Support xwayland window title bar dragging

This commit is contained in:
Johan Malm 2020-05-04 22:21:30 +01:00
parent 4c53bd8bf9
commit 83c3492c87
7 changed files with 109 additions and 42 deletions

View file

@ -1,9 +1,5 @@
#include "labwc.h"
/*
* Used to move all of the data necessary to render a surface from the
* top-level frame handler to the per-surface render function.
*/
struct render_data {
struct wlr_output *output;
struct wlr_renderer *renderer;
@ -13,32 +9,19 @@ struct render_data {
static void render_decorations(struct wlr_output *output, struct view *view)
{
if (!view->surface)
return;
if (view->type != LAB_XWAYLAND_VIEW)
return;
if (!is_toplevel(view))
return;
if (view->xwayland_surface->override_redirect)
return;
if (view->xwayland_surface->decorations !=
WLR_XWAYLAND_SURFACE_DECORATIONS_ALL)
if (!view_want_deco(view))
return;
struct wlr_box box = {
.x = view->x - XWL_WINDOW_BORDER,
.y = view->y - XWL_TITLEBAR_HEIGHT - XWL_WINDOW_BORDER,
.width = view->surface->current.width + 2 * XWL_WINDOW_BORDER,
.height = view->surface->current.height + XWL_TITLEBAR_HEIGHT +
2 * XWL_WINDOW_BORDER,
};
struct wlr_box box = deco_max_extents(view);
float matrix[9];
wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
output->transform_matrix);
float color[] = { 0.2, 0.2, 0.7, 0.9 };
wlr_render_quad_with_matrix(view->server->renderer, color, matrix);
box = deco_box(view, LAB_DECO_PART_TOP);
float color2[] = { 0.7, 0.2, 0.2, 0.9 };
wlr_render_rect(view->server->renderer, &box, color2, output->transform_matrix);
}
static void render_surface(struct wlr_surface *surface, int sx, int sy,