workspaces: Wire up workspaces

This commit is contained in:
Consolatis 2022-06-15 02:02:50 +02:00
parent ae2fa1571b
commit 8c5157a098
7 changed files with 134 additions and 68 deletions

View file

@ -18,6 +18,7 @@
#include "menu/menu.h"
#include "ssd.h"
#include "theme.h"
#include "workspaces.h"
#define LAB_XDG_SHELL_VERSION (2)
@ -181,6 +182,7 @@ server_init(struct server *server)
event_loop, SIGINT, handle_sigterm, server->wl_display);
sigterm_source = wl_event_loop_add_signal(
event_loop, SIGTERM, handle_sigterm, server->wl_display);
server->wl_event_loop = event_loop;
/*
* The backend is a feature which abstracts the underlying input and
@ -245,6 +247,8 @@ server_init(struct server *server)
#endif
server->menu_tree = wlr_scene_tree_create(&server->scene->tree);
workspaces_init(server);
output_init(server);
/*
@ -452,7 +456,7 @@ server_start(struct server *server)
void
server_finish(struct server *server)
{
/* TODO: clean up various scene_tree nodes */
#if HAVE_XWAYLAND
wlr_xwayland_destroy(server->xwayland);
#endif
@ -465,4 +469,7 @@ server_finish(struct server *server)
wlr_output_layout_destroy(server->output_layout);
wl_display_destroy(server->wl_display);
/* TODO: clean up various scene_tree nodes */
workspaces_destroy(server);
}