theme: move osd.window-switcher.* to osd.window-switcher.style-classic.*

Backward compatibility is preserved.
This commit is contained in:
tokyo4j 2025-08-08 12:42:41 +09:00 committed by Johan Malm
parent 92ee5083f0
commit 6e2805f692
7 changed files with 115 additions and 101 deletions

View file

@ -33,20 +33,20 @@ osd_classic_create(struct output *output, struct wl_array *views)
struct server *server = output->server;
struct theme *theme = server->theme;
struct window_switcher_classic_theme *switcher_theme =
&theme->osd_window_switcher_classic;
bool show_workspace = wl_list_length(&rc.workspace_config.workspaces) > 1;
const char *workspace_name = server->workspaces.current->name;
int w = theme->osd_window_switcher_width;
if (theme->osd_window_switcher_width_is_percent) {
w = output->wlr_output->width
* theme->osd_window_switcher_width / 100;
int w = switcher_theme->width;
if (switcher_theme->width_is_percent) {
w = output->wlr_output->width * switcher_theme->width / 100;
}
int h = wl_array_len(views) * rc.theme->osd_window_switcher_item_height
+ 2 * rc.theme->osd_border_width
+ 2 * rc.theme->osd_window_switcher_padding;
int h = wl_array_len(views) * switcher_theme->item_height
+ 2 * rc.theme->osd_border_width + 2 * switcher_theme->padding;
if (show_workspace) {
/* workspace indicator */
h += theme->osd_window_switcher_item_height;
h += switcher_theme->item_height;
}
output->osd_scene.tree = wlr_scene_tree_create(output->osd_tree);
@ -65,7 +65,7 @@ osd_classic_create(struct output *output, struct wl_array *views)
};
lab_scene_rect_create(output->osd_scene.tree, &bg_opts);
int y = theme->osd_border_width + theme->osd_window_switcher_padding;
int y = theme->osd_border_width + switcher_theme->padding;
/* Draw workspace indicator */
if (show_workspace) {
@ -83,11 +83,10 @@ osd_classic_create(struct output *output, struct wl_array *views)
struct scaled_font_buffer *font_buffer =
scaled_font_buffer_create(output->osd_scene.tree);
wlr_scene_node_set_position(&font_buffer->scene_buffer->node,
x, y + (theme->osd_window_switcher_item_height
- font_height(&font)) / 2);
x, y + (switcher_theme->item_height - font_height(&font)) / 2);
scaled_font_buffer_update(font_buffer, workspace_name, 0,
&font, text_color, bg_color);
y += theme->osd_window_switcher_item_height;
y += switcher_theme->item_height;
}
struct buf buf = BUF_INIT;
@ -95,9 +94,9 @@ osd_classic_create(struct output *output, struct wl_array *views)
/* This is the width of the area available for text fields */
int field_widths_sum = w - 2 * theme->osd_border_width
- 2 * theme->osd_window_switcher_padding
- 2 * theme->osd_window_switcher_item_active_border_width
- (nr_fields + 1) * theme->osd_window_switcher_item_padding_x;
- 2 * switcher_theme->padding
- 2 * switcher_theme->item_active_border_width
- (nr_fields + 1) * switcher_theme->item_padding_x;
if (field_widths_sum <= 0) {
wlr_log(WLR_ERROR, "Not enough spaces for osd contents");
goto error;
@ -126,9 +125,9 @@ osd_classic_create(struct output *output, struct wl_array *views)
* +---------------------------------+
*/
int x = theme->osd_border_width
+ theme->osd_window_switcher_padding
+ theme->osd_window_switcher_item_active_border_width
+ theme->osd_window_switcher_item_padding_x;
+ switcher_theme->padding
+ switcher_theme->item_active_border_width
+ switcher_theme->item_padding_x;
struct wlr_scene_tree *item_root =
wlr_scene_tree_create(output->osd_scene.tree);
@ -140,7 +139,7 @@ osd_classic_create(struct output *output, struct wl_array *views)
if (field->content == LAB_FIELD_ICON) {
int icon_size = MIN(field_width,
theme->osd_window_switcher_item_icon_size);
switcher_theme->item_icon_size);
struct scaled_icon_buffer *icon_buffer =
scaled_icon_buffer_create(item_root,
server, icon_size, icon_size);
@ -163,25 +162,23 @@ osd_classic_create(struct output *output, struct wl_array *views)
}
if (node) {
int item_height =
theme->osd_window_switcher_item_height;
int item_height = switcher_theme->item_height;
wlr_scene_node_set_position(node,
x, y + (item_height - height) / 2);
}
x += field_width + theme->osd_window_switcher_item_padding_x;
x += field_width + switcher_theme->item_padding_x;
}
/* Highlight around selected window's item */
int highlight_x = theme->osd_border_width
+ theme->osd_window_switcher_padding;
+ switcher_theme->padding;
struct lab_scene_rect_options highlight_opts = {
.border_colors = (float *[1]) {text_color},
.nr_borders = 1,
.border_width =
theme->osd_window_switcher_item_active_border_width,
.border_width = switcher_theme->item_active_border_width,
.width = w - 2 * theme->osd_border_width
- 2 * theme->osd_window_switcher_padding,
.height = theme->osd_window_switcher_item_height,
- 2 * switcher_theme->padding,
.height = switcher_theme->item_height,
};
struct lab_scene_rect *highlight_rect = lab_scene_rect_create(
@ -190,7 +187,7 @@ osd_classic_create(struct output *output, struct wl_array *views)
wlr_scene_node_set_position(item->highlight_outline, highlight_x, y);
wlr_scene_node_set_enabled(item->highlight_outline, false);
y += theme->osd_window_switcher_item_height;
y += switcher_theme->item_height;
}
buf_reset(&buf);

View file

@ -272,7 +272,7 @@ update_osd(struct server *server)
goto out;
}
if (rc.window_switcher.show && rc.theme->osd_window_switcher_width > 0) {
if (rc.window_switcher.show) {
/* Display the actual OSD */
struct output *output;
wl_list_for_each(output, &server->outputs, link) {