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https://github.com/labwc/labwc.git
synced 2025-10-29 05:40:24 -04:00
ssd: allow arbitrary cairo pattern as titlebar background
The titlebar background is now first rendered to a 1px wide buffer, then stretched horizontally. This allows vertical gradients to be used.
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parent
54b236e027
commit
990706b081
3 changed files with 72 additions and 15 deletions
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@ -8,7 +8,7 @@
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#ifndef LABWC_THEME_H
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#define LABWC_THEME_H
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#include <stdio.h>
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#include <cairo.h>
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#include <wlr/render/wlr_renderer.h>
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#include "ssd.h"
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@ -89,6 +89,18 @@ struct theme {
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struct lab_img *button_imgs
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[LAB_SSD_BUTTON_LAST + 1][LAB_BS_ALL + 1];
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/*
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* The titlebar background is specified as a cairo_pattern
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* and then also rendered into a 1px wide buffer, which is
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* stretched horizontally across the titlebar.
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*
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* This approach enables vertical gradients while saving
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* some memory vs. rendering the entire titlebar into an
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* image. It does not work for horizontal gradients.
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*/
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cairo_pattern_t *titlebar_pattern;
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struct lab_data_buffer *titlebar_fill;
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struct lab_data_buffer *corner_top_left_normal;
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struct lab_data_buffer *corner_top_right_normal;
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@ -35,8 +35,8 @@ ssd_titlebar_create(struct ssd *ssd)
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int width = view->current.width;
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int corner_width = ssd_get_corner_width();
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float *color;
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struct wlr_scene_tree *parent;
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struct wlr_buffer *titlebar_fill;
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struct wlr_buffer *corner_top_left;
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struct wlr_buffer *corner_top_right;
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int active;
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@ -49,7 +49,7 @@ ssd_titlebar_create(struct ssd *ssd)
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parent = subtree->tree;
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active = (subtree == &ssd->titlebar.active) ?
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THEME_ACTIVE : THEME_INACTIVE;
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color = theme->window[active].title_bg_color;
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titlebar_fill = &theme->window[active].titlebar_fill->base;
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corner_top_left = &theme->window[active].corner_top_left_normal->base;
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corner_top_right = &theme->window[active].corner_top_right_normal->base;
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wlr_scene_node_set_enabled(&parent->node, active);
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@ -57,9 +57,8 @@ ssd_titlebar_create(struct ssd *ssd)
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wl_list_init(&subtree->parts);
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/* Background */
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add_scene_rect(&subtree->parts, LAB_SSD_PART_TITLEBAR, parent,
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MAX(width - corner_width * 2, 0), theme->titlebar_height,
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corner_width, 0, color);
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add_scene_buffer(&subtree->parts, LAB_SSD_PART_TITLEBAR, parent,
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titlebar_fill, corner_width, 0);
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add_scene_buffer(&subtree->parts, LAB_SSD_PART_TITLEBAR_CORNER_LEFT, parent,
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corner_top_left, -rc.theme->border_width, -rc.theme->border_width);
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add_scene_buffer(&subtree->parts, LAB_SSD_PART_TITLEBAR_CORNER_RIGHT, parent,
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@ -151,7 +150,8 @@ set_squared_corners(struct ssd *ssd, bool enable)
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FOR_EACH_STATE(ssd, subtree) {
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part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLEBAR);
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wlr_scene_node_set_position(part->node, x, 0);
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wlr_scene_rect_set_size(wlr_scene_rect_from_node(part->node),
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wlr_scene_buffer_set_dest_size(
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wlr_scene_buffer_from_node(part->node),
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MAX(width - 2 * x, 0), theme->titlebar_height);
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part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLEBAR_CORNER_LEFT);
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@ -299,8 +299,8 @@ ssd_titlebar_update(struct ssd *ssd)
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int bg_offset = maximized || squared ? 0 : corner_width;
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FOR_EACH_STATE(ssd, subtree) {
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part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLEBAR);
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wlr_scene_rect_set_size(
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wlr_scene_rect_from_node(part->node),
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wlr_scene_buffer_set_dest_size(
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wlr_scene_buffer_from_node(part->node),
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MAX(width - bg_offset * 2, 0), theme->titlebar_height);
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x = theme->window_titlebar_padding_width;
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@ -458,7 +458,7 @@ ssd_update_title(struct ssd *ssd)
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bool title_unchanged = state->text && !strcmp(title, state->text);
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const float *text_color;
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const float *bg_color;
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const float bg_color[4] = {0, 0, 0, 0}; /* ignored */
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struct font *font = NULL;
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struct ssd_part *part;
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struct ssd_sub_tree *subtree;
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@ -474,7 +474,6 @@ ssd_update_title(struct ssd *ssd)
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THEME_ACTIVE : THEME_INACTIVE;
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dstate = active ? &state->active : &state->inactive;
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text_color = theme->window[active].label_text_color;
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bg_color = theme->window[active].title_bg_color;
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font = active ? &rc.font_activewindow : &rc.font_inactivewindow;
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if (title_bg_width <= 0) {
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@ -492,7 +491,9 @@ ssd_update_title(struct ssd *ssd)
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if (!part) {
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/* Initialize part and wlr_scene_buffer without attaching a buffer */
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part = add_scene_part(&subtree->parts, LAB_SSD_PART_TITLE);
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part->buffer = scaled_font_buffer_create(subtree->tree);
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part->buffer = scaled_font_buffer_create_for_titlebar(
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subtree->tree, theme->titlebar_height,
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theme->window[active].titlebar_pattern);
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if (part->buffer) {
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part->node = &part->buffer->scene_buffer->node;
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} else {
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50
src/theme.c
50
src/theme.c
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@ -53,7 +53,7 @@ struct rounded_corner_ctx {
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struct wlr_box *box;
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double radius;
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double line_width;
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float *fill_color;
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cairo_pattern_t *fill_pattern;
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float *border_color;
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enum corner corner;
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};
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@ -1109,10 +1109,24 @@ rounded_rect(struct rounded_corner_ctx *ctx)
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}
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cairo_close_path(cairo);
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cairo_set_operator(cairo, CAIRO_OPERATOR_SOURCE);
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set_cairo_color(cairo, ctx->fill_color);
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/*
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* We need to offset the fill pattern vertically by the border
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* width to line up with the rest of the titlebar. This is done
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* by applying a transformation matrix to the pattern temporarily.
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* It would be better to copy the pattern, but cairo does not
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* provide a simple way to this.
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*/
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cairo_matrix_t matrix;
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cairo_matrix_init_translate(&matrix, 0, -ctx->line_width);
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cairo_pattern_set_matrix(ctx->fill_pattern, &matrix);
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cairo_set_source(cairo, ctx->fill_pattern);
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cairo_fill_preserve(cairo);
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cairo_stroke(cairo);
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/* Reset the fill pattern transformation matrix afterward */
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cairo_matrix_init_identity(&matrix);
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cairo_pattern_set_matrix(ctx->fill_pattern, &matrix);
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/*
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* Stroke horizontal and vertical borders, shown by Xs and Ys
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* respectively in the figure below:
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@ -1215,6 +1229,33 @@ out:
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return buffer;
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}
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static struct lab_data_buffer *
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create_titlebar_fill(cairo_pattern_t *pattern, int height)
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{
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/* create 1px wide buffer to be stretched horizontally */
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struct lab_data_buffer *fill = buffer_create_cairo(1, height, 1);
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cairo_t *cairo = cairo_create(fill->surface);
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cairo_set_source(cairo, pattern);
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cairo_paint(cairo);
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cairo_surface_flush(fill->surface);
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cairo_destroy(cairo);
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return fill;
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}
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static void
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create_backgrounds(struct theme *theme)
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{
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for (int active = THEME_INACTIVE; active <= THEME_ACTIVE; active++) {
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theme->window[active].titlebar_pattern = color_to_pattern(
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theme->window[active].title_bg_color);
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theme->window[active].titlebar_fill = create_titlebar_fill(
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theme->window[active].titlebar_pattern,
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theme->titlebar_height);
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}
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}
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static void
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create_corners(struct theme *theme)
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{
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@ -1232,7 +1273,7 @@ create_corners(struct theme *theme)
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.box = &box,
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.radius = rc.corner_radius,
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.line_width = theme->border_width,
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.fill_color = theme->window[active].title_bg_color,
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.fill_pattern = theme->window[active].titlebar_pattern,
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.border_color = theme->window[active].border_color,
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.corner = LAB_CORNER_TOP_LEFT,
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};
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@ -1567,6 +1608,7 @@ theme_init(struct theme *theme, struct server *server, const char *theme_name)
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paths_destroy(&paths);
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post_processing(theme);
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create_backgrounds(theme);
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create_corners(theme);
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load_buttons(theme);
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create_shadows(theme);
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@ -1593,6 +1635,8 @@ theme_finish(struct theme *theme)
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}
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for (int active = THEME_INACTIVE; active <= THEME_ACTIVE; active++) {
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zfree_pattern(theme->window[active].titlebar_pattern);
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zdrop(&theme->window[active].titlebar_fill);
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zdrop(&theme->window[active].corner_top_left_normal);
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zdrop(&theme->window[active].corner_top_right_normal);
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zdrop(&theme->window[active].shadow_corner_top);
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