Merge pull request #1491 from Consolatis/feature/fix_invisible_resize_area

src/ssd: allow invisible resize area across outputs
This commit is contained in:
Johan Malm 2024-02-07 22:13:57 +00:00 committed by GitHub
commit 8b9ea7b343
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GPG key ID: B5690EEEBB952194
4 changed files with 97 additions and 21 deletions

View file

@ -107,11 +107,10 @@ void
foreign_toplevel_update_outputs(struct view *view)
{
assert(view->toplevel.handle);
struct wlr_output_layout *layout = view->server->output_layout;
struct output *output;
wl_list_for_each(output, &view->server->outputs, link) {
if (output_is_usable(output) && wlr_output_layout_intersects(
layout, output->wlr_output, &view->current)) {
if (view_on_output(view, output)) {
wlr_foreign_toplevel_handle_v1_output_enter(
view->toplevel.handle, output->wlr_output);
} else {

View file

@ -1,5 +1,6 @@
// SPDX-License-Identifier: GPL-2.0-only
#include <pixman.h>
#include "common/mem.h"
#include "common/scene-helpers.h"
#include "labwc.h"
@ -100,11 +101,6 @@ ssd_extents_update(struct ssd *ssd)
if (!view->output) {
return;
}
struct wlr_output_layout_output *l_output = wlr_output_layout_get(
view->server->output_layout, view->output->wlr_output);
if (!l_output) {
return;
}
struct theme *theme = view->server->theme;
@ -127,10 +123,25 @@ ssd_extents_update(struct ssd *ssd)
-(theme->border_width + extended_area),
-(ssd->titlebar.height + theme->border_width + extended_area));
/* Convert usable area into layout coordinates */
struct wlr_box usable_area = view->output->usable_area;
usable_area.x += l_output->x;
usable_area.y += l_output->y;
/*
* Convert all output usable areas that the
* view is currently on into a pixman region
*/
int nrects;
pixman_region32_t usable;
pixman_region32_t intersection;
pixman_region32_init(&usable);
pixman_region32_init(&intersection);
struct output *output;
wl_list_for_each(output, &view->server->outputs, link) {
if (!view_on_output(view, output)) {
continue;
}
struct wlr_box usable_area =
output_usable_area_in_layout_coords(output);
pixman_region32_union_rect(&usable, &usable, usable_area.x,
usable_area.y, usable_area.width, usable_area.height);
}
/* Remember base layout coordinates */
int base_x, base_y;
@ -176,11 +187,40 @@ ssd_extents_update(struct ssd *ssd)
part_box.height = target->height;
/* Constrain part to output->usable_area */
if (!wlr_box_intersection(&result_box, &part_box, &usable_area)) {
pixman_region32_clear(&intersection);
pixman_region32_intersect_rect(&intersection, &usable,
part_box.x, part_box.y, part_box.width, part_box.height);
const pixman_box32_t *inter_rects =
pixman_region32_rectangles(&intersection, &nrects);
if (nrects == 0) {
/* Not visible */
wlr_scene_node_set_enabled(part->node, false);
continue;
} else if (!part->node->enabled) {
}
/*
* For each edge, the invisible grab area is resized
* to not cover layer-shell clients such as panels.
* However, only one resize operation is used per edge,
* so if a window is in the unlikely position that it
* is near a panel but also overspills onto another screen,
* the invisible grab-area on the other screen would be
* smaller than would normally be the case.
*
* Thus only use the first intersecting rect, this is
* a compromise as it doesn't require us to create
* multiple scene rects for a given extent edge
* and still works in 95% of the cases.
*/
result_box = (struct wlr_box) {
.x = inter_rects[0].x1,
.y = inter_rects[0].y1,
.width = inter_rects[0].x2 - inter_rects[0].x1,
.height = inter_rects[0].y2 - inter_rects[0].y1
};
if (!part->node->enabled) {
wlr_scene_node_set_enabled(part->node, true);
}
@ -204,6 +244,8 @@ ssd_extents_update(struct ssd *ssd)
wlr_scene_rect_set_size(rect, target->width, target->height);
}
}
pixman_region32_fini(&intersection);
pixman_region32_fini(&usable);
}
void

View file

@ -333,6 +333,34 @@ view_close(struct view *view)
}
}
static void
view_update_outputs(struct view *view)
{
struct output *output;
struct wlr_output_layout *layout = view->server->output_layout;
view->outputs = 0;
wl_list_for_each(output, &view->server->outputs, link) {
if (output_is_usable(output) && wlr_output_layout_intersects(
layout, output->wlr_output, &view->current)) {
view->outputs |= (1ull << output->scene_output->index);
}
}
if (view->toplevel.handle) {
foreign_toplevel_update_outputs(view);
}
}
bool
view_on_output(struct view *view, struct output *output)
{
assert(view);
assert(output);
return output->scene_output
&& (view->outputs & (1ull << output->scene_output->index));
}
void
view_move(struct view *view, int x, int y)
{
@ -358,11 +386,9 @@ view_moved(struct view *view)
if (view_is_floating(view)) {
view_discover_output(view, NULL);
}
view_update_outputs(view);
ssd_update_geometry(view->ssd);
cursor_update_focus(view->server);
if (view->toplevel.handle) {
foreign_toplevel_update_outputs(view);
}
if (rc.resize_indicator && view->server->grabbed_view == view) {
resize_indicator_update(view);
}
@ -1467,9 +1493,7 @@ view_adjust_for_layout_change(struct view *view)
}
}
if (view->toplevel.handle) {
foreign_toplevel_update_outputs(view);
}
view_update_outputs(view);
}
void