Replace scaled_rect_buffer with lab_scene_rect

This fixes the gap between menu items and the menu border in an output
with a fractional scale due to the semantic gap between cairo and
wlroots's position-independent scene renderer.
This commit is contained in:
tokyo4j 2025-06-09 16:28:34 +09:00 committed by Hiroaki Yamamoto
parent ffd400503e
commit 97ce4131bb
5 changed files with 32 additions and 169 deletions

View file

@ -10,7 +10,6 @@
#include "common/macros.h"
#include "common/scaled-font-buffer.h"
#include "common/scaled-icon-buffer.h"
#include "common/scaled-rect-buffer.h"
#include "common/scene-helpers.h"
#include "common/string-helpers.h"
#include "config/rcxml.h"
@ -294,8 +293,15 @@ create_osd_scene(struct output *output, struct wl_array *views)
float *bg_color = theme->osd_bg_color;
/* Draw background */
scaled_rect_buffer_create(output->osd_scene.tree, w, h,
theme->osd_border_width, bg_color, theme->osd_border_color);
struct lab_scene_rect_options bg_opts = {
.border_colors = (float *[1]) {theme->osd_border_color},
.nr_borders = 1,
.border_width = theme->osd_border_width,
.bg_color = bg_color,
.width = w,
.height = h,
};
lab_scene_rect_create(output->osd_scene.tree, &bg_opts);
int y = theme->osd_border_width + theme->osd_window_switcher_padding;
@ -404,19 +410,21 @@ create_osd_scene(struct output *output, struct wl_array *views)
}
/* Highlight around selected window's item */
int highlight_w = w - 2 * theme->osd_border_width
- 2 * theme->osd_window_switcher_padding;
int highlight_h = theme->osd_window_switcher_item_height;
int highlight_x = theme->osd_border_width
+ theme->osd_window_switcher_padding;
int border_width = theme->osd_window_switcher_item_active_border_width;
float transparent[4] = {0};
struct lab_scene_rect_options highlight_opts = {
.border_colors = (float *[1]) {text_color},
.nr_borders = 1,
.border_width =
theme->osd_window_switcher_item_active_border_width,
.width = w - 2 * theme->osd_border_width
- 2 * theme->osd_window_switcher_padding,
.height = theme->osd_window_switcher_item_height,
};
struct scaled_rect_buffer *highlight_buffer = scaled_rect_buffer_create(
output->osd_scene.tree, highlight_w, highlight_h,
border_width, transparent, text_color);
assert(highlight_buffer);
item->highlight_outline = &highlight_buffer->scene_buffer->node;
struct lab_scene_rect *highlight_rect = lab_scene_rect_create(
output->osd_scene.tree, &highlight_opts);
item->highlight_outline = &highlight_rect->tree->node;
wlr_scene_node_set_position(item->highlight_outline, highlight_x, y);
wlr_scene_node_set_enabled(item->highlight_outline, false);