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Add screen magnifier
This adds a screen magnifier which can be controlled with the `ZoomIn` / `ZoomOut` and `ToggleMagnify` actions. It scales up part of the rendered framebuffer so the magnification may end up looking blurry depending on the magnification scale. PR #1774
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include/magnifier.h
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include/magnifier.h
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/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef LABWC_MAGNIFIER_H
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#define LABWC_MAGNIFIER_H
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#include <stdbool.h>
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#include <wayland-server-core.h>
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struct server;
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struct output;
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enum magnify_dir {
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MAGNIFY_INCREASE,
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MAGNIFY_DECREASE
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};
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void magnify_toggle(struct server *server);
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void magnify_set_scale(struct server *server, enum magnify_dir dir);
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bool output_wants_magnification(struct output *output);
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void magnify(struct output *output, struct wlr_buffer *output_buffer,
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struct wlr_box *damage);
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bool is_magnify_on(void);
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#endif /* LABWC_MAGNIFIER_H */
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