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overlay: add snap-to-edge overlay (PR #1652)
...and unify region overlay and snap-to-edge overlay into overlay.c. Snap-to-edge overlay is delayed for 500ms to prevent flickering when the view is dragged from an output to another (demo in discussion labwc#1613). This also fixes a bug that region overlay is not shown when a modifier key is re-pressed.
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67669dcf1e
commit
5cc0757390
16 changed files with 361 additions and 152 deletions
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@ -80,11 +80,13 @@ keyboard_modifiers_notify(struct wl_listener *listener, void *data)
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if (server->input_mode == LAB_INPUT_STATE_MOVE) {
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/* Any change to the modifier state re-enable region snap */
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seat->region_prevent_snap = false;
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/* Pressing/releasing modifier key may show/hide region overlay */
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overlay_update(seat);
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}
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if (server->osd_state.cycle_view || server->grabbed_view
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if (server->osd_state.cycle_view
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|| seat->workspace_osd_shown_by_modifier) {
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if (!keyboard_any_modifiers_pressed(wlr_keyboard)) {
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if (!keyboard_any_modifiers_pressed(wlr_keyboard)) {
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if (server->osd_state.cycle_view) {
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if (key_state_nr_bound_keys()) {
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should_cancel_cycling_on_next_key_release = true;
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@ -95,9 +97,6 @@ keyboard_modifiers_notify(struct wl_listener *listener, void *data)
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if (seat->workspace_osd_shown_by_modifier) {
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workspaces_osd_hide(seat);
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}
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if (server->grabbed_view) {
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regions_hide_overlay(seat);
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}
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}
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}
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