mirror of
https://github.com/labwc/labwc.git
synced 2025-11-02 09:01:47 -05:00
theme: add button padding and spacing (#2127)
While at it, separate corner width from button width. Both are independed and having them separately improves readability.
This commit is contained in:
parent
8850368ab9
commit
824b0fa4e3
13 changed files with 105 additions and 39 deletions
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@ -220,8 +220,7 @@ snap_shrink_to_next_edge(struct view *view,
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*geo = view->pending;
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uint32_t resize_edges;
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int min_view_width = rc.theme->window_button_width * (
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wl_list_length(&rc.title_buttons_left) + wl_list_length(&rc.title_buttons_right));
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int min_width = view_get_min_width();
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/*
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* First shrink the view along the relevant edge. The maximum shrink
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@ -230,12 +229,12 @@ snap_shrink_to_next_edge(struct view *view,
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*/
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switch (direction) {
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case VIEW_EDGE_RIGHT:
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geo->width = MAX(geo->width / 2, min_view_width);
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geo->width = MAX(geo->width / 2, min_width);
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geo->x = view->pending.x + view->pending.width - geo->width;
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resize_edges = WLR_EDGE_LEFT;
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break;
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case VIEW_EDGE_LEFT:
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geo->width = MAX(geo->width / 2, min_view_width);
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geo->width = MAX(geo->width / 2, min_width);
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resize_edges = WLR_EDGE_RIGHT;
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break;
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case VIEW_EDGE_DOWN:
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@ -22,6 +22,7 @@ ssd_border_create(struct ssd *ssd)
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int width = view->current.width;
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int height = view_effective_height(view, /* use_pending */ false);
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int full_width = width + 2 * theme->border_width;
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int corner_width = ssd_get_corner_width();
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float *color;
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struct wlr_scene_tree *parent;
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@ -48,8 +49,8 @@ ssd_border_create(struct ssd *ssd)
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add_scene_rect(&subtree->parts, LAB_SSD_PART_BOTTOM, parent,
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full_width, theme->border_width, 0, height, color);
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add_scene_rect(&subtree->parts, LAB_SSD_PART_TOP, parent,
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width - 2 * theme->window_button_width, theme->border_width,
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theme->border_width + theme->window_button_width,
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width - 2 * corner_width, theme->border_width,
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theme->border_width + corner_width,
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-(ssd->titlebar.height + theme->border_width), color);
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} FOR_EACH_END
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@ -93,6 +94,7 @@ ssd_border_update(struct ssd *ssd)
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int width = view->current.width;
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int height = view_effective_height(view, /* use_pending */ false);
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int full_width = width + 2 * theme->border_width;
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int corner_width = ssd_get_corner_width();
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/*
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* From here on we have to cover the following border scenarios:
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@ -121,10 +123,10 @@ ssd_border_update(struct ssd *ssd)
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: 0;
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int top_width = ssd->titlebar.height <= 0 || ssd->state.was_squared
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? full_width
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: width - 2 * theme->window_button_width;
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: width - 2 * corner_width;
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int top_x = ssd->titlebar.height <= 0 || ssd->state.was_squared
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? 0
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: theme->border_width + theme->window_button_width;
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: theme->border_width + corner_width;
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struct ssd_part *part;
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struct wlr_scene_rect *rect;
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@ -76,8 +76,9 @@ ssd_extents_update(struct ssd *ssd)
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int full_height = height + theme->border_width * 2 + ssd->titlebar.height;
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int full_width = width + 2 * theme->border_width;
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int extended_area = SSD_EXTENDED_AREA;
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int corner_width = ssd_get_corner_width();
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int corner_size = extended_area + theme->border_width +
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MIN(theme->window_button_width, width) / 2;
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MIN(corner_width, width) / 2;
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int side_width = full_width + extended_area * 2 - corner_size * 2;
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int side_height = full_height + extended_area * 2 - corner_size * 2;
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@ -116,6 +116,7 @@ ssd_titlebar_create(struct ssd *ssd)
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struct view *view = ssd->view;
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struct theme *theme = view->server->theme;
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int width = view->current.width;
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int corner_width = ssd_get_corner_width();
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float *color;
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struct wlr_scene_tree *parent;
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@ -144,25 +145,25 @@ ssd_titlebar_create(struct ssd *ssd)
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/* Background */
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add_scene_rect(&subtree->parts, LAB_SSD_PART_TITLEBAR, parent,
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width - theme->window_button_width * 2, theme->title_height,
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theme->window_button_width, 0, color);
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width - corner_width * 2, theme->title_height,
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corner_width, 0, color);
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add_scene_buffer(&subtree->parts, LAB_SSD_PART_TITLEBAR_CORNER_LEFT, parent,
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corner_top_left, -rc.theme->border_width, -rc.theme->border_width);
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add_scene_buffer(&subtree->parts, LAB_SSD_PART_TITLEBAR_CORNER_RIGHT, parent,
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corner_top_right, width - theme->window_button_width,
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corner_top_right, width - corner_width,
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-rc.theme->border_width);
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/* Buttons */
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struct title_button *b;
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int x = 0;
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int x = theme->padding_width;
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wl_list_for_each(b, &rc.title_buttons_left, link) {
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add_button(ssd, subtree, b->type, x);
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x += theme->window_button_width;
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x += theme->window_button_width + theme->window_button_spacing;
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}
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x = width;
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x = width - theme->padding_width + theme->window_button_spacing;
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wl_list_for_each_reverse(b, &rc.title_buttons_right, link) {
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x -= theme->window_button_width;
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x -= theme->window_button_width + theme->window_button_spacing;
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add_button(ssd, subtree, b->type, x);
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}
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} FOR_EACH_END
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@ -197,11 +198,12 @@ set_squared_corners(struct ssd *ssd, bool enable)
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{
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struct view *view = ssd->view;
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int width = view->current.width;
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int corner_width = ssd_get_corner_width();
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struct theme *theme = view->server->theme;
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struct ssd_part *part;
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struct ssd_sub_tree *subtree;
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int x = enable ? 0 : theme->window_button_width;
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int x = enable ? 0 : corner_width;
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FOR_EACH_STATE(ssd, subtree) {
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part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLEBAR);
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@ -252,18 +254,23 @@ static void
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update_visible_buttons(struct ssd *ssd)
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{
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struct view *view = ssd->view;
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int width = view->current.width;
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int width = view->current.width - (2 * view->server->theme->padding_width);
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int button_width = view->server->theme->window_button_width;
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int button_spacing = view->server->theme->window_button_spacing;
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int button_count_left = wl_list_length(&rc.title_buttons_left);
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int button_count_right = wl_list_length(&rc.title_buttons_right);
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/* Make sure infinite loop never occurs */
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assert(button_width > 0);
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/*
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* The corner-left button is lastly removed as it's usually a window
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* menu button (or an app icon button in the future).
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*/
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while (width < button_width * (button_count_left + button_count_right)) {
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while (width <
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((button_width * (button_count_left + button_count_right)) +
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(MAX((button_count_right - 1), 0) * button_spacing) +
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(MAX((button_count_left - 1), 0) * button_spacing))) {
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if (button_count_left > button_count_right) {
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button_count_left--;
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} else {
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@ -299,6 +306,7 @@ ssd_titlebar_update(struct ssd *ssd)
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{
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struct view *view = ssd->view;
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int width = view->current.width;
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int corner_width = ssd_get_corner_width();
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struct theme *theme = view->server->theme;
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bool maximized = view->maximized == VIEW_AXIS_BOTH;
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@ -335,27 +343,29 @@ ssd_titlebar_update(struct ssd *ssd)
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struct ssd_part *part;
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struct ssd_sub_tree *subtree;
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struct title_button *b;
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int bg_offset = maximized || squared ? 0 : theme->window_button_width;
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int bg_offset = maximized || squared ? 0 : corner_width;
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FOR_EACH_STATE(ssd, subtree) {
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part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLEBAR);
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wlr_scene_rect_set_size(
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wlr_scene_rect_from_node(part->node),
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width - bg_offset * 2, theme->title_height);
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x = 0;
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x = theme->padding_width;
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wl_list_for_each(b, &rc.title_buttons_left, link) {
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part = ssd_get_part(&subtree->parts, b->type);
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wlr_scene_node_set_position(part->node, x, 0);
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x += theme->window_button_width;
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x += theme->window_button_width + theme->window_button_spacing;
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}
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x = width - theme->window_button_width;
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x = width - corner_width;
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part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLEBAR_CORNER_RIGHT);
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wlr_scene_node_set_position(part->node, x, -rc.theme->border_width);
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x = width - theme->padding_width + theme->window_button_spacing;
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wl_list_for_each_reverse(b, &rc.title_buttons_right, link) {
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part = ssd_get_part(&subtree->parts, b->type);
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x -= theme->window_button_width + theme->window_button_spacing;
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wlr_scene_node_set_position(part->node, x, 0);
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x -= theme->window_button_width;
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}
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} FOR_EACH_END
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ssd_update_title(ssd);
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@ -457,19 +467,23 @@ get_title_offsets(struct ssd *ssd, int *offset_left, int *offset_right)
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{
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struct ssd_sub_tree *subtree = &ssd->titlebar.active;
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int button_width = ssd->view->server->theme->window_button_width;
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*offset_left = 0;
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*offset_right = 0;
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int button_spacing = ssd->view->server->theme->window_button_spacing;
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int padding_width = ssd->view->server->theme->padding_width;
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*offset_left = padding_width;
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*offset_right = padding_width;
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struct title_button *b;
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wl_list_for_each(b, &rc.title_buttons_left, link) {
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struct ssd_part *part = ssd_get_part(&subtree->parts, b->type);
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if (part->node->enabled) {
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*offset_left += *offset_left > padding_width ? button_spacing : 0;
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*offset_left += button_width;
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}
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}
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wl_list_for_each_reverse(b, &rc.title_buttons_right, link) {
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struct ssd_part *part = ssd_get_part(&subtree->parts, b->type);
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if (part->node->enabled) {
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*offset_right += *offset_right > padding_width ? button_spacing : 0;
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*offset_right += button_width;
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}
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}
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@ -603,10 +617,10 @@ bool
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ssd_should_be_squared(struct ssd *ssd)
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{
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struct view *view = ssd->view;
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int button_width = view->server->theme->window_button_width;
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int corner_width = ssd_get_corner_width();
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return (view_is_tiled_and_notify_tiled(view)
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|| view->current.width < button_width * 2)
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|| view->current.width < corner_width * 2)
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&& view->maximized != VIEW_AXIS_BOTH;
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}
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@ -205,6 +205,13 @@ ssd_get_margin(const struct ssd *ssd)
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return ssd ? ssd->margin : (struct border){ 0 };
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}
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int
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ssd_get_corner_width(void)
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{
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/* ensure a minimum corner width */
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return MAX(rc.corner_radius, 5);
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}
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void
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ssd_update_margin(struct ssd *ssd)
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{
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12
src/theme.c
12
src/theme.c
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@ -566,7 +566,9 @@ theme_builtin(struct theme *theme, struct server *server)
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theme->window_label_text_justify = parse_justification("Center");
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theme->menu_title_text_justify = parse_justification("Center");
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theme->padding_width = 0;
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theme->window_button_width = 26;
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theme->window_button_spacing = 0;
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parse_hexstr("#000000",
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theme->window_active_button_menu_unpressed_image_color);
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@ -682,6 +684,9 @@ entry(struct theme *theme, const char *key, const char *value)
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if (match_glob(key, "border.width")) {
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theme->border_width = atoi(value);
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}
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if (match_glob(key, "padding.width")) {
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theme->padding_width = atoi(value);
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}
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if (match_glob(key, "padding.height")) {
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theme->padding_height = atoi(value);
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}
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@ -745,6 +750,9 @@ entry(struct theme *theme, const char *key, const char *value)
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theme->window_button_width = 1;
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}
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}
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if (match_glob(key, "window.button.spacing")) {
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theme->window_button_spacing = atoi(value);
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}
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/* universal button */
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if (match_glob(key, "window.active.button.unpressed.image.color")) {
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@ -1198,10 +1206,12 @@ out:
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static void
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create_corners(struct theme *theme)
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{
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int corner_width = ssd_get_corner_width();
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struct wlr_box box = {
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.x = 0,
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.y = 0,
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.width = theme->window_button_width + theme->border_width,
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.width = corner_width + theme->border_width,
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.height = theme->title_height + theme->border_width,
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};
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16
src/view.c
16
src/view.c
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@ -617,8 +617,7 @@ view_adjust_size(struct view *view, int *w, int *h)
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{
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assert(view);
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struct view_size_hints hints = view_get_size_hints(view);
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int min_view_width = rc.theme->window_button_width * (
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wl_list_length(&rc.title_buttons_left) + wl_list_length(&rc.title_buttons_right));
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int min_width = view_get_min_width();
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/*
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* "If a base size is not provided, the minimum size is to be
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@ -641,7 +640,7 @@ view_adjust_size(struct view *view, int *w, int *h)
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* This is currently always the case for xdg-shell views.
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*/
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if (hints.min_width < 1) {
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hints.min_width = min_view_width;
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hints.min_width = min_width;
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}
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if (hints.min_height < 1) {
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hints.min_height = LAB_MIN_VIEW_HEIGHT;
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@ -2279,6 +2278,17 @@ view_reload_ssd(struct view *view)
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}
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}
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int
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view_get_min_width(void)
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{
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int button_count_left = wl_list_length(&rc.title_buttons_left);
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int button_count_right = wl_list_length(&rc.title_buttons_right);
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return (rc.theme->window_button_width * (button_count_left + button_count_right)) +
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(rc.theme->window_button_spacing * MAX((button_count_right - 1), 0)) +
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(rc.theme->window_button_spacing * MAX((button_count_left - 1), 0)) +
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(2 * rc.theme->padding_width);
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}
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void
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view_toggle_keybinds(struct view *view)
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{
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@ -606,15 +606,15 @@ handle_map_request(struct wl_listener *listener, void *data)
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static void
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check_natural_geometry(struct view *view)
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{
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int min_width = view_get_min_width();
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/*
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* Some applications (example: Thonny) don't set a reasonable
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* un-maximized size when started maximized. Try to detect this
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* and set a fallback size.
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*/
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int min_view_width = rc.theme->window_button_width * (
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wl_list_length(&rc.title_buttons_left) + wl_list_length(&rc.title_buttons_right));
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if (!view_is_floating(view)
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&& (view->natural_geometry.width < min_view_width
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&& (view->natural_geometry.width < min_width
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|| view->natural_geometry.height < LAB_MIN_VIEW_HEIGHT)) {
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view_set_fallback_natural_geometry(view);
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}
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