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ssd: make sizes of invisible SSD extents configurable
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parent
fa6e524412
commit
6b9cc5dd64
6 changed files with 20 additions and 8 deletions
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@ -1225,6 +1225,8 @@ entry(xmlNode *node, char *nodename, char *content, struct parser_state *state)
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set_bool(content, &rc.resize_draw_contents);
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} else if (!strcasecmp(nodename, "cornerRange.resize")) {
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rc.resize_corner_range = atoi(content);
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} else if (!strcasecmp(nodename, "minimumArea.resize")) {
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rc.resize_minimum_area = MAX(0, atoi(content));
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} else if (!strcasecmp(nodename, "mouseEmulation.tablet")) {
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set_bool(content, &rc.tablet.force_mouse_emulation);
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} else if (!strcasecmp(nodename, "mapToOutput.tablet")) {
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@ -1501,6 +1503,7 @@ rcxml_init(void)
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rc.resize_indicator = LAB_RESIZE_INDICATOR_NEVER;
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rc.resize_draw_contents = true;
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rc.resize_corner_range = -1;
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rc.resize_minimum_area = 8;
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rc.workspace_config.popuptime = INT_MIN;
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rc.workspace_config.min_nr_workspaces = 1;
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@ -4,6 +4,7 @@
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#include <pixman.h>
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#include "common/mem.h"
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#include "common/scene-helpers.h"
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#include "config/rcxml.h"
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#include "labwc.h"
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#include "ssd-internal.h"
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#include "theme.h"
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@ -25,7 +26,8 @@ ssd_extents_create(struct ssd *ssd)
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struct view *view = ssd->view;
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struct theme *theme = view->server->theme;
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struct wl_list *part_list = &ssd->extents.parts;
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int extended_area = SSD_EXTENDED_AREA;
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int border_width = MAX(0, MAX(rc.resize_minimum_area, theme->border_width));
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ssd->extents.tree = wlr_scene_tree_create(ssd->tree);
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struct wlr_scene_tree *parent = ssd->extents.tree;
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@ -34,8 +36,7 @@ ssd_extents_create(struct ssd *ssd)
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}
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wl_list_init(&ssd->extents.parts);
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wlr_scene_node_set_position(&parent->node,
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-(theme->border_width + extended_area),
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-(ssd->titlebar.height + theme->border_width + extended_area));
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-border_width, -(ssd->titlebar.height + border_width));
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add_extent(part_list, LAB_SSD_PART_TOP, parent);
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add_extent(part_list, LAB_SSD_PART_LEFT, parent);
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@ -68,7 +69,8 @@ ssd_extents_update(struct ssd *ssd)
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int height = view_effective_height(view, /* use_pending */ false);
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int full_height = height + theme->border_width * 2 + ssd->titlebar.height;
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int full_width = width + 2 * theme->border_width;
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int extended_area = SSD_EXTENDED_AREA;
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int border_width = MAX(rc.resize_minimum_area, theme->border_width);
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int extended_area = MAX(0, rc.resize_minimum_area - theme->border_width);
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struct wlr_box part_box;
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struct wlr_box result_box;
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@ -78,8 +80,7 @@ ssd_extents_update(struct ssd *ssd)
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/* Make sure we update the y offset based on titlebar shown / hidden */
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wlr_scene_node_set_position(&ssd->extents.tree->node,
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-(theme->border_width + extended_area),
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-(ssd->titlebar.height + theme->border_width + extended_area));
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-border_width, -(ssd->titlebar.height + border_width));
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/*
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* Convert all output usable areas that the
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