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cursor: add scroll emulation for cursor motion
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parent
829fedb94a
commit
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1 changed files with 49 additions and 7 deletions
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@ -4,6 +4,7 @@
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#include <linux/input-event-codes.h>
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#include <sys/time.h>
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#include <time.h>
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#include <wlr/backend/libinput.h>
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#include <wlr/types/wlr_cursor_shape_v1.h>
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#include <wlr/types/wlr_primary_selection.h>
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#include <wlr/util/region.h>
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@ -832,6 +833,19 @@ preprocess_cursor_motion(struct seat *seat, struct wlr_pointer *pointer,
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}
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}
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static double get_natural_scroll_factor(struct wlr_input_device *wlr_input_device)
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{
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if (wlr_input_device_is_libinput(wlr_input_device)) {
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struct libinput_device *libinput_device =
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wlr_libinput_get_device_handle(wlr_input_device);
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if (libinput_device_config_scroll_get_natural_scroll_enabled(libinput_device)) {
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return -1.0;
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}
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}
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return 1.0;
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}
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static void
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handle_motion(struct wl_listener *listener, void *data)
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{
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@ -845,14 +859,42 @@ handle_motion(struct wl_listener *listener, void *data)
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idle_manager_notify_activity(seat->seat);
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cursor_set_visible(seat, /* visible */ true);
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wlr_relative_pointer_manager_v1_send_relative_motion(
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server->relative_pointer_manager,
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seat->seat, (uint64_t)event->time_msec * 1000,
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event->delta_x, event->delta_y, event->unaccel_dx,
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event->unaccel_dy);
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if (seat->cursor_scroll_wheel_emulation) {
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uint32_t orientation;
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double delta;
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if (fabs(event->delta_x) > fabs(event->delta_y)) {
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orientation = WL_POINTER_AXIS_HORIZONTAL_SCROLL;
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delta = event->delta_x;
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} else {
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orientation = WL_POINTER_AXIS_VERTICAL_SCROLL;
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delta = event->delta_y;
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}
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preprocess_cursor_motion(seat, event->pointer,
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event->time_msec, event->delta_x, event->delta_y);
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/*
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* arbitrary factor that should give reasonable speed
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* with the default configured scroll factor of 1.0
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*/
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double motion_to_scroll_factor = 0.04;
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double scroll_factor = motion_to_scroll_factor *
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get_natural_scroll_factor(&event->pointer->base);
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/* The delta of a single step for mouse wheel emulation */
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double pointer_axis_step = 15.0;
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cursor_emulate_axis(seat, &event->pointer->base,
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orientation,
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pointer_axis_step * scroll_factor * delta, 0,
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WL_POINTER_AXIS_SOURCE_CONTINUOUS, event->time_msec);
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} else {
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wlr_relative_pointer_manager_v1_send_relative_motion(
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server->relative_pointer_manager,
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seat->seat, (uint64_t)event->time_msec * 1000,
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event->delta_x, event->delta_y, event->unaccel_dx,
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event->unaccel_dy);
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preprocess_cursor_motion(seat, event->pointer,
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event->time_msec, event->delta_x, event->delta_y);
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}
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}
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static void
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