osd: draw window switcher with scene-nodes

...rather than drawing it onto a single texture.
This commit is contained in:
tokyo4j 2025-03-14 16:53:40 +09:00 committed by Johan Malm
parent 2be149064e
commit 75eb370d31
3 changed files with 110 additions and 128 deletions

View file

@ -486,6 +486,7 @@ new_output_notify(struct wl_listener *listener, void *data)
wl_signal_add(&wlr_output->events.request_state, &output->request_state);
wl_list_init(&output->regions);
wl_array_init(&output->osd_scene.items);
/*
* Create layer-trees (background, bottom, top and overlay) and