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overlay: add snap-to-edge overlay (PR #1652)
...and unify region overlay and snap-to-edge overlay into overlay.c. Snap-to-edge overlay is delayed for 500ms to prevent flickering when the view is dragged from an output to another (demo in discussion labwc#1613). This also fixes a bug that region overlay is not shown when a modifier key is re-pressed.
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16 changed files with 361 additions and 152 deletions
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@ -225,16 +225,7 @@ process_cursor_move(struct server *server, uint32_t time)
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resistance_move_apply(view, &dx, &dy);
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view_move(view, dx, dy);
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/* Region overlay */
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if (!regions_should_snap(server)) {
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return;
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}
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struct region *region = regions_from_cursor(server);
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if (region) {
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regions_show_overlay(view, &server->seat, region);
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} else {
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regions_hide_overlay(&server->seat);
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}
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overlay_update(&server->seat);
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}
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static void
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