osd: make window switcher more Openbox-like in terms of key precessing

Before this commit, keystrokes were interpreted based on following
hard-coded rules while the window switcher is active:

  1. Up/Left arrow keys cycle the window forward.
  2. Down/Right arrow keys cycle the window backward.
  3. Other keystrokes cycle the window in the initial direction specified
     by NextWindow/PreviousWindow actions. But while Shift key is pressed,
     the direction is inverted.

...and keybind actions were never executed.

However, this lead to a counter-intuitive behavior for new, especially
pre-Openbox users. For example, in the following keybinds, after the user
activates the window switcher with Super+n, Super+p cycles the window
_forward_:

  <keybind key="W-n">
    <action name="NextWindow" />
  </keybind>
  <keybind key="W-p">
    <action name="PreviousWindow" />
  </keybind>

This is because the key 'n' is recognized just as a normal key in the
third hard-coded rule.

So this commit changes the rules to be more Openbox-like:

  1. Up/Left arrow keys cycles the window forward.
  2. Down/Right arrow keys cycles the window backward.
  3. Other keystrokes are matched against keybinds and execute their
     actions. If they include NextWindow/PreviousWindow action, it cycles
     the selected window forward/backward even while the window switcher
     is active.
This commit is contained in:
tokyo4j 2024-12-31 10:17:05 +09:00 committed by Hiroaki Yamamoto
parent 1043cbcca9
commit 713b1d8a13
5 changed files with 35 additions and 65 deletions

View file

@ -160,14 +160,6 @@ restore_preview_node(struct server *server)
}
}
static bool
shift_is_pressed(struct server *server)
{
uint32_t modifiers = wlr_keyboard_get_modifiers(
&server->seat.keyboard_group->keyboard);
return modifiers & WLR_MODIFIER_SHIFT;
}
void
osd_begin(struct server *server, enum lab_cycle_dir direction)
{
@ -175,10 +167,6 @@ osd_begin(struct server *server, enum lab_cycle_dir direction)
return;
}
/* Remember direction so it can be followed by subsequent key presses */
server->osd_state.initial_direction = direction;
server->osd_state.initial_keybind_contained_shift =
shift_is_pressed(server);
server->osd_state.cycle_view = get_next_cycle_view(server,
server->osd_state.cycle_view, direction);