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Check input_mode to see whether window switcher is active or not
...rather than "if (server->osd_state.cycle_view){..}".
This commit is contained in:
parent
398b80b26f
commit
5d3ce3e190
6 changed files with 17 additions and 14 deletions
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@ -614,7 +614,8 @@ cursor_process_motion(struct server *server, uint32_t time, double *sx, double *
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}
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if ((ctx.view || ctx.surface) && rc.focus_follow_mouse
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&& !server->osd_state.cycle_view) {
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&& server->input_mode
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!= LAB_INPUT_STATE_WINDOW_SWITCHER) {
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desktop_focus_view_or_surface(seat, ctx.view, ctx.surface,
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rc.raise_on_focus);
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}
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@ -655,7 +656,8 @@ _cursor_update_focus(struct server *server)
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if ((ctx.view || ctx.surface) && rc.focus_follow_mouse
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&& !rc.focus_follow_mouse_requires_movement
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&& !server->osd_state.cycle_view) {
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&& server->input_mode
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!= LAB_INPUT_STATE_WINDOW_SWITCHER) {
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/* Prevents changing keyboard focus during A-Tab */
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desktop_focus_view_or_surface(&server->seat, ctx.view,
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ctx.surface, rc.raise_on_focus);
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@ -901,7 +903,7 @@ static void
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handle_release_mousebinding(struct server *server,
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struct cursor_context *ctx, uint32_t button)
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{
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if (server->osd_state.cycle_view) {
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if (server->input_mode == LAB_INPUT_STATE_WINDOW_SWITCHER) {
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return;
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}
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@ -968,7 +970,7 @@ static bool
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handle_press_mousebinding(struct server *server, struct cursor_context *ctx,
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uint32_t button)
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{
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if (server->osd_state.cycle_view) {
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if (server->input_mode == LAB_INPUT_STATE_WINDOW_SWITCHER) {
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return false;
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}
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