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	overlay: add snap-to-edge overlay (PR #1652)
...and unify region overlay and snap-to-edge overlay into overlay.c. Snap-to-edge overlay is delayed for 500ms to prevent flickering when the view is dragged from an output to another (demo in discussion labwc#1613). This also fixes a bug that region overlay is not shown when a modifier key is re-pressed.
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					 16 changed files with 361 additions and 152 deletions
				
			
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			@ -907,6 +907,12 @@ entry(xmlNode *node, char *nodename, char *content)
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		rc.window_edge_strength = atoi(content);
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	} else if (!strcasecmp(nodename, "range.snapping")) {
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		rc.snap_edge_range = atoi(content);
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	} else if (!strcasecmp(nodename, "enabled.preview.snapping")) {
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		set_bool(content, &rc.snap_preview_enabled);
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	} else if (!strcasecmp(nodename, "inner.delay.preview.snapping")) {
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		rc.snap_preview_delay_inner = atoi(content);
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	} else if (!strcasecmp(nodename, "outer.delay.preview.snapping")) {
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		rc.snap_preview_delay_outer = atoi(content);
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	} else if (!strcasecmp(nodename, "topMaximize.snapping")) {
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		set_bool(content, &rc.snap_top_maximize);
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	} else if (!strcasecmp(nodename, "notifyClient.snapping")) {
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			@ -1184,6 +1190,9 @@ rcxml_init(void)
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	rc.window_edge_strength = 20;
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	rc.snap_edge_range = 1;
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	rc.snap_preview_enabled = true;
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	rc.snap_preview_delay_inner = 500;
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	rc.snap_preview_delay_outer = 500;
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	rc.snap_top_maximize = true;
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	rc.snap_tiling_events_mode = LAB_TILING_EVENTS_ALWAYS;
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