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	Convert SSD to scene nodes
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					 23 changed files with 1134 additions and 557 deletions
				
			
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			@ -7,6 +7,9 @@
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void
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view_set_activated(struct view *view, bool activated)
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{
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	if (view->ssd.enabled) {
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		ssd_set_active(view);
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	}
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	if (view->impl->set_activated) {
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		view->impl->set_activated(view, activated);
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	}
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			@ -258,7 +261,7 @@ view_toggle_decorations(struct view *view)
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{
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	if (!view->fullscreen) {
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		view->ssd.enabled = !view->ssd.enabled;
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		ssd_update_geometry(view, true);
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		ssd_update_geometry(view);
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		if (view->maximized) {
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			view_apply_maximized_geometry(view);
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		}
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			@ -270,7 +273,7 @@ view_set_decorations(struct view *view, bool decorations)
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{
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	if (view->ssd.enabled != decorations && !view->fullscreen) {
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		view->ssd.enabled = decorations;
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		ssd_update_geometry(view, true);
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		ssd_update_geometry(view);
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		if (view->maximized) {
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			view_apply_maximized_geometry(view);
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		}
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