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Convert SSD to scene nodes
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parent
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commit
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23 changed files with 1134 additions and 557 deletions
96
src/ssd/ssd_border.c
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96
src/ssd/ssd_border.c
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// SPDX-License-Identifier: GPL-2.0-only
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#include "labwc.h"
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#include "ssd.h"
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#include "theme.h"
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#include "common/scene-helpers.h"
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#define FOR_EACH_STATE(view, tmp) FOR_EACH(tmp, \
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&(view)->ssd.border.active, \
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&(view)->ssd.border.inactive)
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void
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ssd_border_create(struct view *view)
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{
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struct theme *theme = view->server->theme;
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int width = view->surface->current.width;
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int height = view->surface->current.height;
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int full_width = width + 2 * theme->border_width;
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float *color;
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struct wlr_scene_node *parent;
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struct ssd_sub_tree *subtree;
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FOR_EACH_STATE(view, subtree) {
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subtree->tree = wlr_scene_tree_create(&view->ssd.tree->node);
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parent = &subtree->tree->node;
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wlr_scene_node_set_position(parent, -theme->border_width, 0);
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if (subtree == &view->ssd.border.active) {
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color = theme->window_active_border_color;
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} else {
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color = theme->window_inactive_border_color;
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wlr_scene_node_set_enabled(parent, false);
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}
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wl_list_init(&subtree->parts);
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add_scene_rect(&subtree->parts, LAB_SSD_PART_LEFT, parent,
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theme->border_width, height, 0, 0, color);
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add_scene_rect(&subtree->parts, LAB_SSD_PART_RIGHT, parent,
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theme->border_width, height,
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theme->border_width + width, 0, color);
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add_scene_rect(&subtree->parts, LAB_SSD_PART_BOTTOM, parent,
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full_width, theme->border_width,
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0, height, color);
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} FOR_EACH_END
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}
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void
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ssd_border_update(struct view *view)
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{
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struct theme *theme = view->server->theme;
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int width = view->surface->current.width;
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int height = view->surface->current.height;
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int full_width = width + 2 * theme->border_width;
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struct ssd_part *part;
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struct wlr_scene_rect *rect;
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struct ssd_sub_tree *subtree;
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FOR_EACH_STATE(view, subtree) {
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wl_list_for_each(part, &subtree->parts, link) {
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rect = lab_wlr_scene_get_rect(part->node);
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switch (part->type) {
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case LAB_SSD_PART_LEFT:
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wlr_scene_rect_set_size(rect, theme->border_width, height);
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continue;
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case LAB_SSD_PART_RIGHT:
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wlr_scene_rect_set_size(rect, theme->border_width, height);
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wlr_scene_node_set_position(
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part->node, theme->border_width + width, 0);
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continue;
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case LAB_SSD_PART_BOTTOM:
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wlr_scene_rect_set_size(rect, full_width, theme->border_width);
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wlr_scene_node_set_position(part->node, 0, height);
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continue;
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default:
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continue;
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}
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}
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} FOR_EACH_END
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}
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void
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ssd_border_destroy(struct view *view)
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{
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if (!view->ssd.border.active.tree) {
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return;
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}
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struct ssd_sub_tree *subtree;
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FOR_EACH_STATE(view, subtree) {
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ssd_destroy_parts(&subtree->parts);
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wlr_scene_node_destroy(&subtree->tree->node);
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subtree->tree = NULL;
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} FOR_EACH_END
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}
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#undef FOR_EACH_STATE
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