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Merge pull request #1491 from Consolatis/feature/fix_invisible_resize_area
src/ssd: allow invisible resize area across outputs
This commit is contained in:
commit
8b9ea7b343
4 changed files with 97 additions and 21 deletions
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@ -124,7 +124,7 @@ struct view {
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struct wl_list link;
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/*
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* The output that the view is displayed on. Specifically:
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* The primary output that the view is displayed on. Specifically:
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*
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* - For floating views, this is the output nearest to the
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* center of the view. It is computed automatically when the
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@ -139,6 +139,16 @@ struct view {
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* by calling view_set_output() beforehand.
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*/
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struct output *output;
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/*
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* The outputs that the view is displayed on.
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* This is used to notify the foreign toplevel
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* implementation and to update the SSD invisible
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* resize area.
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* It is a bitset of output->scene_output->index.
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*/
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uint64_t outputs;
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struct workspace *workspace;
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struct wlr_surface *surface;
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struct wlr_scene_tree *scene_tree;
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@ -460,6 +470,7 @@ void view_move_to_front(struct view *view);
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void view_move_to_back(struct view *view);
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struct view *view_get_root(struct view *view);
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void view_append_children(struct view *view, struct wl_array *children);
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bool view_on_output(struct view *view, struct output *output);
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/**
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* view_is_related() - determine if view and surface are owned by the
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@ -107,11 +107,10 @@ void
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foreign_toplevel_update_outputs(struct view *view)
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{
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assert(view->toplevel.handle);
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struct wlr_output_layout *layout = view->server->output_layout;
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struct output *output;
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wl_list_for_each(output, &view->server->outputs, link) {
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if (output_is_usable(output) && wlr_output_layout_intersects(
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layout, output->wlr_output, &view->current)) {
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if (view_on_output(view, output)) {
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wlr_foreign_toplevel_handle_v1_output_enter(
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view->toplevel.handle, output->wlr_output);
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} else {
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@ -1,5 +1,6 @@
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// SPDX-License-Identifier: GPL-2.0-only
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#include <pixman.h>
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#include "common/mem.h"
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#include "common/scene-helpers.h"
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#include "labwc.h"
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@ -100,11 +101,6 @@ ssd_extents_update(struct ssd *ssd)
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if (!view->output) {
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return;
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}
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struct wlr_output_layout_output *l_output = wlr_output_layout_get(
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view->server->output_layout, view->output->wlr_output);
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if (!l_output) {
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return;
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}
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struct theme *theme = view->server->theme;
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@ -127,10 +123,25 @@ ssd_extents_update(struct ssd *ssd)
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-(theme->border_width + extended_area),
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-(ssd->titlebar.height + theme->border_width + extended_area));
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/* Convert usable area into layout coordinates */
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struct wlr_box usable_area = view->output->usable_area;
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usable_area.x += l_output->x;
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usable_area.y += l_output->y;
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/*
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* Convert all output usable areas that the
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* view is currently on into a pixman region
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*/
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int nrects;
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pixman_region32_t usable;
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pixman_region32_t intersection;
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pixman_region32_init(&usable);
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pixman_region32_init(&intersection);
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struct output *output;
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wl_list_for_each(output, &view->server->outputs, link) {
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if (!view_on_output(view, output)) {
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continue;
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}
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struct wlr_box usable_area =
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output_usable_area_in_layout_coords(output);
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pixman_region32_union_rect(&usable, &usable, usable_area.x,
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usable_area.y, usable_area.width, usable_area.height);
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}
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/* Remember base layout coordinates */
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int base_x, base_y;
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@ -176,11 +187,40 @@ ssd_extents_update(struct ssd *ssd)
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part_box.height = target->height;
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/* Constrain part to output->usable_area */
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if (!wlr_box_intersection(&result_box, &part_box, &usable_area)) {
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pixman_region32_clear(&intersection);
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pixman_region32_intersect_rect(&intersection, &usable,
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part_box.x, part_box.y, part_box.width, part_box.height);
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const pixman_box32_t *inter_rects =
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pixman_region32_rectangles(&intersection, &nrects);
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if (nrects == 0) {
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/* Not visible */
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wlr_scene_node_set_enabled(part->node, false);
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continue;
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} else if (!part->node->enabled) {
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}
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/*
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* For each edge, the invisible grab area is resized
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* to not cover layer-shell clients such as panels.
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* However, only one resize operation is used per edge,
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* so if a window is in the unlikely position that it
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* is near a panel but also overspills onto another screen,
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* the invisible grab-area on the other screen would be
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* smaller than would normally be the case.
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*
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* Thus only use the first intersecting rect, this is
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* a compromise as it doesn't require us to create
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* multiple scene rects for a given extent edge
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* and still works in 95% of the cases.
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*/
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result_box = (struct wlr_box) {
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.x = inter_rects[0].x1,
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.y = inter_rects[0].y1,
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.width = inter_rects[0].x2 - inter_rects[0].x1,
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.height = inter_rects[0].y2 - inter_rects[0].y1
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};
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if (!part->node->enabled) {
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wlr_scene_node_set_enabled(part->node, true);
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}
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@ -204,6 +244,8 @@ ssd_extents_update(struct ssd *ssd)
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wlr_scene_rect_set_size(rect, target->width, target->height);
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}
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}
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pixman_region32_fini(&intersection);
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pixman_region32_fini(&usable);
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}
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void
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36
src/view.c
36
src/view.c
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@ -333,6 +333,34 @@ view_close(struct view *view)
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}
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}
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static void
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view_update_outputs(struct view *view)
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{
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struct output *output;
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struct wlr_output_layout *layout = view->server->output_layout;
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view->outputs = 0;
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wl_list_for_each(output, &view->server->outputs, link) {
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if (output_is_usable(output) && wlr_output_layout_intersects(
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layout, output->wlr_output, &view->current)) {
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view->outputs |= (1ull << output->scene_output->index);
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}
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}
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if (view->toplevel.handle) {
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foreign_toplevel_update_outputs(view);
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}
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}
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bool
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view_on_output(struct view *view, struct output *output)
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{
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assert(view);
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assert(output);
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return output->scene_output
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&& (view->outputs & (1ull << output->scene_output->index));
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}
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void
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view_move(struct view *view, int x, int y)
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{
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@ -358,11 +386,9 @@ view_moved(struct view *view)
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if (view_is_floating(view)) {
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view_discover_output(view, NULL);
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}
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view_update_outputs(view);
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ssd_update_geometry(view->ssd);
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cursor_update_focus(view->server);
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if (view->toplevel.handle) {
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foreign_toplevel_update_outputs(view);
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}
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if (rc.resize_indicator && view->server->grabbed_view == view) {
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resize_indicator_update(view);
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}
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@ -1467,9 +1493,7 @@ view_adjust_for_layout_change(struct view *view)
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}
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}
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if (view->toplevel.handle) {
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foreign_toplevel_update_outputs(view);
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}
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view_update_outputs(view);
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}
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void
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