Use view->scene_tree as toplevel for view + some legwork:

desktop.c move_to_front() calls wlr_scene_node_raise_to_top
desktop.c, ssd/include.h add LAB_SSD_{OSD, MENU, LAYER_SURFACE} enums
desktop.c desktop_surface_and_view_at() -> desktop_node_and_view_at()
cursor.c reenable cursor_rebase()
cursor.c reenable button click on layer surface
This commit is contained in:
Consolatis 2022-02-18 00:07:37 +01:00 committed by Johan Malm
parent 688abf7db1
commit 7ea733761b
7 changed files with 126 additions and 64 deletions

View file

@ -12,25 +12,29 @@
#include "ssd.h"
#include "config/mousebind.h"
// void
// cursor_rebase(struct seat *seat, uint32_t time_msec)
// {
// double sx, sy;
// struct wlr_surface *surface;
// enum ssd_part_type view_area = LAB_SSD_NONE;
//
// desktop_surface_and_view_at(seat->server, seat->cursor->x,
// seat->cursor->y, &surface, &sx, &sy, &view_area);
//
// if (surface) {
// wlr_seat_pointer_notify_clear_focus(seat->seat);
// wlr_seat_pointer_notify_enter(seat->seat, surface, sx, sy);
// wlr_seat_pointer_notify_motion(seat->seat, time_msec, sx, sy);
// } else {
// cursor_set(seat, "left_ptr");
// wlr_seat_pointer_notify_clear_focus(seat->seat);
// }
// }
void
cursor_rebase(struct seat *seat, uint32_t time_msec)
{
double sx, sy;
struct wlr_scene_node *node;
enum ssd_part_type view_area = LAB_SSD_NONE;
struct wlr_surface *surface = NULL;
desktop_node_and_view_at(seat->server, seat->cursor->x,
seat->cursor->y, &node, &sx, &sy, &view_area);
if (view_area == LAB_SSD_CLIENT || view_area == LAB_SSD_LAYER_SURFACE) {
surface = wlr_scene_surface_from_node(node)->surface;
}
if (surface) {
wlr_seat_pointer_notify_clear_focus(seat->seat);
wlr_seat_pointer_notify_enter(seat->seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(seat->seat, time_msec, sx, sy);
} else {
cursor_set(seat, "left_ptr");
wlr_seat_pointer_notify_clear_focus(seat->seat);
}
}
static void
request_cursor_notify(struct wl_listener *listener, void *data)
@ -201,12 +205,17 @@ process_cursor_motion(struct server *server, uint32_t time)
/* Otherwise, find view under the pointer and send the event along */
double sx, sy;
struct wlr_seat *wlr_seat = server->seat.seat;
struct wlr_surface *surface = NULL;
struct wlr_scene_node *node;
enum ssd_part_type view_area = LAB_SSD_NONE;
struct view *view = desktop_surface_and_view_at(server,
server->seat.cursor->x, server->seat.cursor->y, &surface,
struct view *view = desktop_node_and_view_at(server,
server->seat.cursor->x, server->seat.cursor->y, &node,
&sx, &sy, &view_area);
struct wlr_surface *surface = NULL;
if (view_area == LAB_SSD_CLIENT || view_area == LAB_SSD_LAYER_SURFACE) {
surface = wlr_scene_surface_from_node(node)->surface;
}
/* resize handles */
uint32_t resize_edges = ssd_resize_edges(view_area);
@ -593,17 +602,22 @@ cursor_button(struct wl_listener *listener, void *data)
wlr_idle_notify_activity(seat->wlr_idle, seat->seat);
double sx, sy;
struct wlr_surface *surface;
struct wlr_scene_node *node;
enum ssd_part_type view_area = LAB_SSD_NONE;
uint32_t resize_edges;
/* bindings to the Frame context swallow mouse events if activated */
bool triggered_frame_binding = false;
struct view *view = desktop_surface_and_view_at(server,
server->seat.cursor->x, server->seat.cursor->y, &surface,
struct view *view = desktop_node_and_view_at(server,
server->seat.cursor->x, server->seat.cursor->y, &node,
&sx, &sy, &view_area);
struct wlr_surface *surface = NULL;
if (view_area == LAB_SSD_CLIENT || view_area == LAB_SSD_LAYER_SURFACE) {
surface = wlr_scene_surface_from_node(node)->surface;
}
/* get modifiers */
struct wlr_input_device *device = seat->keyboard_group->input_device;
uint32_t modifiers = wlr_keyboard_get_modifiers(device->keyboard);
@ -622,7 +636,7 @@ cursor_button(struct wl_listener *listener, void *data)
server->input_mode = LAB_INPUT_STATE_PASSTHROUGH;
server->grabbed_view = NULL;
}
// cursor_rebase(&server->seat, event->time_msec);
cursor_rebase(&server->seat, event->time_msec);
}
/* Handle _release_ on root window */
@ -640,24 +654,24 @@ cursor_button(struct wl_listener *listener, void *data)
menu_action_selected(server, server->windowmenu);
}
server->input_mode = LAB_INPUT_STATE_PASSTHROUGH;
// cursor_rebase(&server->seat, event->time_msec);
cursor_rebase(&server->seat, event->time_msec);
return;
}
/* Handle _press_ on a layer surface */
// if (!view && surface) {
// if (!wlr_surface_is_layer_surface(surface)) {
// return;
// }
// struct wlr_layer_surface_v1 *layer =
// wlr_layer_surface_v1_from_wlr_surface(surface);
// if (layer->current.keyboard_interactive) {
// seat_set_focus_layer(&server->seat, layer);
// }
// wlr_seat_pointer_notify_button(seat->seat, event->time_msec,
// event->button, event->state);
// return;
// }
if (view_area == LAB_SSD_LAYER_SURFACE && surface) {
if (!wlr_surface_is_layer_surface(surface)) {
return;
}
struct wlr_layer_surface_v1 *layer =
wlr_layer_surface_v1_from_wlr_surface(surface);
if (layer->current.keyboard_interactive) {
seat_set_focus_layer(&server->seat, layer);
}
wlr_seat_pointer_notify_button(seat->seat, event->time_msec,
event->button, event->state);
return;
}
/* Handle _press_ on root window */
if (!view) {
@ -704,7 +718,7 @@ cursor_axis(struct wl_listener *listener, void *data)
wlr_idle_notify_activity(seat->wlr_idle, seat->seat);
/* Notify the client with pointer focus of the axis event. */
// cursor_rebase(seat, event->time_msec);
cursor_rebase(seat, event->time_msec);
wlr_seat_pointer_notify_axis(seat->seat, event->time_msec,
event->orientation, event->delta, event->delta_discrete,
event->source);