input: move tablet axis members to tablet tool

It doesn't matter much since those are about the combination
of tablet and tablet tool. That said, this feels slightly more
natural.
As a consequence we always create a tablet tool and decide
indirectly via `tablet_get_coords()` and the returning surface
if mouse emulation should be used or not. Now we can also
add a `motion_mode` to the tablet tool which is slightly cleaner.
This commit is contained in:
Jens Peters 2025-06-08 08:27:25 +02:00 committed by Johan Malm
parent ab9cf4dc97
commit 9cf9e129e1
4 changed files with 116 additions and 108 deletions

View file

@ -70,6 +70,17 @@ tablet_tool_create(struct seat *seat,
wlr_tablet_tool_create(seat->server->tablet_manager,
seat->seat, wlr_tablet_tool);
wlr_tablet_tool->data = tool;
tool->force_mouse_emulation = false;
tool->motion_mode = LAB_TABLET_MOTION_ABSOLUTE;
tool->x = 0.0;
tool->y = 0.0;
tool->distance = 0.0;
tool->pressure = 0.0;
tool->tilt_x = 0.0;
tool->tilt_y = 0.0;
tool->rotation = 0.0;
tool->slider = 0.0;
tool->wheel_delta = 0.0;
wlr_log(WLR_INFO, "tablet tool capabilities:%s%s%s%s%s%s",
wlr_tablet_tool->tilt ? " tilt" : "",
wlr_tablet_tool->pressure ? " pressure" : "",

View file

@ -119,13 +119,13 @@ adjust_for_motion_sensitivity(double motion_sensitivity, double *dx, double *dy)
}
static struct wlr_surface*
tablet_get_coords(struct drawing_tablet *tablet, enum motion motion_mode,
tablet_get_coords(struct drawing_tablet *tablet, struct drawing_tablet_tool *tool,
double *x, double *y, double *dx, double *dy)
{
*x = tablet->x;
*y = tablet->y;
*dx = tablet->dx;
*dy = tablet->dy;
*x = tool->x;
*y = tool->y;
*dx = tool->dx;
*dy = tool->dy;
adjust_for_rotation(rc.tablet.rotation, x, y);
adjust_for_tablet_area(tablet->tablet->width_mm, tablet->tablet->height_mm,
rc.tablet.box, x, y);
@ -134,11 +134,10 @@ tablet_get_coords(struct drawing_tablet *tablet, enum motion motion_mode,
/*
* Do not return a surface when mouse emulation is enforced. Not
* having a surface or tablet tool (see handle_tablet_tool_proximity())
* will trigger the fallback to cursor move/button emulation in the
* tablet signal handlers.
* having a surface will trigger the fallback to mouse emulation
* in the tablet signal handlers.
*/
if (rc.tablet.force_mouse_emulation
if (rc.tablet.force_mouse_emulation || tool->force_mouse_emulation
|| !tablet->tablet_v2) {
return NULL;
}
@ -147,7 +146,7 @@ tablet_get_coords(struct drawing_tablet *tablet, enum motion motion_mode,
/* initialize here to avoid a maybe-uninitialized compiler warning */
double lx = -1, ly = -1;
switch (motion_mode) {
switch (tool->motion_mode) {
case LAB_TABLET_MOTION_ABSOLUTE:
wlr_cursor_absolute_to_layout_coords(tablet->seat->cursor,
tablet->wlr_input_device, *x, *y, &lx, &ly);
@ -178,8 +177,8 @@ tablet_get_coords(struct drawing_tablet *tablet, enum motion motion_mode,
static void
notify_motion(struct drawing_tablet *tablet, struct drawing_tablet_tool *tool,
struct wlr_surface *surface, enum motion motion_mode,
double x, double y, double dx, double dy, uint32_t time)
struct wlr_surface *surface, double x, double y, double dx, double dy,
uint32_t time)
{
bool enter_surface = false;
/* Postpone proximity-in on a new surface when the tip is down */
@ -189,7 +188,7 @@ notify_motion(struct drawing_tablet *tablet, struct drawing_tablet_tool *tool,
tablet->tablet_v2, surface);
}
switch (motion_mode) {
switch (tool->motion_mode) {
case LAB_TABLET_MOTION_ABSOLUTE:
wlr_cursor_warp_absolute(tablet->seat->cursor,
tablet->wlr_input_device, x, y);
@ -254,50 +253,54 @@ handle_tablet_tool_proximity(struct wl_listener *listener, void *data)
idle_manager_notify_activity(tablet->seat->seat);
cursor_set_visible(tablet->seat, /* visible */ true);
/*
* Reset relative coordinates, we don't want to move the
* cursor on proximity-in for relative positioning.
*/
tablet->dx = 0;
tablet->dy = 0;
tablet->x = ev->x;
tablet->y = ev->y;
enum motion motion_mode = tool_motion_mode(rc.tablet_tool.motion, ev->tool);
double x, y, dx, dy;
struct wlr_surface *surface = tablet_get_coords(tablet, motion_mode, &x, &y, &dx, &dy);
/*
* Do not attempt to create a tablet tool when mouse emulation is
* enforced. Not having a tool or tablet capable surface will trigger
* the fallback to cursor move/button emulation in the tablet signal
* handlers.
* Also stick to mouse emulation when the current tool is a tablet mouse.
* Client support for tablet mouses in tablet mode is often incomplete
* and no functionality is lost since those device do not support tool
* specific axis like pressure or distance.
*/
if (!rc.tablet.force_mouse_emulation
&& ev->tool->type != WLR_TABLET_TOOL_TYPE_MOUSE
&& tablet->seat->server->tablet_manager && !tool) {
if (!tool) {
/*
* Unfortunately `wlr_tool` is only present in the events, so
* use proximity for creating a `wlr_tablet_v2_tablet_tool`.
*/
tablet_tool_create(tablet->seat, ev->tool);
return;
}
/*
* We have a tablet tool (aka pen/stylus) and a tablet protocol capable
* surface, let's send tablet notifications.
* Enforce mouse emulation when the current tool is a tablet mouse.
* Client support for tablet mouses in tablet mode is often incomplete
* and no functionality is lost since those device do not support tool
* specific axis like pressure or distance.
*/
if (tool && surface) {
if (tool->tool_v2 && ev->state == WLR_TABLET_TOOL_PROXIMITY_IN) {
notify_motion(tablet, tool, surface, motion_mode,
x, y, dx, dy, ev->time_msec);
tool->force_mouse_emulation = ev->tool->type == WLR_TABLET_TOOL_TYPE_MOUSE;
tool->motion_mode = tool_motion_mode(rc.tablet_tool.motion, tool->tool_v2->wlr_tool);
/*
* Reset relative coordinates and axis, we don't want to move the
* cursor on proximity-in for relative positioning.
*/
tool->dx = 0;
tool->dy = 0;
tool->distance = 0;
tool->pressure = 0;
tool->tilt_x = 0;
tool->tilt_y = 0;
tool->rotation = 0;
tool->slider = 0;
tool->wheel_delta = 0;
tool->x = ev->x;
tool->y = ev->y;
double x, y, dx, dy;
struct wlr_surface *surface = tablet_get_coords(tablet, tool, &x, &y, &dx, &dy);
/*
* We are sending tablet notifications on the following conditions:
* - the surface below the tip understands the tablet protocol
* Note that surface is also NULL when mouse emulation is forced.
*/
if (surface) {
if (ev->state == WLR_TABLET_TOOL_PROXIMITY_IN) {
notify_motion(tablet, tool, surface, x, y, dx, dy, ev->time_msec);
}
if (tool->tool_v2 && ev->state == WLR_TABLET_TOOL_PROXIMITY_OUT) {
if (ev->state == WLR_TABLET_TOOL_PROXIMITY_OUT) {
wlr_tablet_v2_tablet_tool_notify_proximity_out(tool->tool_v2);
}
}
@ -311,7 +314,7 @@ handle_tablet_tool_axis(struct wl_listener *listener, void *data)
struct wlr_tablet_tool_axis_event *ev = data;
struct drawing_tablet *tablet = ev->tablet->data;
struct drawing_tablet_tool *tool = ev->tool->data;
if (!tablet) {
if (!tablet || !tool) {
wlr_log(WLR_DEBUG, "tool axis event before tablet create");
return;
}
@ -323,70 +326,68 @@ handle_tablet_tool_axis(struct wl_listener *listener, void *data)
* Reset relative coordinates. If those axes aren't updated,
* the delta is zero.
*/
tablet->dx = 0;
tablet->dy = 0;
tablet->tilt_x = 0;
tablet->tilt_y = 0;
tool->dx = 0;
tool->dy = 0;
tool->tilt_x = 0;
tool->tilt_y = 0;
if (ev->updated_axes & WLR_TABLET_TOOL_AXIS_X) {
tablet->x = ev->x;
tablet->dx = ev->dx;
tool->x = ev->x;
tool->dx = ev->dx;
}
if (ev->updated_axes & WLR_TABLET_TOOL_AXIS_Y) {
tablet->y = ev->y;
tablet->dy = ev->dy;
tool->y = ev->y;
tool->dy = ev->dy;
}
if (ev->updated_axes & WLR_TABLET_TOOL_AXIS_DISTANCE) {
tablet->distance = ev->distance;
tool->distance = ev->distance;
}
if (ev->updated_axes & WLR_TABLET_TOOL_AXIS_PRESSURE) {
tablet->pressure = ev->pressure;
tool->pressure = ev->pressure;
}
if (ev->updated_axes & WLR_TABLET_TOOL_AXIS_TILT_X) {
tablet->tilt_x = ev->tilt_x;
tool->tilt_x = ev->tilt_x;
}
if (ev->updated_axes & WLR_TABLET_TOOL_AXIS_TILT_Y) {
tablet->tilt_y = ev->tilt_y;
tool->tilt_y = ev->tilt_y;
}
if (ev->updated_axes & WLR_TABLET_TOOL_AXIS_ROTATION) {
tablet->rotation = ev->rotation;
tool->rotation = ev->rotation;
}
if (ev->updated_axes & WLR_TABLET_TOOL_AXIS_SLIDER) {
tablet->slider = ev->slider;
tool->slider = ev->slider;
}
if (ev->updated_axes & WLR_TABLET_TOOL_AXIS_WHEEL) {
tablet->wheel_delta = ev->wheel_delta;
tool->wheel_delta = ev->wheel_delta;
}
enum motion motion_mode = tool_motion_mode(rc.tablet_tool.motion, ev->tool);
double x, y, dx, dy;
struct wlr_surface *surface = tablet_get_coords(tablet, motion_mode, &x, &y, &dx, &dy);
struct wlr_surface *surface = tablet_get_coords(tablet, tool, &x, &y, &dx, &dy);
/*
* We are sending tablet notifications on the following conditions:
* - a tablet tool (aka pen/stylus) had been created earlier on
* proximity-in
* - there is no current tip or button press (e.g. from out-of-surface
* scrolling) that started on a non tablet capable surface
* - the surface below the tip understands the tablet protocol and is in
* pass through state (notifications are allowed to the client), or we
* don't have a tablet-capable surface but are still having an active
* grab (e.g. from out-of-surface scrolling).
* Note that surface is also NULL when mouse emulation is forced.
*/
if (tool && !is_down_mouse_emulation && ((surface
if (!is_down_mouse_emulation && ((surface
&& tablet->seat->server->input_mode == LAB_INPUT_STATE_PASSTHROUGH)
|| wlr_tablet_tool_v2_has_implicit_grab(tool->tool_v2))) {
/* motion seems to be supported by all tools */
notify_motion(tablet, tool, surface, motion_mode, x, y, dx, dy, ev->time_msec);
notify_motion(tablet, tool, surface, x, y, dx, dy, ev->time_msec);
/* notify about other axis based on tool capabilities */
if (ev->tool->distance) {
wlr_tablet_v2_tablet_tool_notify_distance(tool->tool_v2,
tablet->distance);
tool->distance);
}
if (ev->tool->pressure) {
wlr_tablet_v2_tablet_tool_notify_pressure(tool->tool_v2,
tablet->pressure);
tool->pressure);
}
if (ev->tool->tilt) {
/*
@ -400,8 +401,8 @@ handle_tablet_tool_axis(struct wl_listener *listener, void *data)
* positive x or y axis."
* Based on that we only need to apply rotation but no area transformation.
*/
double tilt_x = tablet->tilt_x;
double tilt_y = tablet->tilt_y;
double tilt_x = tool->tilt_x;
double tilt_y = tool->tilt_y;
adjust_for_rotation_relative(rc.tablet.rotation, &tilt_x, &tilt_y);
wlr_tablet_v2_tablet_tool_notify_tilt(tool->tool_v2,
@ -409,24 +410,24 @@ handle_tablet_tool_axis(struct wl_listener *listener, void *data)
}
if (ev->tool->rotation) {
wlr_tablet_v2_tablet_tool_notify_rotation(tool->tool_v2,
tablet->rotation);
tool->rotation);
}
if (ev->tool->slider) {
wlr_tablet_v2_tablet_tool_notify_slider(tool->tool_v2,
tablet->slider);
tool->slider);
}
if (ev->tool->wheel) {
wlr_tablet_v2_tablet_tool_notify_wheel(tool->tool_v2,
tablet->wheel_delta, 0);
tool->wheel_delta, 0);
}
} else {
if (ev->updated_axes & (WLR_TABLET_TOOL_AXIS_X | WLR_TABLET_TOOL_AXIS_Y)) {
if (tool && tool->tool_v2 && tool->tool_v2->focused_surface) {
if (tool->tool_v2 && tool->tool_v2->focused_surface) {
wlr_tablet_v2_tablet_tool_notify_proximity_out(
tool->tool_v2);
}
switch (motion_mode) {
switch (tool->motion_mode) {
case LAB_TABLET_MOTION_ABSOLUTE:
cursor_emulate_move_absolute(tablet->seat,
&ev->tablet->base,
@ -447,10 +448,10 @@ handle_tablet_tool_axis(struct wl_listener *listener, void *data)
* we only have to deal with non-high-res mouses here, so
* it is relatively safe to set a fixed value.
*/
int delta_discrete = tablet->wheel_delta >= 0 ? 1 : -1;
int delta_discrete = tool->wheel_delta >= 0 ? 1 : -1;
cursor_emulate_axis(tablet->seat, &ev->tablet->base,
WL_POINTER_AXIS_VERTICAL_SCROLL,
tablet->wheel_delta,
tool->wheel_delta,
WLR_POINTER_AXIS_DISCRETE_STEP * delta_discrete,
WL_POINTER_AXIS_SOURCE_WHEEL, ev->time_msec);
}
@ -485,7 +486,7 @@ handle_tablet_tool_tip(struct wl_listener *listener, void *data)
struct wlr_tablet_tool_tip_event *ev = data;
struct drawing_tablet *tablet = ev->tablet->data;
struct drawing_tablet_tool *tool = ev->tool->data;
if (!tablet) {
if (!tablet || !tool) {
wlr_log(WLR_DEBUG, "tool tip event before tablet create");
return;
}
@ -493,22 +494,20 @@ handle_tablet_tool_tip(struct wl_listener *listener, void *data)
idle_manager_notify_activity(tablet->seat->seat);
cursor_set_visible(tablet->seat, /* visible */ true);
enum motion motion_mode = tool_motion_mode(rc.tablet_tool.motion, ev->tool);
double x, y, dx, dy;
struct wlr_surface *surface = tablet_get_coords(tablet, motion_mode, &x, &y, &dx, &dy);
struct wlr_surface *surface = tablet_get_coords(tablet, tool, &x, &y, &dx, &dy);
uint32_t button = tablet_get_mapped_button(BTN_TOOL_PEN);
/*
* We are sending tablet notifications on the following conditions:
* - a tablet tool (aka pen/stylus) had been created earlier on
* proximity-in
* - there is no current tip or button press (e.g. from out-of-surface
* scrolling) that started on a non tablet capable surface
* - the surface below tip understands the tablet protocol, or we don't
* have a tablet-capable surface but are still having an active grab.
* Note that surface is also NULL when mouse emulation is forced.
*/
if (tool && !is_down_mouse_emulation && (surface
if (!is_down_mouse_emulation && (surface
|| wlr_tablet_tool_v2_has_implicit_grab(tool->tool_v2))) {
uint32_t stylus_button = to_stylus_button(button);
if (stylus_button != BTN_TOOL_PEN) {
@ -566,7 +565,7 @@ handle_tablet_tool_button(struct wl_listener *listener, void *data)
struct wlr_tablet_tool_button_event *ev = data;
struct drawing_tablet *tablet = ev->tablet->data;
struct drawing_tablet_tool *tool = ev->tool->data;
if (!tablet) {
if (!tablet || !tool) {
wlr_log(WLR_DEBUG, "tool button event before tablet create");
return;
}
@ -574,21 +573,19 @@ handle_tablet_tool_button(struct wl_listener *listener, void *data)
idle_manager_notify_activity(tablet->seat->seat);
cursor_set_visible(tablet->seat, /* visible */ true);
enum motion motion_mode = tool_motion_mode(rc.tablet_tool.motion, ev->tool);
double x, y, dx, dy;
struct wlr_surface *surface = tablet_get_coords(tablet, motion_mode, &x, &y, &dx, &dy);
struct wlr_surface *surface = tablet_get_coords(tablet, tool, &x, &y, &dx, &dy);
uint32_t button = tablet_get_mapped_button(ev->button);
/*
* We are sending tablet notifications on the following conditions:
* - a tablet tool (aka pen/stylus) had been created earlier on
* proximity-in
* - there is no current tip or button press (e.g. out of surface
* scrolling) that started on a non tablet capable surface
* - the surface below the tip understands the tablet protocol.
* Note that surface is also NULL when mouse emulation is forced.
*/
if (tool && !is_down_mouse_emulation && surface) {
if (!is_down_mouse_emulation && surface) {
if (button && ev->state == WLR_BUTTON_PRESSED) {
struct view *view = view_from_wlr_surface(surface);
struct mousebind *mousebind;
@ -653,15 +650,6 @@ tablet_create(struct seat *seat, struct wlr_input_device *wlr_device)
tablet->tablet_v2 = wlr_tablet_create(
seat->server->tablet_manager, seat->seat, wlr_device);
}
tablet->x = 0.0;
tablet->y = 0.0;
tablet->distance = 0.0;
tablet->pressure = 0.0;
tablet->tilt_x = 0.0;
tablet->tilt_y = 0.0;
tablet->rotation = 0.0;
tablet->slider = 0.0;
tablet->wheel_delta = 0.0;
wlr_log(WLR_INFO, "tablet dimensions: %.2fmm x %.2fmm",
tablet->tablet->width_mm, tablet->tablet->height_mm);
CONNECT_SIGNAL(wlr_device, &tablet->handlers, destroy);