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Add ToggleAlwaysOnTop action
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8 changed files with 44 additions and 1 deletions
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@ -61,6 +61,9 @@ Actions are used in keyboard bindings.
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*<action name="ToggleMaximize">*
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Toggle maximize state of focused window.
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*<action name="ToggleAlwaysOnTop">*
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Toggle always-on-top of focused window.
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# SEE ALSO
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labwc(1), labwc-config(5), labwc-theme(5)
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@ -14,6 +14,9 @@
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<item label="Decorations">
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<action name="ToggleDecorations" />
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</item>
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<item label="AlwaysOnTop">
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<action name="ToggleAlwaysOnTop" />
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</item>
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<item label="Close">
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<action name="Close" />
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</item>
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@ -175,6 +175,8 @@ struct server {
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/* Tree for all non-layer xdg/xwayland-shell surfaces */
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struct wlr_scene_tree *view_tree;
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/* Tree for all non-layer xdg/xwayland-shell surfaces with always-on-top */
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struct wlr_scene_tree *view_tree_always_on_top;
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#if HAVE_XWAYLAND
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/* Tree for unmanaged xsurfaces without initialized view (usually popups) */
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struct wlr_scene_tree *unmanaged_tree;
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@ -399,6 +401,7 @@ void view_set_fullscreen(struct view *view, bool fullscreen,
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struct wlr_output *wlr_output);
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void view_toggle_maximize(struct view *view);
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void view_toggle_decorations(struct view *view);
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void view_toggle_always_on_top(struct view *view);
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void view_set_decorations(struct view *view, bool decorations);
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void view_toggle_fullscreen(struct view *view);
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void view_adjust_for_layout_change(struct view *view);
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@ -24,6 +24,7 @@ enum action_type {
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ACTION_TYPE_TOGGLE_MAXIMIZE,
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ACTION_TYPE_TOGGLE_FULLSCREEN,
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ACTION_TYPE_TOGGLE_DECORATIONS,
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ACTION_TYPE_TOGGLE_ALWAYS_ON_TOP,
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ACTION_TYPE_FOCUS,
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ACTION_TYPE_ICONIFY,
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ACTION_TYPE_MOVE,
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@ -46,6 +47,7 @@ const char *action_names[] = {
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"ToggleMaximize",
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"ToggleFullscreen",
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"ToggleDecorations",
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"ToggleAlwaysOnTop",
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"Focus",
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"Iconify",
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"Move",
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@ -209,6 +211,11 @@ actions_run(struct view *activator, struct server *server,
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view_toggle_decorations(view);
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}
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break;
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case ACTION_TYPE_TOGGLE_ALWAYS_ON_TOP:
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if (view) {
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view_toggle_always_on_top(view);
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}
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break;
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case ACTION_TYPE_FOCUS:
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view = desktop_view_at_cursor(server);
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if (view) {
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@ -111,7 +111,12 @@ get_special(struct server *server, struct wlr_scene_node *node,
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if (node == &server->view_tree->node) {
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return "server->view_tree";
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}
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if (node->parent == &server->view_tree->node) {
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if (node == &server->view_tree_always_on_top->node) {
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return "server->view_tree_always_on_top";
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}
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if (node->parent == &server->view_tree->node ||
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node->parent == &server->view_tree_always_on_top->node) {
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*last_view = node_view_from_node(node);
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*last_view = node_view_from_node(node);
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}
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const char *view_part = get_view_part(*last_view, node);
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@ -452,6 +452,8 @@ menu_init_windowmenu(struct server *server)
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fill_item("name.action", "ToggleFullscreen");
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current_item = item_create(menu, "Decorations");
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fill_item("name.action", "ToggleDecorations");
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current_item = item_create(menu, "AlwaysOnTop");
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fill_item("name.action", "ToggleAlwaysOnTop");
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current_item = item_create(menu, "Close");
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fill_item("name.action", "Close");
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}
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@ -235,6 +235,7 @@ server_init(struct server *server)
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exit(EXIT_FAILURE);
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}
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server->view_tree = wlr_scene_tree_create(&server->scene->node);
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server->view_tree_always_on_top = wlr_scene_tree_create(&server->scene->node);
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#if HAVE_XWAYLAND
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server->unmanaged_tree = wlr_scene_tree_create(&server->scene->node);
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#endif
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19
src/view.c
19
src/view.c
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@ -281,6 +281,25 @@ view_toggle_decorations(struct view *view)
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}
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}
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static bool
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is_always_on_top(struct view *view)
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{
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return view->scene_tree->node.parent ==
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&view->server->view_tree_always_on_top->node;
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}
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void
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view_toggle_always_on_top(struct view *view)
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{
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if (is_always_on_top(view)) {
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wlr_scene_node_reparent(&view->scene_tree->node,
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&view->server->view_tree->node);
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} else {
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wlr_scene_node_reparent(&view->scene_tree->node,
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&view->server->view_tree_always_on_top->node);
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}
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}
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void
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view_set_decorations(struct view *view, bool decorations)
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{
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