Strictly use handle_ prefix for signal handlers

This commit is contained in:
tokyo4j 2025-06-26 18:23:09 +09:00 committed by Hiroaki Yamamoto
parent 6f70cd0d6e
commit 75bd188592
11 changed files with 49 additions and 56 deletions

View file

@ -5,13 +5,13 @@
#include "view.h"
struct tearing_controller {
struct wlr_tearing_control_v1 *tearing_control;
struct wl_listener set_hint;
struct wl_listener destroy;
struct wlr_tearing_control_v1 *tearing_control;
struct wl_listener set_hint;
struct wl_listener destroy;
};
static void
set_tearing_hint(struct wl_listener *listener, void *data)
handle_controller_set_hint(struct wl_listener *listener, void *data)
{
struct tearing_controller *controller = wl_container_of(listener, controller, set_hint);
struct view *view = view_from_wlr_surface(controller->tearing_control->surface);
@ -28,7 +28,7 @@ set_tearing_hint(struct wl_listener *listener, void *data)
}
static void
tearing_controller_destroy(struct wl_listener *listener, void *data)
handle_controller_destroy(struct wl_listener *listener, void *data)
{
struct tearing_controller *controller = wl_container_of(listener, controller, destroy);
wl_list_remove(&controller->set_hint.link);
@ -37,7 +37,7 @@ tearing_controller_destroy(struct wl_listener *listener, void *data)
}
void
new_tearing_hint(struct wl_listener *listener, void *data)
handle_tearing_new_object(struct wl_listener *listener, void *data)
{
struct server *server = wl_container_of(listener, server, tearing_new_object);
struct wlr_tearing_control_v1 *tearing_control = data;
@ -51,9 +51,9 @@ new_tearing_hint(struct wl_listener *listener, void *data)
struct tearing_controller *controller = znew(*controller);
controller->tearing_control = tearing_control;
controller->set_hint.notify = set_tearing_hint;
controller->set_hint.notify = handle_controller_set_hint;
wl_signal_add(&tearing_control->events.set_hint, &controller->set_hint);
controller->destroy.notify = tearing_controller_destroy;
controller->destroy.notify = handle_controller_destroy;
wl_signal_add(&tearing_control->events.destroy, &controller->destroy);
}