cursor: Factor out cursor_update_common() and fix some glitches

Fix a couple of glitches seen when exiting interactive move/resize:

 - Cursor briefly set to left_ptr rather than the correct cursor image
 - Cursor not updated if the view being moved/resized is destroyed

Also make sure to exit interactive mode if the view is going fullscreen
(labwc gets very confused otherwise).

Code changes in detail:

 - Factor out set_server_cursor() which will set the correct cursor
   image for non-client areas (either XCURSOR_DEFAULT or one of the
   resize cursors).
 - Unify the logic from cursor_rebase() and process_cursor_motion by
   factoring out cursor_update_common().  This corrects some logic
   discrepancies between the two, which should be a good thing(TM).
 - Remove the extra cursor_set(XCURSOR_DEFAULT) from interactive_end()
   and instead rely on cursor_update_focus() to do the right thing.
 - Simplify cursor_button() by just calling interactive_end() when we
   want to exit interactive mode.
 - Call cursor_update_focus() from view_destroy() if the view had mouse
   focus or was being interactively moved/resized.

v2: Eliminate force_reenter parameters and figure out automatically
    when we need to re-enter the surface.
v3: Rename wlseat -> wlr_seat.
v4: Simplify client/server cursor logic.
This commit is contained in:
John Lindgren 2022-09-12 13:14:18 -04:00
parent 4ba59f7074
commit 6c6e406507
6 changed files with 129 additions and 167 deletions

View file

@ -149,7 +149,7 @@ view_moved(struct view *view)
wlr_scene_node_set_position(&view->scene_tree->node, view->x, view->y);
view_discover_output(view);
ssd_update_geometry(view);
cursor_update_focus(view->server, false);
cursor_update_focus(view->server);
}
/* N.B. Use view_move() if not resizing. */
@ -533,6 +533,7 @@ view_set_fullscreen(struct view *view, bool fullscreen,
wlr_output = view_wlr_output(view);
}
if (fullscreen) {
interactive_end(view);
if (!view->maximized && !view->tiled) {
view_store_natural_geometry(view);
}
@ -801,6 +802,7 @@ void
view_destroy(struct view *view)
{
struct server *server = view->server;
bool need_cursor_update = false;
if (view->toplevel_handle) {
wlr_foreign_toplevel_handle_v1_destroy(view->toplevel_handle);
@ -810,6 +812,7 @@ view_destroy(struct view *view)
/* Application got killed while moving around */
server->input_mode = LAB_INPUT_STATE_PASSTHROUGH;
server->grabbed_view = NULL;
need_cursor_update = true;
}
if (server->seat.pressed.view == view) {
@ -819,6 +822,7 @@ view_destroy(struct view *view)
if (server->focused_view == view) {
server->focused_view = NULL;
need_cursor_update = true;
}
osd_on_view_destroy(view);
@ -850,4 +854,8 @@ view_destroy(struct view *view)
/* Remove view from server->views */
wl_list_remove(&view->link);
free(view);
if (need_cursor_update) {
cursor_update_focus(server);
}
}