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Make font_texture_create() more generic
Move font_texture_create() to font.c so it can be used for purposes other than rendering the menu, for example server side decoration. Refactor menu.c and menu.h to use this more generic font_texture_create()
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5 changed files with 104 additions and 72 deletions
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#ifndef __LABWC_FONT_H
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#define __LABWC_FONT_H
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struct server;
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struct wlr_texture;
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struct wlr_box;
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/**
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* font_height - get font vertical extents
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* @font_description: string describing font, for example 'sans 10'
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*/
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int font_height(const char *font_description);
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/**
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* texture_create - Create ARGB8888 texture using pango
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* @server: context (for wlr_renderer)
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* @texture: texture pointer; existing pointer will be freed
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* @max_width: max allowable width; will be ellipsized if longer
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* @text: text to be generated as texture
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* @font: font description
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* @color: foreground color in rgba format
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*/
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void font_texture_create(struct server *server, struct wlr_texture **texture,
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int max_width, const char *text, const char *font, float *color);
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/**
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* font_finish - free some font related resources
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* Note: use on exit
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