Realign with codesniffer rules

This commit is contained in:
Jack Zeal 2026-04-05 17:48:57 -07:00
parent 5846a95f98
commit 987b2c2a89
15 changed files with 486 additions and 466 deletions

View file

@ -38,20 +38,23 @@ resize_indicator_reconfigure_view(struct resize_indicator *indicator)
/* Colors */
wlr_scene_rect_set_color(indicator->border, theme->osd_border_color);
wlr_scene_rect_set_color(indicator->background, theme->osd_bg_color);
if (rc.theme->osd_border_type) {
if (rc.theme->osd_border_type) {
float r = theme->osd_border_color[0];
float g = theme->osd_border_color[1];
float b = theme->osd_border_color[2];
float a = theme->osd_border_color[3];
int bw = theme->osd_border_width;
uint32_t colour32 = (uint32_t)(a*255) << 24 | (uint32_t)(r*255) << 16 | (uint32_t)(g*255) << 8 | (uint32_t)(b*255);
struct borderset * renderedborders = getBorders(colour32, bw, theme->osd_border_type, theme->osd_border_bevel_width);
indicator->texturedBorders = generateBufferset(indicator->tree, renderedborders, bw);
uint32_t colour32 = (uint32_t)(a*255) << 24 |
(uint32_t)(r*255) << 16 |
(uint32_t)(g*255) << 8 |
(uint32_t)(b*255);
struct borderset *renderedborders = getBorders(colour32, bw, theme->osd_border_type,
theme->osd_border_bevel_width);
indicator->texturedBorders = generateBufferset(indicator->tree,
renderedborders, bw);
}
}
static void
@ -67,9 +70,7 @@ resize_indicator_init(struct view *view)
indicator->background = lab_wlr_scene_rect_create(
indicator->tree, 0, 0, rc.theme->osd_bg_color);
indicator->text = scaled_font_buffer_create(indicator->tree);
wlr_scene_node_set_enabled(&indicator->tree->node, false);
resize_indicator_reconfigure_view(indicator);
@ -138,9 +139,10 @@ resize_indicator_set_size(struct resize_indicator *indicator, int width)
wlr_scene_rect_set_size(indicator->background,
indicator->width - 2 * rc.theme->osd_border_width,
indicator->height - 2 * rc.theme->osd_border_width);
if (rc.theme->osd_border_type) {
renderBufferset(indicator->texturedBorders, indicator->width, indicator->height, 0);
if (rc.theme->osd_border_type) {
renderBufferset(indicator->texturedBorders, indicator->width,
indicator->height, 0);
}
}