Force a redraw so we know we'll get a refreshed border after reconfig

This commit is contained in:
Jack Zeal 2026-04-04 00:00:20 -07:00
parent d1951f73ec
commit 73cd8eb0bb
3 changed files with 10 additions and 2 deletions

View file

@ -37,6 +37,7 @@ ssd_titlebar_create(struct ssd *ssd)
LAB_NODE_TITLEBAR, view, /*data*/ NULL);
enum ssd_active_state active;
bool shouldForceUpdate = FALSE;
FOR_EACH_ACTIVE_STATE(active) {
struct ssd_titlebar_subtree *subtree = &ssd->titlebar.subtrees[active];
subtree->tree = lab_wlr_scene_tree_create(ssd->titlebar.tree);
@ -53,7 +54,6 @@ ssd_titlebar_create(struct ssd *ssd)
/* Background */
subtree->bar = lab_wlr_scene_buffer_create(parent, titlebar_fill);
if (theme->window[active].title_bg.border_type) {
/* Beveled Titlebar */
float *color = theme->window[active].title_bg.color;
@ -65,6 +65,10 @@ ssd_titlebar_create(struct ssd *ssd)
uint32_t colour32 = (uint32_t)(a*255) << 24 | (uint32_t)(r*255) << 16 | (uint32_t)(g*255) << 8 | (uint32_t)(b*255);
struct borderset * renderedborders = getBorders(colour32, theme->window[active].title_bg.border_width, theme->window[active].title_bg.border_type, theme->window[active].title_bg.bevel_width);
subtree->texturedBorders = generateBufferset(subtree->tree, renderedborders, theme->window[active].title_bg.border_width);
// If we have the beveled borders, we actually have to run ssd_titlebar_update() to make sure we render the updated
// borders. Otherwise they disappear on reconfigure
shouldForceUpdate = true;
}
/*
* Work around the wlroots/pixman bug that widened 1px buffer
@ -152,6 +156,10 @@ ssd_titlebar_create(struct ssd *ssd)
if (view->visible_on_all_workspaces) {
set_alt_button_icon(ssd, LAB_NODE_BUTTON_OMNIPRESENT, true);
}
if (shouldForceUpdate) {
ssd_titlebar_update(ssd);
}
}
static void