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Fix trivial coding style breaches
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parent
8e1f115486
commit
5b34c81768
22 changed files with 151 additions and 91 deletions
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@ -63,20 +63,25 @@ ssd_border_update(struct view *view)
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rect = lab_wlr_scene_get_rect(part->node);
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switch (part->type) {
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case LAB_SSD_PART_LEFT:
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wlr_scene_rect_set_size(rect, theme->border_width, height);
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wlr_scene_rect_set_size(rect,
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theme->border_width, height);
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continue;
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case LAB_SSD_PART_RIGHT:
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wlr_scene_rect_set_size(rect, theme->border_width, height);
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wlr_scene_node_set_position(
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part->node, theme->border_width + width, 0);
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wlr_scene_rect_set_size(rect,
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theme->border_width, height);
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wlr_scene_node_set_position(part->node,
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theme->border_width + width, 0);
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continue;
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case LAB_SSD_PART_BOTTOM:
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wlr_scene_rect_set_size(rect, full_width, theme->border_width);
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wlr_scene_node_set_position(part->node, 0, height);
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wlr_scene_rect_set_size(rect,
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full_width, theme->border_width);
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wlr_scene_node_set_position(part->node,
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0, height);
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continue;
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case LAB_SSD_PART_TOP:
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wlr_scene_rect_set_size(rect,
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width - 2 * BUTTON_WIDTH, theme->border_width);
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width - 2 * BUTTON_WIDTH,
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theme->border_width);
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continue;
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default:
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continue;
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@ -183,7 +183,8 @@ ssd_extents_update(struct view *view)
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if (part_box.width != result_box.width
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|| part_box.height != result_box.height) {
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/* Partly visible */
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wlr_scene_rect_set_size(rect, result_box.width, result_box.height);
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wlr_scene_rect_set_size(rect, result_box.width,
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result_box.height);
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wlr_scene_node_set_position(part->node,
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target->x + (result_box.x - part_box.x),
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target->y + (result_box.y - part_box.y));
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@ -83,7 +83,8 @@ ssd_titlebar_update(struct view *view)
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wl_list_for_each(part, &subtree->parts, link) {
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switch (part->type) {
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case LAB_SSD_PART_TITLEBAR:
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wlr_scene_rect_set_size(lab_wlr_scene_get_rect(part->node),
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wlr_scene_rect_set_size(
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lab_wlr_scene_get_rect(part->node),
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width - BUTTON_WIDTH * BUTTON_COUNT,
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theme->title_height);
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continue;
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@ -102,7 +103,8 @@ ssd_titlebar_update(struct view *view)
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case LAB_SSD_BUTTON_CLOSE:
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if (is_direct_child(part->node, subtree)) {
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wlr_scene_node_set_position(part->node,
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width - BUTTON_WIDTH * 1, -theme->border_width);
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width - BUTTON_WIDTH * 1,
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-theme->border_width);
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}
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continue;
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default:
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