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input: move notify-idle-manager to tablet/touch handlers
Move them away from the cursor emulate functions. This avoid calling them twice for touch motion. Also notify idle manager on touch down/up.
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parent
eed972cef1
commit
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3 changed files with 13 additions and 10 deletions
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@ -1194,8 +1194,6 @@ void
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cursor_emulate_move_absolute(struct seat *seat, struct wlr_input_device *device,
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cursor_emulate_move_absolute(struct seat *seat, struct wlr_input_device *device,
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double x, double y, uint32_t time_msec)
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double x, double y, uint32_t time_msec)
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{
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{
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idle_manager_notify_activity(seat->seat);
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double lx, ly;
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double lx, ly;
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wlr_cursor_absolute_to_layout_coords(seat->cursor,
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wlr_cursor_absolute_to_layout_coords(seat->cursor,
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device, x, y, &lx, &ly);
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device, x, y, &lx, &ly);
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@ -1210,8 +1208,6 @@ void
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cursor_emulate_button(struct seat *seat, uint32_t button,
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cursor_emulate_button(struct seat *seat, uint32_t button,
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enum wl_pointer_button_state state, uint32_t time_msec)
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enum wl_pointer_button_state state, uint32_t time_msec)
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{
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{
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idle_manager_notify_activity(seat->seat);
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bool notify;
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bool notify;
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switch (state) {
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switch (state) {
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case WL_POINTER_BUTTON_STATE_PRESSED:
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case WL_POINTER_BUTTON_STATE_PRESSED:
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@ -180,8 +180,6 @@ notify_motion(struct drawing_tablet *tablet, struct drawing_tablet_tool *tool,
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struct wlr_surface *surface, double x, double y, double dx, double dy,
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struct wlr_surface *surface, double x, double y, double dx, double dy,
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uint32_t time)
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uint32_t time)
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{
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{
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idle_manager_notify_activity(tool->seat->seat);
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bool enter_surface = false;
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bool enter_surface = false;
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/* Postpone proximity-in on a new surface when the tip is down */
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/* Postpone proximity-in on a new surface when the tip is down */
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if (surface != tool->tool_v2->focused_surface && !tool->tool_v2->is_down) {
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if (surface != tool->tool_v2->focused_surface && !tool->tool_v2->is_down) {
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@ -252,6 +250,8 @@ handle_tablet_tool_proximity(struct wl_listener *listener, void *data)
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return;
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return;
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}
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}
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idle_manager_notify_activity(tablet->seat->seat);
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if (ev->state == WLR_TABLET_TOOL_PROXIMITY_IN) {
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if (ev->state == WLR_TABLET_TOOL_PROXIMITY_IN) {
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tablet->motion_mode =
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tablet->motion_mode =
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tool_motion_mode(rc.tablet_tool.motion, ev->tool);
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tool_motion_mode(rc.tablet_tool.motion, ev->tool);
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@ -312,6 +312,8 @@ handle_tablet_tool_axis(struct wl_listener *listener, void *data)
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return;
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return;
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}
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}
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idle_manager_notify_activity(tablet->seat->seat);
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/*
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/*
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* Reset relative coordinates. If those axes aren't updated,
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* Reset relative coordinates. If those axes aren't updated,
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* the delta is zero.
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* the delta is zero.
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@ -490,6 +492,8 @@ handle_tablet_tool_tip(struct wl_listener *listener, void *data)
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return;
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return;
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}
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}
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idle_manager_notify_activity(tablet->seat->seat);
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double x, y, dx, dy;
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double x, y, dx, dy;
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struct wlr_surface *surface = tablet_get_coords(tablet, &x, &y, &dx, &dy);
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struct wlr_surface *surface = tablet_get_coords(tablet, &x, &y, &dx, &dy);
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@ -506,8 +510,6 @@ handle_tablet_tool_tip(struct wl_listener *listener, void *data)
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*/
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*/
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if (tool && !is_down_mouse_emulation && (surface
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if (tool && !is_down_mouse_emulation && (surface
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|| wlr_tablet_tool_v2_has_implicit_grab(tool->tool_v2))) {
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|| wlr_tablet_tool_v2_has_implicit_grab(tool->tool_v2))) {
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idle_manager_notify_activity(tool->seat->seat);
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uint32_t stylus_button = to_stylus_button(button);
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uint32_t stylus_button = to_stylus_button(button);
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if (stylus_button != BTN_TOOL_PEN) {
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if (stylus_button != BTN_TOOL_PEN) {
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wlr_log(WLR_INFO, "ignoring stylus tool pen mapping for tablet mode");
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wlr_log(WLR_INFO, "ignoring stylus tool pen mapping for tablet mode");
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@ -569,6 +571,8 @@ handle_tablet_tool_button(struct wl_listener *listener, void *data)
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return;
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return;
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}
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}
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idle_manager_notify_activity(tablet->seat->seat);
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double x, y, dx, dy;
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double x, y, dx, dy;
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struct wlr_surface *surface = tablet_get_coords(tablet, &x, &y, &dx, &dy);
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struct wlr_surface *surface = tablet_get_coords(tablet, &x, &y, &dx, &dy);
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@ -583,8 +587,6 @@ handle_tablet_tool_button(struct wl_listener *listener, void *data)
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* - the surface below the tip understands the tablet protocol.
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* - the surface below the tip understands the tablet protocol.
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*/
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*/
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if (tool && !is_down_mouse_emulation && surface) {
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if (tool && !is_down_mouse_emulation && surface) {
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idle_manager_notify_activity(tool->seat->seat);
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if (button && ev->state == WLR_BUTTON_PRESSED) {
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if (button && ev->state == WLR_BUTTON_PRESSED) {
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struct view *view = view_from_wlr_surface(surface);
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struct view *view = view_from_wlr_surface(surface);
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struct mousebind *mousebind;
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struct mousebind *mousebind;
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@ -61,6 +61,7 @@ handle_touch_motion(struct wl_listener *listener, void *data)
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{
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{
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struct seat *seat = wl_container_of(listener, seat, touch_motion);
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struct seat *seat = wl_container_of(listener, seat, touch_motion);
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struct wlr_touch_motion_event *event = data;
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struct wlr_touch_motion_event *event = data;
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idle_manager_notify_activity(seat->seat);
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idle_manager_notify_activity(seat->seat);
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int touch_point_count = wl_list_length(&seat->touch_points);
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int touch_point_count = wl_list_length(&seat->touch_points);
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@ -110,6 +111,8 @@ handle_touch_down(struct wl_listener *listener, void *data)
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struct seat *seat = wl_container_of(listener, seat, touch_down);
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struct seat *seat = wl_container_of(listener, seat, touch_down);
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struct wlr_touch_down_event *event = data;
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struct wlr_touch_down_event *event = data;
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idle_manager_notify_activity(seat->seat);
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/* Compute layout => surface offset and save for this touch point */
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/* Compute layout => surface offset and save for this touch point */
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struct touch_point *touch_point = znew(*touch_point);
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struct touch_point *touch_point = znew(*touch_point);
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double x_offset = 0.0, y_offset = 0.0;
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double x_offset = 0.0, y_offset = 0.0;
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@ -167,6 +170,8 @@ handle_touch_up(struct wl_listener *listener, void *data)
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struct seat *seat = wl_container_of(listener, seat, touch_up);
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struct seat *seat = wl_container_of(listener, seat, touch_up);
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struct wlr_touch_up_event *event = data;
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struct wlr_touch_up_event *event = data;
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idle_manager_notify_activity(seat->seat);
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/* Remove the touch point from the seat */
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/* Remove the touch point from the seat */
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struct touch_point *touch_point, *tmp;
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struct touch_point *touch_point, *tmp;
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wl_list_for_each_safe(touch_point, tmp, &seat->touch_points, link) {
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wl_list_for_each_safe(touch_point, tmp, &seat->touch_points, link) {
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