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ssd: refactor in preparation for making ssd_visible_box() private
Prepare to move code from output/render functions to ssd. We want rendering functions to just render, not calculate decoration geometry and such like.
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5 changed files with 9 additions and 13 deletions
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@ -60,6 +60,6 @@ uint32_t ssd_resize_edges(enum ssd_part_type type);
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void ssd_update_title(struct view *view);
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void ssd_create(struct view *view);
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void ssd_destroy(struct view *view);
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void ssd_update_geometry(struct view *view);
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void ssd_update_geometry(struct view *view, bool force);
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#endif /* __LABWC_SSD_H */
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