Convert SSD to scene nodes

This commit is contained in:
Consolatis 2022-02-21 03:18:38 +01:00 committed by Johan Malm
parent f2d40a8d69
commit 5862b65f89
23 changed files with 1134 additions and 557 deletions

7
src/ssd/meson.build Normal file
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labwc_sources += files(
'ssd.c',
'ssd_part.c',
'ssd_titlebar.c',
'ssd_border.c',
'ssd_extents.c',
)

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src/ssd/ssd.c Normal file
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// SPDX-License-Identifier: GPL-2.0-only
/*
* Helpers for view server side decorations
*
* Copyright (C) Johan Malm 2020-2021
*/
#include <assert.h>
#include "config/rcxml.h"
#include "common/font.h"
#include "labwc.h"
#include "theme.h"
#include "ssd.h"
/* TODO: use theme->title_height instead of SSD_HEIGHT */
struct border
ssd_thickness(struct view *view)
{
struct theme *theme = view->server->theme;
struct border border = {
.top = SSD_HEIGHT,
.bottom = theme->border_width,
.left = theme->border_width,
.right = theme->border_width,
};
return border;
}
struct wlr_box
ssd_max_extents(struct view *view)
{
struct border border = ssd_thickness(view);
struct wlr_box box = {
.x = view->x - border.left,
.y = view->y - border.top,
.width = view->w + border.left + border.right,
.height = view->h + border.top + border.bottom,
};
return box;
}
bool
ssd_is_button(enum ssd_part_type type)
{
return type == LAB_SSD_BUTTON_CLOSE
|| type == LAB_SSD_BUTTON_MAXIMIZE
|| type == LAB_SSD_BUTTON_ICONIFY
|| type == LAB_SSD_BUTTON_WINDOW_MENU;
}
enum ssd_part_type
ssd_get_part_type(struct view *view, struct wlr_scene_node *node)
{
if (!node) {
return LAB_SSD_NONE;
} else if (node->type == WLR_SCENE_NODE_SURFACE) {
return LAB_SSD_CLIENT;
} else if (!view->ssd.tree) {
return LAB_SSD_NONE;
}
struct wl_list *part_list = NULL;
struct wlr_scene_node *grandparent =
node->parent ? node->parent->parent : NULL;
/* active titlebar */
if (node->parent == &view->ssd.titlebar.active.tree->node) {
part_list = &view->ssd.titlebar.active.parts;
} else if (grandparent == &view->ssd.titlebar.active.tree->node) {
part_list = &view->ssd.titlebar.active.parts;
/* extents */
} else if (node->parent == &view->ssd.extents.tree->node) {
part_list = &view->ssd.extents.parts;
/* active border */
} else if (node->parent == &view->ssd.border.active.tree->node) {
part_list = &view->ssd.border.active.parts;
/* inactive titlebar */
} else if (node->parent == &view->ssd.titlebar.inactive.tree->node) {
part_list = &view->ssd.titlebar.inactive.parts;
} else if (grandparent == &view->ssd.titlebar.inactive.tree->node) {
part_list = &view->ssd.titlebar.inactive.parts;
/* inactive border */
} else if (node->parent == &view->ssd.border.inactive.tree->node) {
part_list = &view->ssd.border.inactive.parts;
}
if (part_list) {
struct ssd_part *part;
wl_list_for_each(part, part_list, link) {
if (node == part->node) {
return part->type;
}
}
}
return LAB_SSD_NONE;
}
enum ssd_part_type
ssd_at(struct view *view, double lx, double ly)
{
double sx, sy;
struct wlr_scene_node *node = wlr_scene_node_at(
&view->server->scene->node, lx, ly, &sx, &sy);
return ssd_get_part_type(view, node);
}
uint32_t
ssd_resize_edges(enum ssd_part_type type)
{
switch (type) {
case LAB_SSD_PART_TOP:
return WLR_EDGE_TOP;
case LAB_SSD_PART_RIGHT:
return WLR_EDGE_RIGHT;
case LAB_SSD_PART_BOTTOM:
return WLR_EDGE_BOTTOM;
case LAB_SSD_PART_LEFT:
return WLR_EDGE_LEFT;
case LAB_SSD_PART_CORNER_TOP_LEFT:
return WLR_EDGE_TOP | WLR_EDGE_LEFT;
case LAB_SSD_PART_CORNER_TOP_RIGHT:
return WLR_EDGE_RIGHT | WLR_EDGE_TOP;
case LAB_SSD_PART_CORNER_BOTTOM_RIGHT:
return WLR_EDGE_BOTTOM | WLR_EDGE_RIGHT;
case LAB_SSD_PART_CORNER_BOTTOM_LEFT:
return WLR_EDGE_BOTTOM | WLR_EDGE_LEFT;
default:
break;
}
return 0;
}
static void
_ssd_set_active(struct ssd *ssd, bool active)
{
wlr_scene_node_set_enabled(&ssd->border.active.tree->node, active);
wlr_scene_node_set_enabled(&ssd->titlebar.active.tree->node, active);
wlr_scene_node_set_enabled(&ssd->border.inactive.tree->node, !active);
wlr_scene_node_set_enabled(&ssd->titlebar.inactive.tree->node, !active);
}
void
ssd_create(struct view *view)
{
if (view->ssd.tree) {
/* SSD was hidden. Just enable it */
wlr_log(WLR_ERROR, "Unhiding SSD");
wlr_scene_node_set_enabled(&view->ssd.tree->node, true);
return;
}
wlr_log(WLR_ERROR, "Creating SSD");
view->ssd.tree = wlr_scene_tree_create(&view->scene_tree->node);
wlr_scene_node_lower_to_bottom(&view->ssd.tree->node);
ssd_extents_create(view);
ssd_border_create(view);
ssd_titlebar_create(view);
}
void
ssd_update_geometry(struct view *view)
{
/* TODO: verify we are not called without reason. like in commit handlers */
if (!view->ssd.tree || !view->surface) {
return;
}
if (view->ssd.enabled && !view->ssd.tree->node.state.enabled) {
wlr_scene_node_set_enabled(&view->ssd.tree->node, true);
}
if (!view->ssd.enabled && view->ssd.tree->node.state.enabled) {
wlr_scene_node_set_enabled(&view->ssd.tree->node, false);
}
int width = view->surface->current.width;
int height = view->surface->current.height;
if (width == view->ssd.state.width && height == view->ssd.state.height) {
return;
}
ssd_extents_update(view);
ssd_border_update(view);
ssd_titlebar_update(view);
view->ssd.state.width = width;
view->ssd.state.height = height;
}
void
ssd_hide(struct view *view)
{
if (!view->ssd.tree) {
return;
}
wlr_log(WLR_ERROR, "Hiding SSD");
wlr_scene_node_set_enabled(&view->ssd.tree->node, false);
}
void ssd_reload(struct view *view)
{
if (!view->ssd.tree) {
return;
}
bool view_was_active = view->server->ssd_focused_view == view;
ssd_destroy(view);
ssd_create(view);
if (view_was_active) {
view->server->ssd_focused_view = view;
} else {
_ssd_set_active(&view->ssd, false);
}
}
void
ssd_destroy(struct view *view)
{
if (!view->ssd.tree) {
return;
}
wlr_log(WLR_ERROR, "Destroying SSD");
/* Maybe reset focused view */
if (view->server->ssd_focused_view == view) {
view->server->ssd_focused_view = NULL;
}
/* Maybe reset hover view */
struct ssd_hover_state *hover_state;
hover_state = &view->server->ssd_hover_state;
if (hover_state->view == view) {
hover_state->view = NULL;
hover_state->type = LAB_SSD_NONE;
hover_state->node = NULL;
}
/* Destroy subcomponents */
ssd_titlebar_destroy(view);
ssd_border_destroy(view);
ssd_extents_destroy(view);
wlr_scene_node_destroy(&view->ssd.tree->node);
view->ssd.tree = NULL;
}
bool
ssd_part_contains(enum ssd_part_type whole, enum ssd_part_type candidate)
{
if (whole == candidate) {
return true;
}
if (whole == LAB_SSD_PART_TITLEBAR) {
return candidate >= LAB_SSD_BUTTON_CLOSE
&& candidate <= LAB_SSD_PART_TITLE;
}
if (whole == LAB_SSD_FRAME) {
return candidate >= LAB_SSD_BUTTON_CLOSE
&& candidate <= LAB_SSD_CLIENT;
}
if (whole == LAB_SSD_PART_TOP) {
return candidate == LAB_SSD_PART_CORNER_TOP_LEFT
|| candidate == LAB_SSD_PART_CORNER_BOTTOM_LEFT;
}
if (whole == LAB_SSD_PART_RIGHT) {
return candidate == LAB_SSD_PART_CORNER_TOP_RIGHT
|| candidate == LAB_SSD_PART_CORNER_BOTTOM_RIGHT;
}
if (whole == LAB_SSD_PART_BOTTOM) {
return candidate == LAB_SSD_PART_CORNER_BOTTOM_RIGHT
|| candidate == LAB_SSD_PART_CORNER_BOTTOM_LEFT;
}
if (whole == LAB_SSD_PART_LEFT) {
return candidate == LAB_SSD_PART_CORNER_TOP_LEFT
|| candidate == LAB_SSD_PART_CORNER_BOTTOM_LEFT;
}
return false;
}
void
ssd_set_active(struct view *view)
{
if (!view->ssd.tree) {
return;
}
struct view *last = view->server->ssd_focused_view;
if (last == view) {
return;
}
if (last && last->ssd.tree) {
_ssd_set_active(&last->ssd, false);
}
_ssd_set_active(&view->ssd, true);
view->server->ssd_focused_view = view;
}

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src/ssd/ssd_border.c Normal file
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// SPDX-License-Identifier: GPL-2.0-only
#include "labwc.h"
#include "ssd.h"
#include "theme.h"
#include "common/scene-helpers.h"
#define FOR_EACH_STATE(view, tmp) FOR_EACH(tmp, \
&(view)->ssd.border.active, \
&(view)->ssd.border.inactive)
void
ssd_border_create(struct view *view)
{
struct theme *theme = view->server->theme;
int width = view->surface->current.width;
int height = view->surface->current.height;
int full_width = width + 2 * theme->border_width;
float *color;
struct wlr_scene_node *parent;
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
subtree->tree = wlr_scene_tree_create(&view->ssd.tree->node);
parent = &subtree->tree->node;
wlr_scene_node_set_position(parent, -theme->border_width, 0);
if (subtree == &view->ssd.border.active) {
color = theme->window_active_border_color;
} else {
color = theme->window_inactive_border_color;
wlr_scene_node_set_enabled(parent, false);
}
wl_list_init(&subtree->parts);
add_scene_rect(&subtree->parts, LAB_SSD_PART_LEFT, parent,
theme->border_width, height, 0, 0, color);
add_scene_rect(&subtree->parts, LAB_SSD_PART_RIGHT, parent,
theme->border_width, height,
theme->border_width + width, 0, color);
add_scene_rect(&subtree->parts, LAB_SSD_PART_BOTTOM, parent,
full_width, theme->border_width,
0, height, color);
} FOR_EACH_END
}
void
ssd_border_update(struct view *view)
{
struct theme *theme = view->server->theme;
int width = view->surface->current.width;
int height = view->surface->current.height;
int full_width = width + 2 * theme->border_width;
struct ssd_part *part;
struct wlr_scene_rect *rect;
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
wl_list_for_each(part, &subtree->parts, link) {
rect = lab_wlr_scene_get_rect(part->node);
switch (part->type) {
case LAB_SSD_PART_LEFT:
wlr_scene_rect_set_size(rect, theme->border_width, height);
continue;
case LAB_SSD_PART_RIGHT:
wlr_scene_rect_set_size(rect, theme->border_width, height);
wlr_scene_node_set_position(
part->node, theme->border_width + width, 0);
continue;
case LAB_SSD_PART_BOTTOM:
wlr_scene_rect_set_size(rect, full_width, theme->border_width);
wlr_scene_node_set_position(part->node, 0, height);
continue;
default:
continue;
}
}
} FOR_EACH_END
}
void
ssd_border_destroy(struct view *view)
{
if (!view->ssd.border.active.tree) {
return;
}
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
ssd_destroy_parts(&subtree->parts);
wlr_scene_node_destroy(&subtree->tree->node);
subtree->tree = NULL;
} FOR_EACH_END
}
#undef FOR_EACH_STATE

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// SPDX-License-Identifier: GPL-2.0-only
#include "labwc.h"
#include "ssd.h"
#include "theme.h"
#include "common/scene-helpers.h"
void
ssd_extents_create(struct view *view)
{
struct theme *theme = view->server->theme;
float invisible[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
struct wl_list *part_list = &view->ssd.extents.parts;
int width = view->surface->current.width;
int height = view->surface->current.height;
int full_height = height + theme->border_width + SSD_HEIGHT;
int full_width = width + 2 * theme->border_width;
int extended_area = EXTENDED_AREA;
view->ssd.extents.tree = wlr_scene_tree_create(
&view->ssd.tree->node);
struct wlr_scene_node *parent =
&view->ssd.extents.tree->node;
wlr_scene_node_set_position(parent,
-(theme->border_width + extended_area), -(SSD_HEIGHT + extended_area));
wl_list_init(&view->ssd.extents.parts);
/* Top */
add_scene_rect(part_list, LAB_SSD_PART_CORNER_TOP_LEFT, parent,
extended_area, extended_area,
0, 0, invisible);
add_scene_rect(part_list, LAB_SSD_PART_TOP, parent,
full_width, extended_area,
extended_area, 0, invisible);
add_scene_rect(part_list, LAB_SSD_PART_CORNER_TOP_RIGHT, parent,
extended_area, extended_area,
extended_area + full_width, 0, invisible);
/* Sides */
add_scene_rect(part_list, LAB_SSD_PART_LEFT, parent,
extended_area, full_height,
0, extended_area, invisible);
add_scene_rect(part_list, LAB_SSD_PART_RIGHT, parent,
extended_area, full_height,
extended_area + full_width, extended_area, invisible);
/* Bottom */
add_scene_rect(part_list, LAB_SSD_PART_CORNER_BOTTOM_LEFT, parent,
extended_area, extended_area,
0, extended_area + full_height, invisible);
add_scene_rect(part_list, LAB_SSD_PART_BOTTOM, parent,
full_width, extended_area,
extended_area, extended_area + full_height, invisible);
add_scene_rect(part_list, LAB_SSD_PART_CORNER_BOTTOM_RIGHT, parent,
extended_area, extended_area,
extended_area + full_width, extended_area + full_height, invisible);
}
void
ssd_extents_update(struct view *view)
{
struct theme *theme = view->server->theme;
int width = view->surface->current.width;
int height = view->surface->current.height;
int full_height = height + theme->border_width + SSD_HEIGHT;
int full_width = width + 2 * theme->border_width;
int extended_area = EXTENDED_AREA;
struct ssd_part *part;
struct wlr_scene_rect *rect;
wl_list_for_each(part, &view->ssd.extents.parts, link) {
rect = lab_wlr_scene_get_rect(part->node);
switch (part->type) {
case LAB_SSD_PART_TOP:
wlr_scene_rect_set_size(rect, full_width, extended_area);
continue;
case LAB_SSD_PART_CORNER_TOP_RIGHT:
wlr_scene_node_set_position(
part->node, extended_area + full_width, 0);
continue;
case LAB_SSD_PART_LEFT:
wlr_scene_rect_set_size(rect, extended_area, full_height);
continue;
case LAB_SSD_PART_RIGHT:
wlr_scene_rect_set_size(rect, extended_area, full_height);
wlr_scene_node_set_position(
part->node, extended_area + full_width, extended_area);
continue;
case LAB_SSD_PART_CORNER_BOTTOM_LEFT:
wlr_scene_node_set_position(
part->node, 0, extended_area + full_height);
continue;
case LAB_SSD_PART_BOTTOM:
wlr_scene_rect_set_size(rect, full_width, extended_area);
wlr_scene_node_set_position(
part->node, extended_area, extended_area + full_height);
continue;
case LAB_SSD_PART_CORNER_BOTTOM_RIGHT:
wlr_scene_node_set_position(part->node,
extended_area + full_width, extended_area + full_height);
continue;
default:
continue;
}
}
}
void
ssd_extents_destroy(struct view *view)
{
if (!view->ssd.extents.tree) {
return;
}
ssd_destroy_parts(&view->ssd.extents.parts);
wlr_scene_node_destroy(&view->ssd.extents.tree->node);
view->ssd.extents.tree = NULL;
}

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// SPDX-License-Identifier: GPL-2.0-only
#include <assert.h>
#include "labwc.h"
#include "ssd.h"
struct ssd_part *
add_scene_part(struct wl_list *part_list, enum ssd_part_type type)
{
struct ssd_part *part = calloc(1, sizeof(struct ssd_part));
part->type = type;
wl_list_insert(part_list->prev, &part->link);
return part;
}
struct ssd_part *
add_scene_rect(struct wl_list *list, enum ssd_part_type type,
struct wlr_scene_node *parent, int width, int height,
int x, int y, float color[4])
{
struct ssd_part *part = add_scene_part(list, type);
part->node = &wlr_scene_rect_create(
parent, width, height, color)->node;
wlr_scene_node_set_position(part->node, x, y);
return part;
}
struct ssd_part *
add_scene_buffer(struct wl_list *list, enum ssd_part_type type,
struct wlr_scene_node *parent, struct wlr_buffer *buffer,
int x, int y)
{
struct ssd_part *part = add_scene_part(list, type);
part->node = &wlr_scene_buffer_create(parent, buffer)->node;
wlr_scene_node_set_position(part->node, x, y);
return part;
}
static void
finish_scene_button(struct wl_list *part_list, enum ssd_part_type type,
struct wlr_scene_node *parent, struct wlr_buffer *icon_buffer)
{
float hover_bg[4] = {0.15f, 0.15f, 0.15f, 0.3f};
/* Icon */
add_scene_buffer(part_list, type, parent, icon_buffer,
(BUTTON_WIDTH - icon_buffer->width) / 2,
(SSD_HEIGHT - icon_buffer->height) / 2);
/* Hover overlay */
struct ssd_part *hover_part;
hover_part = add_scene_rect(part_list, type, parent,
BUTTON_WIDTH, SSD_HEIGHT, 0, 0, hover_bg);
wlr_scene_node_set_enabled(hover_part->node, false);
}
struct ssd_part *
add_scene_button_corner(struct wl_list *part_list, enum ssd_part_type type,
struct wlr_scene_node *parent, struct wlr_buffer *corner_buffer,
struct wlr_buffer *icon_buffer, int x)
{
struct ssd_part *part;
/* Background */
part = add_scene_buffer(part_list, type, parent, corner_buffer, x, 0);
finish_scene_button(part_list, type, part->node, icon_buffer);
return part;
}
struct ssd_part *
add_scene_button(struct wl_list *part_list, enum ssd_part_type type,
struct wlr_scene_node *parent, float *bg_color,
struct wlr_buffer *icon_buffer, int x)
{
struct ssd_part *part;
/* Background */
part = add_scene_rect(part_list, type, parent,
BUTTON_WIDTH, SSD_HEIGHT, x, 0, bg_color);
finish_scene_button(part_list, type, part->node, icon_buffer);
return part;
}
struct ssd_part *
ssd_get_part(struct wl_list *part_list, enum ssd_part_type type)
{
struct ssd_part *part;
wl_list_for_each(part, part_list, link) {
if (part->type == type) {
return part;
}
}
return NULL;
}
void
ssd_destroy_parts(struct wl_list *list)
{
struct ssd_part *part, *tmp;
wl_list_for_each_reverse_safe(part, tmp, list, link) {
if (part->node) {
wlr_scene_node_destroy(part->node);
}
if (part->buffer) {
wlr_buffer_drop(&part->buffer->base);
}
wl_list_remove(&part->link);
free(part);
}
assert(wl_list_empty(list));
}

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// SPDX-License-Identifier: GPL-2.0-only
#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <string.h>
#include "labwc.h"
#include "ssd.h"
#include "theme.h"
#include "common/font.h"
#include "common/scene-helpers.h"
#define FOR_EACH_STATE(view, tmp) FOR_EACH(tmp, \
&(view)->ssd.titlebar.active, \
&(view)->ssd.titlebar.inactive)
void
ssd_titlebar_create(struct view *view)
{
struct theme *theme = view->server->theme;
int width = view->surface->current.width;
int full_width = width + 2 * theme->border_width;
float *color;
struct wlr_scene_node *parent;
struct wlr_buffer *corner_top_left;
struct wlr_buffer *corner_top_right;
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
subtree->tree = wlr_scene_tree_create(&view->ssd.tree->node);
parent = &subtree->tree->node;
wlr_scene_node_set_position(parent, -theme->border_width, -SSD_HEIGHT);
if (subtree == &view->ssd.titlebar.active) {
color = theme->window_active_title_bg_color;
corner_top_left = &theme->corner_top_left_active_normal->base;
corner_top_right = &theme->corner_top_right_active_normal->base;
} else {
color = theme->window_inactive_title_bg_color;
corner_top_left = &theme->corner_top_left_inactive_normal->base;
corner_top_right = &theme->corner_top_right_inactive_normal->base;
wlr_scene_node_set_enabled(parent, false);
}
wl_list_init(&subtree->parts);
/* Title */
add_scene_rect(&subtree->parts, LAB_SSD_PART_TITLEBAR, parent,
full_width - BUTTON_WIDTH * BUTTON_COUNT, SSD_HEIGHT,
BUTTON_WIDTH, 0, color);
/* Buttons */
add_scene_button_corner(&subtree->parts, LAB_SSD_BUTTON_WINDOW_MENU,
parent, corner_top_left,
&theme->xbm_menu_active_unpressed->base, 0);
add_scene_button(&subtree->parts, LAB_SSD_BUTTON_ICONIFY, parent,
color, &theme->xbm_iconify_active_unpressed->base,
full_width - BUTTON_WIDTH * 3);
add_scene_button(&subtree->parts, LAB_SSD_BUTTON_MAXIMIZE, parent,
color, &theme->xbm_maximize_active_unpressed->base,
full_width - BUTTON_WIDTH * 2);
add_scene_button_corner(&subtree->parts, LAB_SSD_BUTTON_CLOSE, parent,
corner_top_right, &theme->xbm_close_active_unpressed->base,
full_width - BUTTON_WIDTH * 1);
} FOR_EACH_END
ssd_update_title(view);
}
static bool
is_direct_child(struct wlr_scene_node *node, struct ssd_sub_tree *subtree)
{
return node->parent == &subtree->tree->node;
}
void
ssd_titlebar_update(struct view *view)
{
int width = view->surface->current.width;
if (width == view->ssd.state.width) {
return;
}
int full_width = width + 2 * view->server->theme->border_width;
struct ssd_part *part;
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
wl_list_for_each(part, &subtree->parts, link) {
switch (part->type) {
case LAB_SSD_PART_TITLEBAR:
wlr_scene_rect_set_size(lab_wlr_scene_get_rect(part->node),
full_width - BUTTON_WIDTH * BUTTON_COUNT, SSD_HEIGHT);
continue;
case LAB_SSD_BUTTON_ICONIFY:
if (is_direct_child(part->node, subtree)) {
wlr_scene_node_set_position(part->node,
full_width - BUTTON_WIDTH * 3, 0);
}
continue;
case LAB_SSD_BUTTON_MAXIMIZE:
if (is_direct_child(part->node, subtree)) {
wlr_scene_node_set_position(part->node,
full_width - BUTTON_WIDTH * 2, 0);
}
continue;
case LAB_SSD_BUTTON_CLOSE:
if (is_direct_child(part->node, subtree)) {
wlr_scene_node_set_position(part->node,
full_width - BUTTON_WIDTH * 1, 0);
}
continue;
default:
continue;
}
}
} FOR_EACH_END
ssd_update_title(view);
}
void
ssd_titlebar_destroy(struct view *view)
{
if (!view->ssd.titlebar.active.tree) {
return;
}
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
ssd_destroy_parts(&subtree->parts);
wlr_scene_node_destroy(&subtree->tree->node);
subtree->tree = NULL;
} FOR_EACH_END
if (view->ssd.state.title.text) {
free(view->ssd.state.title.text);
view->ssd.state.title.text = NULL;
}
}
/*
* For ssd_update_title* we do not early out because
* .active and .inactive may result in different sizes
* of the title (font family/size) or background of
* the title (different button/border width).
*/
static void
ssd_update_title_positions(struct view *view)
{
struct theme *theme = view->server->theme;
int width = view->surface->current.width;
int full_width = width + 2 * view->server->theme->border_width;
int x, y;
struct wlr_scene_rect *rect;
struct ssd_part *part;
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLE);
if (!part) {
wlr_log(WLR_ERROR,
"Failed to position SSD title: title node not found");
continue;
}
x = 0;
y = (SSD_HEIGHT - part->buffer->base.height) / 2;
rect = lab_wlr_scene_get_rect(part->node->parent);
if (rect->width <= 0) {
wlr_log(WLR_ERROR,
"Failed to position SSD title: not enough screen space");
wlr_scene_node_set_position(part->node, x, y);
continue;
}
if (theme->window_label_text_justify == LAB_JUSTIFY_CENTER) {
if (part->buffer->base.width + BUTTON_WIDTH * 2 <= rect->width) {
/* Center based on the full width */
x = (full_width - part->buffer->base.width) / 2;
x -= BUTTON_WIDTH;
} else {
/*
* Center based on the width between the buttons.
* Title jumps around once this is hit but its still
* better than to hide behind the buttons on the right.
*/
x = (rect->width - part->buffer->base.width) / 2;
}
} else if (theme->window_label_text_justify == LAB_JUSTIFY_RIGHT) {
x = rect->width - part->buffer->base.width;
} else if (theme->window_label_text_justify == LAB_JUSTIFY_LEFT) {
/* TODO: maybe add some theme x padding here? */
}
wlr_scene_node_set_position(part->node, x, y);
} FOR_EACH_END
}
void
ssd_update_title(struct view *view)
{
if (!view->ssd.tree) {
return;
}
char *title = (char *)view_get_string_prop(view, "title");
if (!title || !*title) {
return;
}
struct theme *theme = view->server->theme;
struct ssd_state_title *state = &view->ssd.state.title;
bool title_unchanged = state->text && !strcmp(title, state->text);
/* TODO: Do we only have active window fonts? */
struct font font = {
.name = rc.font_name_activewindow,
.size = rc.font_size_activewindow,
};
float *text_color;
struct wlr_scene_rect *rect;
struct ssd_part *part;
struct ssd_part *parent_part;
struct ssd_sub_tree *subtree;
struct ssd_state_title_width *dstate;
FOR_EACH_STATE(view, subtree) {
parent_part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLEBAR);
if (!parent_part) {
wlr_log(WLR_ERROR,
"Failed to update SSD title: parent node not found");
continue;
}
rect = lab_wlr_scene_get_rect(parent_part->node);
if (rect->width <= 0) {
wlr_log(WLR_ERROR,
"Failed to update SSD title: not enough screen space");
continue;
}
if (subtree == &view->ssd.titlebar.active) {
dstate = &state->active;
text_color = theme->window_active_label_text_color;
} else {
dstate = &state->inactive;
text_color = theme->window_inactive_label_text_color;
}
if (title_unchanged
&& !dstate->truncated && dstate->width < rect->width) {
/* title the same + we don't need to resize title */
continue;
}
part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLE);
if (!part) {
part = add_scene_part(&subtree->parts, LAB_SSD_PART_TITLE);
}
if (part->node) {
wlr_scene_node_destroy(part->node);
}
font_buffer_update(
&part->buffer, rect->width, title, &font, text_color);
part->node = &wlr_scene_buffer_create(
parent_part->node, &part->buffer->base)->node;
dstate->width = part->buffer->base.width;
dstate->truncated = rect->width <= dstate->width;
} FOR_EACH_END
if (state->text) {
free(state->text);
}
state->text = strdup(title);
ssd_update_title_positions(view);
}
/*
* Returns the wlr_scene_node for hover effect.
* To disable the hover effect later on just call
* wlr_scene_node_set_enabled(node, false).
*/
struct wlr_scene_node *
ssd_button_hover_enable(struct view *view, enum ssd_part_type type)
{
if (!view->ssd.tree) {
wlr_log(WLR_ERROR, "%s() for destroyed view", __func__);
return NULL;
}
assert(ssd_is_button(type));
struct ssd_part *part;
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
if (subtree->tree->node.state.enabled) {
part = ssd_get_part(&subtree->parts, type);
if (!part) {
wlr_log(WLR_ERROR, "hover enable failed to find button");
return NULL;
}
struct wlr_scene_node *child;
wl_list_for_each(child, &part->node->state.children, state.link) {
if (child->type == WLR_SCENE_NODE_RECT) {
wlr_scene_node_set_enabled(child, true);
return child;
}
}
}
} FOR_EACH_END
wlr_log(WLR_ERROR, "hover enable failed to find button");
return NULL;
}
#undef FOR_EACH_STATE