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decorations: implement Decoration/Undecorate actions
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parent
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commit
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4 changed files with 21 additions and 10 deletions
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@ -120,6 +120,12 @@ Actions are used in menus and keyboard/mouse bindings.
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*<action name="ToggleDecorations" />*
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Toggle decorations of focused window.
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*<action name="Decorate" />*
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Enable decorations of focused window.
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*<action name="Undecorate" />*
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Disable decorations of focused window.
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*<action name="ToggleFullscreen" />*
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Toggle fullscreen state of focused window.
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@ -440,7 +440,6 @@ void view_maximize(struct view *view, enum view_axis axis,
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bool store_natural_geometry);
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void view_set_fullscreen(struct view *view, bool fullscreen);
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void view_toggle_maximize(struct view *view, enum view_axis axis);
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void view_toggle_decorations(struct view *view);
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bool view_is_always_on_top(struct view *view);
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bool view_is_always_on_bottom(struct view *view);
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16
src/action.c
16
src/action.c
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@ -79,6 +79,8 @@ enum action_type {
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ACTION_TYPE_MAXIMIZE,
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ACTION_TYPE_TOGGLE_FULLSCREEN,
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ACTION_TYPE_TOGGLE_DECORATIONS,
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ACTION_TYPE_DECORATE,
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ACTION_TYPE_UNDECORATE,
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ACTION_TYPE_TOGGLE_ALWAYS_ON_TOP,
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ACTION_TYPE_TOGGLE_ALWAYS_ON_BOTTOM,
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ACTION_TYPE_TOGGLE_OMNIPRESENT,
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@ -132,6 +134,8 @@ const char *action_names[] = {
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"Maximize",
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"ToggleFullscreen",
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"ToggleDecorations",
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"Decorate",
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"Undecorate",
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"ToggleAlwaysOnTop",
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"ToggleAlwaysOnBottom",
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"ToggleOmnipresent",
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@ -787,7 +791,17 @@ actions_run(struct view *activator, struct server *server,
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break;
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case ACTION_TYPE_TOGGLE_DECORATIONS:
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if (view) {
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view_toggle_decorations(view);
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view_set_decorations(view, !view->ssd_enabled);
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}
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break;
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case ACTION_TYPE_DECORATE:
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if (view) {
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view_set_decorations(view, true);
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}
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break;
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case ACTION_TYPE_UNDECORATE:
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if (view) {
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view_set_decorations(view, false);
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}
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break;
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case ACTION_TYPE_TOGGLE_ALWAYS_ON_TOP:
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@ -1193,14 +1193,6 @@ view_toggle_maximize(struct view *view, enum view_axis axis)
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}
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}
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void
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view_toggle_decorations(struct view *view)
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{
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assert(view);
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view_set_decorations(view, !view->ssd_enabled);
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}
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bool
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view_is_always_on_top(struct view *view)
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{
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