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}
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#if HAVE_XWAYLAND
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if (node->parent == server->unmanaged_tree) {
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ret.type = LAB_SSD_UNMANAGED;
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ret.surface = surface;
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return ret;
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}
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#endif
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}
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#endif
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while (node) {
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struct node_descriptor *desc = node->data;
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if (desc) {
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@ -357,9 +370,14 @@ get_cursor_context(struct server *server)
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return ret;
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}
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case LAB_NODE_DESC_LAYER_SURFACE:
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ret.node = node;
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ret.type = LAB_SSD_LAYER_SURFACE;
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ret.surface = get_surface_from_layer_node(node);
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return ret;
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case LAB_NODE_DESC_LAYER_POPUP:
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ret.node = node;
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ret.type = LAB_SSD_CLIENT;
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ret.surface = lab_wlr_surface_from_node(ret.node);
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ret.surface = get_surface_from_layer_node(node);
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return ret;
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case LAB_NODE_DESC_MENUITEM:
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/* Always return the top scene node for menu items */
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