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cursor: Factor out cursor_update_common() and fix some glitches
Fix a couple of glitches seen when exiting interactive move/resize:
- Cursor briefly set to left_ptr rather than the correct cursor image
- Cursor not updated if the view being moved/resized is destroyed
Also make sure to exit interactive mode if the view is going fullscreen
(labwc gets very confused otherwise).
Code changes in detail:
- Factor out set_server_cursor() which will set the correct cursor
image for non-client areas (either XCURSOR_DEFAULT or one of the
resize cursors).
- Unify the logic from cursor_rebase() and process_cursor_motion by
factoring out cursor_update_common(). This corrects some logic
discrepancies between the two, which should be a good thing(TM).
- Remove the extra cursor_set(XCURSOR_DEFAULT) from interactive_end()
and instead rely on cursor_update_focus() to do the right thing.
- Simplify cursor_button() by just calling interactive_end() when we
want to exit interactive mode.
- Call cursor_update_focus() from view_destroy() if the view had mouse
focus or was being interactively moved/resized.
v2: Eliminate force_reenter parameters and figure out automatically
when we need to re-enter the surface.
v3: Rename wlseat -> wlr_seat.
v4: Simplify client/server cursor logic.
This commit is contained in:
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6 changed files with 129 additions and 167 deletions
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@ -134,14 +134,7 @@ interactive_end(struct view *view)
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view_snap_to_edge(view, "down");
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}
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}
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/*
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* First set the cursor image in case we moved / resized via SSD.
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* Then allow an application to set its own image in case there
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* is a surface below the cursor (e.g. moved / resized via 'Alt'
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* modifier). If there is no surface below the cursor the second
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* call is a no-op.
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*/
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cursor_set(&view->server->seat, XCURSOR_DEFAULT);
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cursor_update_focus(view->server, true);
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/* Update focus/cursor image */
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cursor_update_focus(view->server);
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}
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}
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