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snapping: replace <snapping><range> with <snapping><range inner="" outer=""> (#3241)
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<inner>/<outer> configure the size of snapping area on output edges with/without adjacent outputs.
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5 changed files with 51 additions and 17 deletions
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@ -498,13 +498,16 @@ activated with SnapToEdge actions or, optionally, by dragging windows to the
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edges of an output. Edge snapping causes a window to occupy half of its output,
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extending outward from the snapped edge.
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*<snapping><range>*++
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*<snapping><range><inner>*++
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*<snapping><range><outer>*++
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*<snapping><cornerRange>*
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If an interactive move ends with the cursor within *<range>* pixels of an
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output edge, the window is snapped to the edge. If it's also within
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*<cornerRange>* pixels of an output corner, the window is snapped to the
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corner instead. A *<range>* of 0 disables snapping.
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Default is 10 for *<range>* and 50 for *<cornerRange>*.
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If an interactive move ends with the cursor within *inner* or *outer* pixels
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of an output edge, the window is snapped to the edge. *inner* edges are edges
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with an adjacent output and *outer* edges are edges without an adjacent output.
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If it's also within *<cornerRange>* pixels of an output corner, the window is
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snapped to the corner instead.
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If *inner* and *outer* is 0, snapping is disabled.
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Default is 10 for *<range><inner>* and *<range><outer>*, and 50 for *<cornerRange>*.
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*<snapping><overlay><enabled>* [yes|no]
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Show an overlay when snapping to a window to an edge. Default is yes.
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@ -161,8 +161,8 @@
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</focus>
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<snapping>
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<!-- Set range to 0 to disable window snapping completely -->
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<range>10</range>
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<!-- Set inner and outer range to 0 to disable window snapping completely -->
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<range inner="10" outer="10" />
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<cornerRange>50</cornerRange>
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<overlay enabled="yes">
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<delay inner="500" outer="500" />
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