Add debug_dump_scene()

Dump view_tree and osd_tree on calling debug-action. Example bind:

<keybind key="A-F12">
  <action name="Debug"></action>
</keybind>
This commit is contained in:
Johan Malm 2022-02-12 19:43:32 +00:00
parent 532656ad5b
commit 5934ed6682
5 changed files with 69 additions and 1 deletions

55
src/debug.c Normal file
View file

@ -0,0 +1,55 @@
// SPDX-License-Identifier: GPL-2.0-only
#include <wlr/types/wlr_scene.h>
#include "buffer.h"
#include "labwc.h"
#define INDENT_SIZE (3)
static char *
get_node_type(enum wlr_scene_node_type type)
{
switch (type) {
case WLR_SCENE_NODE_ROOT:
return "root";
case WLR_SCENE_NODE_TREE:
return "tree";
case WLR_SCENE_NODE_SURFACE:
return "surface";
case WLR_SCENE_NODE_RECT:
return "rect";
case WLR_SCENE_NODE_BUFFER:
return "buffer";
}
return "error";
}
static void
dump_tree(struct wlr_scene_node *node, int pos, int x, int y)
{
char *type = get_node_type(node->type);
if (pos) {
printf("%*c+-- ", pos, ' ');
}
printf("%s (%d,%d) [%p]\n", type, x, y, node);
struct wlr_scene_node *child;
wl_list_for_each(child, &node->state.children, state.link) {
dump_tree(child, pos + INDENT_SIZE, x + child->state.x,
y + child->state.y);
}
}
void
debug_dump_scene(struct server *server)
{
struct wlr_scene_node *node;
printf(":: view_tree ::\n");
node = &server->view_tree->node;
dump_tree(node, 0, node->state.x, node->state.y);
printf(":: osd_tree ::\n");
node = &server->osd_tree->node;
dump_tree(node, 0, node->state.x, node->state.y);
}