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Make touch depend on cursor to prevent racing
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5 changed files with 18 additions and 14 deletions
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// SPDX-License-Identifier: GPL-2.0-only
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#include <wayland-util.h>
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#include <wlr/types/wlr_touch.h>
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#include "idle.h"
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#include "labwc.h"
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#include "common/mem.h"
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#include "common/scene-helpers.h"
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#include "idle.h"
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#include "input/touch.h"
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#include "labwc.h"
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/* Holds layout -> surface offsets to report motion events in relative coords */
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struct touch_point {
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