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synced 2026-06-13 14:33:18 -04:00
keyboard: simplify key state handling
We used to store both `pressed` keys and `bound` keys and derive `pressed_sent` keys from them, which are notified to the client when switching focus. But I think this was overengineered and we can remove `pressed` keys and `bound` keys. Instead we now directly modify `pressed_sent` keys just before calling `wlr_seat_keyboard_notify_key()`. Technically we could even remove `pressed_sent` keys as they are duplicated in wlr_seat->keyboard_state.keyboard->keycodes, but we keep `pressed_sent` keys as it is easier to access. The only place which required `bound` keys was `handle_modifiers()`. This function checked `bound` keys to keep widnow switcher alive when Alt-Tab is pressed and only the Alt modifier is released. The window switcher is then finished when Tab key is released. I replaced the check with `(seat->keyboard_group->keyboard.num_keycodes > 0)`. This slightly changes the behavior; when Alt-Tab and any other key e.g. X are pressed and Tab key and Alt modifier are released, the window switcher is now kept alive. But I don't think this breaks any workflows for users.
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5 changed files with 33 additions and 125 deletions
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@ -2,9 +2,6 @@
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#ifndef LABWC_KEY_STATE_H
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#define LABWC_KEY_STATE_H
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#include <stdbool.h>
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#include <stdint.h>
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struct seat;
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/*
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@ -16,18 +13,4 @@ struct seat;
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void key_state_indicator_update(struct seat *seat);
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void key_state_indicator_toggle(void);
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/**
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* key_state_pressed_sent_keycodes - generate array of pressed+sent keys
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* Note: The array is generated by subtracting any bound keys from _all_ pressed
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* keys (because bound keys were not forwarded to clients).
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*/
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uint32_t *key_state_pressed_sent_keycodes(void);
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int key_state_nr_pressed_sent_keycodes(void);
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void key_state_set_pressed(uint32_t keycode, bool is_pressed);
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void key_state_store_pressed_key_as_bound(uint32_t keycode);
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bool key_state_corresponding_press_event_was_bound(uint32_t keycode);
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void key_state_bound_key_remove(uint32_t keycode);
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int key_state_nr_bound_keys(void);
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#endif /* LABWC_KEY_STATE_H */
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@ -83,6 +83,9 @@ struct seat {
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struct lab_set bound_buttons;
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/* Keys that have been pressed and not consumed by compositor actions */
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struct lab_set pressed_sent_keys;
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struct {
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bool active;
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struct {
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@ -2,8 +2,6 @@
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#include "input/key-state.h"
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/types/wlr_scene.h>
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#include <xkbcommon/xkbcommon.h>
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@ -14,8 +12,6 @@
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#include "labwc.h"
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#include "scaled-buffer/scaled-font-buffer.h"
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static struct lab_set pressed, bound, pressed_sent;
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static bool show_debug_indicator;
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static struct indicator_state {
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struct wlr_scene_tree *tree;
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@ -109,31 +105,12 @@ update_key_indicator_callback(void *data)
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struct buf buf = BUF_INIT;
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buf_add(&buf, "pressed=");
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for (int i = 0; i < pressed.size; i++) {
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const char *keyname = keycode_to_keyname(indicator_state.keymap,
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pressed.values[i]);
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buf_add_fmt(&buf, "%s (%d), ", keyname, pressed.values[i]);
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}
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scaled_font_buffer_update(indicator_state.sfb_pressed, buf.data,
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-1, &rc.font_osd, black, white);
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buf_clear(&buf);
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buf_add(&buf, "bound=");
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for (int i = 0; i < bound.size; i++) {
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const char *keyname = keycode_to_keyname(indicator_state.keymap,
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bound.values[i]);
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buf_add_fmt(&buf, "%s (%d), ", keyname, bound.values[i]);
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}
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scaled_font_buffer_update(indicator_state.sfb_bound, buf.data,
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-1, &rc.font_osd, black, white);
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buf_clear(&buf);
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struct lab_set *pressed_sent = &server.seat.pressed_sent_keys;
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buf_add(&buf, "pressed_sent=");
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for (int i = 0; i < pressed_sent.size; i++) {
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for (int i = 0; i < pressed_sent->size; i++) {
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const char *keyname = keycode_to_keyname(indicator_state.keymap,
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pressed_sent.values[i]);
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buf_add_fmt(&buf, "%s (%d), ", keyname, pressed_sent.values[i]);
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pressed_sent->values[i]);
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buf_add_fmt(&buf, "%s (%d), ", keyname, pressed_sent->values[i]);
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}
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scaled_font_buffer_update(indicator_state.sfb_pressed_sent, buf.data, -1,
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&rc.font_osd, black, white);
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@ -168,55 +145,3 @@ key_state_indicator_toggle(void)
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{
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show_debug_indicator = !show_debug_indicator;
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}
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uint32_t *
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key_state_pressed_sent_keycodes(void)
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{
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/* pressed_sent = pressed - bound */
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pressed_sent = pressed;
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for (int i = 0; i < bound.size; ++i) {
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lab_set_remove(&pressed_sent, bound.values[i]);
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}
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return pressed_sent.values;
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}
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int
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key_state_nr_pressed_sent_keycodes(void)
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{
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return pressed_sent.size;
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}
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void
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key_state_set_pressed(uint32_t keycode, bool is_pressed)
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{
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if (is_pressed) {
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lab_set_add(&pressed, keycode);
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} else {
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lab_set_remove(&pressed, keycode);
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}
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}
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void
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key_state_store_pressed_key_as_bound(uint32_t keycode)
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{
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lab_set_add(&bound, keycode);
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}
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bool
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key_state_corresponding_press_event_was_bound(uint32_t keycode)
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{
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return lab_set_contains(&bound, keycode);
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}
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void
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key_state_bound_key_remove(uint32_t keycode)
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{
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lab_set_remove(&bound, keycode);
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}
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int
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key_state_nr_bound_keys(void)
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{
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return bound.size;
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}
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@ -153,7 +153,7 @@ handle_modifiers(struct wl_listener *listener, void *data)
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if ((cycling || seat->workspace_osd_shown_by_modifier)
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&& !keyboard_get_all_modifiers(seat)) {
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if (cycling) {
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if (key_state_nr_bound_keys()) {
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if (seat->keyboard_group->keyboard.num_keycodes > 0) {
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should_cancel_cycling_on_next_key_release = true;
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} else {
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should_cancel_cycling_on_next_key_release = false;
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@ -381,7 +381,7 @@ handle_key_release(uint32_t evdev_keycode)
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* Release events for keys that were not bound should always be
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* forwarded to clients to avoid stuck keys.
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*/
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if (!key_state_corresponding_press_event_was_bound(evdev_keycode)) {
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if (lab_set_contains(&server.seat.pressed_sent_keys, evdev_keycode)) {
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return LAB_KEY_HANDLED_FALSE;
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}
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@ -403,7 +403,6 @@ handle_key_release(uint32_t evdev_keycode)
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* If a press event was handled by a compositor binding, then do
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* not forward the corresponding release event to clients.
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*/
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key_state_bound_key_remove(evdev_keycode);
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return LAB_KEY_HANDLED_TRUE;
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}
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@ -496,12 +495,8 @@ handle_compositor_keybindings(struct keyboard *keyboard,
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struct keyinfo keyinfo = get_keyinfo(wlr_keyboard, event->keycode);
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bool locked = server.session_lock_manager->locked;
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key_state_set_pressed(event->keycode,
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event->state == WL_KEYBOARD_KEY_STATE_PRESSED);
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if (event->state == WL_KEYBOARD_KEY_STATE_RELEASED) {
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if (cur_keybind && cur_keybind->on_release) {
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key_state_bound_key_remove(event->keycode);
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if (locked && !cur_keybind->allow_when_locked) {
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cur_keybind = NULL;
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return LAB_KEY_HANDLED_TRUE;
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@ -515,7 +510,6 @@ handle_compositor_keybindings(struct keyboard *keyboard,
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/* Catch C-A-F1 to C-A-F12 to change tty */
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if (handle_change_vt_key(keyboard, &keyinfo.translated)) {
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key_state_store_pressed_key_as_bound(event->keycode);
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return LAB_KEY_HANDLED_TRUE_AND_VT_CHANGED;
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}
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@ -526,12 +520,10 @@ handle_compositor_keybindings(struct keyboard *keyboard,
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*/
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if (!locked) {
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if (server.input_mode == LAB_INPUT_STATE_MENU) {
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key_state_store_pressed_key_as_bound(event->keycode);
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handle_menu_keys(&keyinfo.translated);
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return LAB_KEY_HANDLED_TRUE;
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} else if (server.input_mode == LAB_INPUT_STATE_CYCLE) {
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if (handle_cycle_view_key(&keyinfo)) {
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key_state_store_pressed_key_as_bound(event->keycode);
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return LAB_KEY_HANDLED_TRUE;
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}
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}
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@ -542,12 +534,6 @@ handle_compositor_keybindings(struct keyboard *keyboard,
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*/
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cur_keybind = match_keybinding(&keyinfo, keyboard->is_virtual);
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if (cur_keybind && (!locked || cur_keybind->allow_when_locked)) {
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/*
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* Update key-state before action_run() because the action
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* might lead to seat_focus() in which case we pass the
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* 'pressed-sent' keys to the new surface.
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*/
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key_state_store_pressed_key_as_bound(event->keycode);
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if (!cur_keybind->on_release) {
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actions_run(NULL, &cur_keybind->actions, NULL);
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}
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@ -637,11 +623,10 @@ handle_key(struct wl_listener *listener, void *data)
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enum lab_key_handled handled =
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handle_compositor_keybindings(keyboard, event);
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if (handled == LAB_KEY_HANDLED_TRUE_AND_VT_CHANGED) {
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return;
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}
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if (handled) {
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switch (handled) {
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case LAB_KEY_HANDLED_TRUE_AND_VT_CHANGED:
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break;
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case LAB_KEY_HANDLED_TRUE:
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/*
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* We do not start the repeat-timer on pressed modifiers (like
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* Super_L) because it is only for our own internal use with
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@ -651,10 +636,25 @@ handle_key(struct wl_listener *listener, void *data)
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&& event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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start_keybind_repeat(keyboard, event);
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}
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} else if (!input_method_keyboard_grab_forward_key(keyboard, event)) {
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break;
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case LAB_KEY_HANDLED_FALSE:
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/*
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* Note: Technically we could just use
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* wlr_seat->keyboard_state.keyboard->keycodes instead, but we
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* have seat->pressed_sent_keys for convenience.
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*/
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if (event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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lab_set_add(&seat->pressed_sent_keys, event->keycode);
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} else {
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lab_set_remove(&seat->pressed_sent_keys, event->keycode);
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}
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if (input_method_keyboard_grab_forward_key(keyboard, event)) {
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break;
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}
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wlr_seat_set_keyboard(wlr_seat, keyboard->wlr_keyboard);
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wlr_seat_keyboard_notify_key(wlr_seat, event->time_msec,
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event->keycode, event->state);
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break;
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}
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}
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11
src/seat.c
11
src/seat.c
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@ -782,12 +782,11 @@ seat_force_focus_surface(struct seat *seat, struct wlr_surface *surface)
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if (server.session_lock_manager->locked) {
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return;
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}
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uint32_t *pressed_sent_keycodes = key_state_pressed_sent_keycodes();
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int nr_pressed_sent_keycodes = key_state_nr_pressed_sent_keycodes();
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struct wlr_keyboard *kb = &seat->keyboard_group->keyboard;
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wlr_seat_keyboard_enter(seat->wlr_seat, surface,
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pressed_sent_keycodes, nr_pressed_sent_keycodes, &kb->modifiers);
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seat->pressed_sent_keys.values, seat->pressed_sent_keys.size,
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&kb->modifiers);
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}
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static void
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@ -832,12 +831,10 @@ seat_focus(struct seat *seat, struct wlr_surface *surface,
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* those that were actually _sent_ to clients (that is, those that were
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* not bound).
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*/
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uint32_t *pressed_sent_keycodes = key_state_pressed_sent_keycodes();
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int nr_pressed_sent_keycodes = key_state_nr_pressed_sent_keycodes();
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struct wlr_keyboard *kb = &seat->keyboard_group->keyboard;
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wlr_seat_keyboard_notify_enter(seat->wlr_seat, surface,
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pressed_sent_keycodes, nr_pressed_sent_keycodes, &kb->modifiers);
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seat->pressed_sent_keys.values, seat->pressed_sent_keys.size,
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&kb->modifiers);
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input_method_relay_set_focus(seat->input_method_relay, surface);
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