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overlay: add snap-to-edge overlay (PR #1652)
...and unify region overlay and snap-to-edge overlay into overlay.c. Snap-to-edge overlay is delayed for 500ms to prevent flickering when the view is dragged from an output to another (demo in discussion labwc#1613). This also fixes a bug that region overlay is not shown when a modifier key is re-pressed.
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commit
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16 changed files with 361 additions and 152 deletions
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@ -5,11 +5,9 @@
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#include <float.h>
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#include <math.h>
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#include <string.h>
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#include <wlr/render/pixman.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/util/box.h>
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#include <wlr/util/log.h>
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#include "common/graphic-helpers.h"
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#include "common/list.h"
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#include "common/mem.h"
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#include "input/keyboard.h"
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@ -30,32 +28,6 @@ regions_should_snap(struct server *server)
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return keyboard_any_modifiers_pressed(keyboard);
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}
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static void
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overlay_create(struct seat *seat)
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{
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assert(!seat->region_overlay.tree);
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struct server *server = seat->server;
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struct wlr_scene_tree *parent = wlr_scene_tree_create(&server->scene->tree);
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seat->region_overlay.tree = parent;
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wlr_scene_node_set_enabled(&parent->node, false);
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if (!wlr_renderer_is_pixman(server->renderer)) {
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/* Hardware assisted rendering: Half transparent overlay */
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float color[4] = { 0.25, 0.25, 0.35, 0.5 };
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seat->region_overlay.overlay = wlr_scene_rect_create(parent, 0, 0, color);
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} else {
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/* Software rendering: Outlines */
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int line_width = server->theme->osd_border_width;
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float *colors[3] = {
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server->theme->osd_bg_color,
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server->theme->osd_label_text_color,
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server->theme->osd_bg_color
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};
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seat->region_overlay.pixman_overlay = multi_rect_create(parent, colors, line_width);
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}
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}
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struct region *
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regions_from_name(const char *region_name, struct output *output)
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{
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@ -101,61 +73,6 @@ regions_from_cursor(struct server *server)
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return closest_region;
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}
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void
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regions_show_overlay(struct view *view, struct seat *seat, struct region *region)
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{
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assert(view);
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assert(seat);
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assert(region);
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/* Don't show active region */
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if (seat->region_active == region) {
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return;
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}
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if (!seat->region_overlay.tree) {
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overlay_create(seat);
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}
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/* Update overlay */
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struct server *server = seat->server;
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struct wlr_scene_node *node = &seat->region_overlay.tree->node;
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if (!wlr_renderer_is_pixman(server->renderer)) {
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/* Hardware assisted rendering: Half transparent overlay */
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wlr_scene_rect_set_size(seat->region_overlay.overlay,
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region->geo.width, region->geo.height);
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} else {
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/* Software rendering: Outlines */
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multi_rect_set_size(seat->region_overlay.pixman_overlay,
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region->geo.width, region->geo.height);
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}
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if (node->parent != view->scene_tree->node.parent) {
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wlr_scene_node_reparent(node, view->scene_tree->node.parent);
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wlr_scene_node_place_below(node, &view->scene_tree->node);
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}
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wlr_scene_node_set_position(node, region->geo.x, region->geo.y);
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wlr_scene_node_set_enabled(node, true);
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seat->region_active = region;
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}
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void
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regions_hide_overlay(struct seat *seat)
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{
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assert(seat);
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if (!seat->region_active) {
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return;
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}
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struct server *server = seat->server;
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struct wlr_scene_node *node = &seat->region_overlay.tree->node;
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wlr_scene_node_set_enabled(node, false);
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if (node->parent != &server->scene->tree) {
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wlr_scene_node_reparent(node, &server->scene->tree);
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}
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seat->region_active = NULL;
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}
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void
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regions_reconfigure_output(struct output *output)
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{
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@ -246,10 +163,10 @@ regions_destroy(struct seat *seat, struct wl_list *regions)
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struct region *region, *region_tmp;
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wl_list_for_each_safe(region, region_tmp, regions, link) {
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wl_list_remove(®ion->link);
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zfree(region->name);
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if (seat && seat->region_active == region) {
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seat->region_active = NULL;
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if (seat && seat->overlay.active.region == region) {
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overlay_hide(seat);
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}
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zfree(region->name);
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zfree(region);
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}
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}
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