keyboard: allow applying keyboard layout per window

Fixes #1076

It can be enabled with a config like

~/.config/labwc/rc.xml:
<keyboard layoutScope="window">

~/.config/labwc/environment:
XKB_DEFAULT_LAYOUT=de,us
XKB_DEFAULT_OPTIONS=grp:alt_shift_toggle,grp_led:scroll

With a configuration like this each window should now remember
the active keyboard layout when switching between windows.

By default, the keyboard layout keeps being a global state.
This commit is contained in:
Consolatis 2023-09-07 16:41:47 +02:00 committed by Johan Malm
parent f1c2664ad1
commit 984aeb0b0b
9 changed files with 66 additions and 3 deletions

View file

@ -84,6 +84,7 @@ keyboard_modifiers_notify(struct wl_listener *listener, void *data)
}
}
}
wlr_seat_set_keyboard(seat->seat, wlr_keyboard);
wlr_seat_keyboard_notify_modifiers(seat->seat, &wlr_keyboard->modifiers);
}
@ -485,7 +486,6 @@ keyboard_key_notify(struct wl_listener *listener, void *data)
struct seat *seat = keyboard->base.seat;
struct wlr_keyboard_key_event *event = data;
struct wlr_seat *wlr_seat = seat->seat;
struct wlr_keyboard *wlr_keyboard = keyboard->wlr_keyboard;
idle_manager_notify_activity(seat->seat);
/* any new press/release cancels current keybind repeat */
@ -497,7 +497,7 @@ keyboard_key_notify(struct wl_listener *listener, void *data)
start_keybind_repeat(seat->server, keyboard, event);
}
} else {
wlr_seat_set_keyboard(wlr_seat, wlr_keyboard);
wlr_seat_set_keyboard(wlr_seat, keyboard->wlr_keyboard);
wlr_seat_keyboard_notify_key(wlr_seat, event->time_msec,
event->keycode, event->state);
}
@ -530,6 +530,41 @@ keyboard_set_numlock(struct wlr_keyboard *keyboard)
keyboard->modifiers.latched, locked, keyboard->modifiers.group);
}
void
keyboard_update_layout(struct seat *seat, xkb_layout_index_t layout)
{
assert(seat);
struct input *input;
struct keyboard *keyboard;
struct wlr_keyboard *kb = NULL;
/* We are not using wlr_seat_get_keyboard() here because it might be a virtual one */
wl_list_for_each(input, &seat->inputs, link) {
if (input->wlr_input_device->type != WLR_INPUT_DEVICE_KEYBOARD) {
continue;
}
keyboard = (struct keyboard *)input;
if (keyboard->is_virtual) {
continue;
}
kb = keyboard->wlr_keyboard;
break;
}
if (!kb) {
wlr_log(WLR_INFO, "Restoring kb layout failed: no physical keyboard found");
return;
}
if (kb->modifiers.group == layout) {
return;
}
/* By updating a member of the keyboard group, all members of the group will get updated */
wlr_log(WLR_DEBUG, "Updating group layout to %u", layout);
wlr_keyboard_notify_modifiers(kb, kb->modifiers.depressed,
kb->modifiers.latched, kb->modifiers.locked, layout);
}
void
keyboard_init(struct seat *seat)
{