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resistance: add window-edge resistance for interactive moves/resizes
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parent
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commit
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6 changed files with 199 additions and 138 deletions
313
src/resistance.c
313
src/resistance.c
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@ -1,19 +1,16 @@
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// SPDX-License-Identifier: GPL-2.0-only
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#include <assert.h>
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#include <limits.h>
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#include "common/border.h"
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#include "common/macros.h"
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#include "config/rcxml.h"
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#include "labwc.h"
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#include "resistance.h"
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#include "view.h"
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struct edges {
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int left;
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int top;
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int right;
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int bottom;
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};
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static void
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is_within_resistance_range(struct edges view, struct edges target,
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struct edges other, struct edges *flags, int strength)
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is_within_resistance_range(struct border view, struct border target,
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struct border other, struct border *flags, int strength)
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{
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if (view.left >= other.left && target.left < other.left
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&& target.left >= other.left - strength) {
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@ -32,160 +29,210 @@ is_within_resistance_range(struct edges view, struct edges target,
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}
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}
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void
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resistance_move_apply(struct view *view, double *x, double *y)
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static void
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build_view_edges(struct view *view, struct wlr_box new_geom,
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struct border *view_edges, struct border *target_edges, bool move)
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{
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struct server *server = view->server;
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struct wlr_box mgeom, intersection;
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struct wlr_box vgeom = view->current;
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struct wlr_box tgeom = {.x = *x, .y = *y, .width = vgeom.width,
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.height = vgeom.height};
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struct output *output;
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struct border border = ssd_get_margin(view->ssd);
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struct edges view_edges; /* The edges of the current view */
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struct edges target_edges; /* The desired edges */
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struct edges other_edges; /* The edges of the monitor/other view */
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struct edges flags = { 0 };
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/* Use the effective height to properly snap shaded views */
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int eff_height = view_effective_height(view, /* use_pending */ false);
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view_edges.left = vgeom.x - border.left + 1;
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view_edges.top = vgeom.y - border.top + 1;
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view_edges.right = vgeom.x + vgeom.width + border.right;
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view_edges.bottom = vgeom.y + eff_height + border.bottom;
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view_edges->left = view->current.x - border.left + (move ? 1 : 0);
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view_edges->top = view->current.y - border.top + (move ? 1 : 0);
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view_edges->right = view->current.x + view->current.width + border.right;
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view_edges->bottom = view->current.y + eff_height + border.bottom;
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target_edges.left = *x - border.left;
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target_edges.top = *y - border.top;
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target_edges.right = *x + vgeom.width + border.right;
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target_edges.bottom = *y + eff_height + border.bottom;
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target_edges->left = new_geom.x - border.left;
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target_edges->top = new_geom.y - border.top;
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target_edges->right = new_geom.x + new_geom.width + border.right;
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target_edges->bottom = new_geom.y + new_geom.height + border.bottom;
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}
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if (!rc.screen_edge_strength) {
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static void
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update_nearest_edge(struct border view_edges, struct border target_edges,
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struct border region_edges, int strength,
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struct border *next_edges)
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{
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struct border flags = { 0 };
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is_within_resistance_range(view_edges,
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target_edges, region_edges, &flags, strength);
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if (flags.left == 1) {
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next_edges->left = MAX(region_edges.left, next_edges->left);
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} else if (flags.right == 1) {
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next_edges->right = MIN(region_edges.right, next_edges->right);
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}
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if (flags.top == 1) {
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next_edges->top = MAX(region_edges.top, next_edges->top);
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} else if (flags.bottom == 1) {
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next_edges->bottom = MIN(region_edges.bottom, next_edges->bottom);
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}
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}
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static void
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find_neighbor_edges(struct view *view, struct wlr_box new_geom,
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struct border *next_edges, bool move)
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{
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if (rc.window_edge_strength <= 0) {
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return;
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}
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wl_list_for_each(output, &server->outputs, link) {
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struct border view_edges = { 0 };
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struct border target_edges = { 0 };
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build_view_edges(view, new_geom, &view_edges, &target_edges, move);
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struct view *v;
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for_each_view(v, &view->server->views, LAB_VIEW_CRITERIA_CURRENT_WORKSPACE) {
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if (v == view || !output_is_usable(v->output)) {
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continue;
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}
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struct border border = ssd_get_margin(v->ssd);
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/*
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* The significance of window edges here is inverted with
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* respect to the usual orientation, because the edges of the
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* view v of interest are those that would be encountered by a
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* change in geometry in view along the named edge of view.
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* Hence, when moving or resizing view *left*, it is the
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* *right* edge of v that would be encountered, and vice versa;
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* when moving or resizing view *down* ("bottom"), it is the
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* *top* edge of v that would be encountered, and vice versa.
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*/
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struct border win_edges = {
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.top = v->current.y + v->current.height + border.bottom,
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.right = v->current.x - border.left,
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.bottom = v->current.y - border.top,
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.left = v->current.x + v->current.width + border.right,
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};
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update_nearest_edge(view_edges, target_edges,
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win_edges, rc.window_edge_strength, next_edges);
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}
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}
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static void
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find_screen_edges(struct view *view, struct wlr_box new_geom,
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struct border *next_edges, bool move)
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{
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if (rc.screen_edge_strength <= 0) {
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return;
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}
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struct border view_edges = { 0 };
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struct border target_edges = { 0 };
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build_view_edges(view, new_geom, &view_edges, &target_edges, move);
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struct output *output;
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wl_list_for_each(output, &view->server->outputs, link) {
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if (!output_is_usable(output)) {
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continue;
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}
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mgeom = output_usable_area_in_layout_coords(output);
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struct wlr_box mgeom =
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output_usable_area_in_layout_coords(output);
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if (!wlr_box_intersection(&intersection, &vgeom, &mgeom)
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&& !wlr_box_intersection(&intersection, &tgeom,
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&mgeom)) {
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struct wlr_box ol;
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if (!wlr_box_intersection(&ol, &view->current, &mgeom) &&
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!wlr_box_intersection(&ol, &new_geom, &mgeom)) {
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continue;
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}
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other_edges.left = mgeom.x;
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other_edges.top = mgeom.y;
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other_edges.right = mgeom.x + mgeom.width;
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other_edges.bottom = mgeom.y + mgeom.height;
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struct border screen_edges = {
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.top = mgeom.y,
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.right = mgeom.x + mgeom.width,
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.bottom = mgeom.y + mgeom.height,
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.left = mgeom.x,
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};
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is_within_resistance_range(view_edges, target_edges,
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other_edges, &flags, rc.screen_edge_strength);
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if (flags.left == 1) {
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*x = other_edges.left + border.left;
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} else if (flags.right == 1) {
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*x = other_edges.right - vgeom.width - border.right;
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}
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if (flags.top == 1) {
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*y = other_edges.top + border.top;
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} else if (flags.bottom == 1) {
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*y = other_edges.bottom - eff_height - border.bottom;
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}
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/* reset the flags */
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flags.left = 0;
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flags.top = 0;
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flags.right = 0;
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flags.bottom = 0;
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update_nearest_edge(view_edges, target_edges,
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screen_edges, rc.screen_edge_strength, next_edges);
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}
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}
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void
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resistance_resize_apply(struct view *view, struct wlr_box *new_view_geo)
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resistance_move_apply(struct view *view, double *x, double *y)
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{
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struct server *server = view->server;
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struct output *output;
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struct wlr_box mgeom, intersection;
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struct wlr_box vgeom = view->current;
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struct wlr_box tgeom = *new_view_geo;
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assert(view);
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struct border border = ssd_get_margin(view->ssd);
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struct edges view_edges; /* The edges of the current view */
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struct edges target_edges; /* The desired edges */
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struct edges other_edges; /* The edges of the monitor/other view */
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struct edges flags = { 0 };
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view_edges.left = vgeom.x - border.left;
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view_edges.top = vgeom.y - border.top;
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view_edges.right = vgeom.x + vgeom.width + border.right;
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view_edges.bottom = vgeom.y + vgeom.height + border.bottom;
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struct border next_edges = {
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.top = INT_MIN,
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.right = INT_MAX,
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.bottom = INT_MAX,
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.left = INT_MIN,
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};
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target_edges.left = new_view_geo->x - border.left;
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target_edges.top = new_view_geo->y - border.top;
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target_edges.right = new_view_geo->x + new_view_geo->width
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+ border.right;
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target_edges.bottom = new_view_geo->y + new_view_geo->height
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+ border.bottom;
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struct wlr_box new_geom = {
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.x = *x,
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.y = *y,
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.width = view->current.width,
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.height = view->current.height,
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};
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if (!rc.screen_edge_strength) {
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return;
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find_screen_edges(view, new_geom, &next_edges, /* move */ true);
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find_neighbor_edges(view, new_geom, &next_edges, /* move */ true);
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if (next_edges.left > INT_MIN) {
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*x = next_edges.left + border.left;
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} else if (next_edges.right < INT_MAX) {
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*x = next_edges.right - view->current.width - border.right;
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}
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wl_list_for_each(output, &server->outputs, link) {
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if (!output_is_usable(output)) {
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continue;
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}
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mgeom = output_usable_area_in_layout_coords(output);
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if (!wlr_box_intersection(&intersection, &vgeom, &mgeom)
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&& !wlr_box_intersection(&intersection, &tgeom,
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&mgeom)) {
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continue;
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}
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other_edges.left = mgeom.x;
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other_edges.top = mgeom.y;
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other_edges.right = mgeom.x + mgeom.width;
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other_edges.bottom = mgeom.y + mgeom.height;
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is_within_resistance_range(view_edges, target_edges,
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other_edges, &flags, rc.screen_edge_strength);
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if (server->resize_edges & WLR_EDGE_LEFT) {
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if (flags.left == 1) {
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new_view_geo->x = other_edges.left
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+ border.left;
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new_view_geo->width = vgeom.width;
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}
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} else if (server->resize_edges & WLR_EDGE_RIGHT) {
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if (flags.right == 1) {
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new_view_geo->width = other_edges.right
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- view_edges.left - border.right
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- border.left;
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}
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}
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if (server->resize_edges & WLR_EDGE_TOP) {
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if (flags.top == 1) {
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new_view_geo->y = other_edges.top + border.top;
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new_view_geo->height = vgeom.height;
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}
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} else if (server->resize_edges & WLR_EDGE_BOTTOM) {
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if (flags.bottom == 1) {
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new_view_geo->height =
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other_edges.bottom - view_edges.top
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- border.bottom - border.top;
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}
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}
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/* reset the flags */
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flags.left = 0;
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flags.top = 0;
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flags.right = 0;
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flags.bottom = 0;
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if (next_edges.top > INT_MIN) {
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*y = next_edges.top + border.top;
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} else if (next_edges.bottom < INT_MAX) {
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*y = next_edges.bottom - border.bottom
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- view_effective_height(view, /* use_pending */ false);
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}
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}
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void
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resistance_resize_apply(struct view *view, struct wlr_box *new_geom)
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{
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assert(view);
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assert(!view->shaded);
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struct border border = ssd_get_margin(view->ssd);
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struct border next_edges = {
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.top = INT_MIN,
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.right = INT_MAX,
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.bottom = INT_MAX,
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.left = INT_MIN,
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};
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find_screen_edges(view, *new_geom, &next_edges, /* move */ false);
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find_neighbor_edges(view, *new_geom, &next_edges, /* move */ false);
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if (view->server->resize_edges & WLR_EDGE_LEFT) {
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if (next_edges.left > INT_MIN) {
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new_geom->x = next_edges.left + border.left;
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new_geom->width = view->current.width
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+ view->current.x - new_geom->x;
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}
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} else if (view->server->resize_edges & WLR_EDGE_RIGHT) {
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if (next_edges.right < INT_MAX) {
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new_geom->width = next_edges.right
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- view->current.x - border.right;
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}
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}
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if (view->server->resize_edges & WLR_EDGE_TOP) {
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if (next_edges.top > INT_MIN) {
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new_geom->y = next_edges.top + border.top;
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new_geom->height = view->current.height
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+ view->current.y - new_geom->y;
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}
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} else if (view->server->resize_edges & WLR_EDGE_BOTTOM) {
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if (next_edges.bottom < INT_MAX) {
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new_geom->height = next_edges.bottom
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- view->current.y - border.bottom;
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}
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}
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}
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