mirror of
https://github.com/labwc/labwc.git
synced 2026-04-06 07:15:40 -04:00
overlay: add theme setting snapping.preview.[region|edge].fill
This settings allows user to choose whether to draw a filled rectangle or an outlined rectangle as the preview for window snapping.
This commit is contained in:
parent
be491e0e4c
commit
50fd65416f
8 changed files with 114 additions and 36 deletions
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@ -198,6 +198,16 @@ elements are not listed here, but are supported.
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Height of boxes in workspace switcher in pixels. Setting to 0 disables
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Height of boxes in workspace switcher in pixels. Setting to 0 disables
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boxes. Default is 20.
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boxes. Default is 20.
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*snapping.preview.region.fill* [yes|no]
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Show a filled rectangle as the preview when a window is snapped to a region.
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Otherwise, an outlined rectangle is shown instead.
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If software rendering is used, an outlined rectangle is always shown.
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*snapping.preview.edge.fill* [yes|no]
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Show a filled rectangle as the preview when a window is snapped to an edge.
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Otherwise, an outlined rectangle is shown instead.
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If software rendering is used, an outlined rectangle is always shown.
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*border.color*
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*border.color*
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Set both *window.active.border.color* and *window.inactive.border.color*.
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Set both *window.active.border.color* and *window.inactive.border.color*.
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This is obsolete, but supported for backward compatibility as some themes
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This is obsolete, but supported for backward compatibility as some themes
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@ -71,3 +71,6 @@ osd.window-switcher.item.active.border.width: 2
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osd.workspace-switcher.boxes.width: 20
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osd.workspace-switcher.boxes.width: 20
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osd.workspace-switcher.boxes.height: 20
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osd.workspace-switcher.boxes.height: 20
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snapping.preview.region.fill: yes
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snapping.preview.edge.fill: yes
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@ -7,12 +7,19 @@
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#include "regions.h"
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#include "regions.h"
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#include "view.h"
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#include "view.h"
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struct overlay {
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struct overlay_rect {
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struct wlr_scene_tree *tree;
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struct wlr_scene_node *node;
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bool fill;
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union {
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union {
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struct wlr_scene_rect *rect;
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/* if fill is true */
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struct wlr_scene_rect *scene_rect;
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/* if fill is false */
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struct multi_rect *pixman_rect;
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struct multi_rect *pixman_rect;
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};
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};
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};
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struct overlay {
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struct overlay_rect region_rect, edge_rect;
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/* Represents currently shown or delayed overlay */
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/* Represents currently shown or delayed overlay */
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struct {
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struct {
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@ -28,6 +35,7 @@ struct overlay {
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struct wl_event_source *timer;
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struct wl_event_source *timer;
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};
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};
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void overlay_reconfigure(struct seat *seat);
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/* Calls overlay_hide() internally if there's no overlay to show */
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/* Calls overlay_hide() internally if there's no overlay to show */
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void overlay_update(struct seat *seat);
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void overlay_update(struct seat *seat);
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/* This function must be called when server->grabbed_view is destroyed */
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/* This function must be called when server->grabbed_view is destroyed */
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@ -80,6 +80,9 @@ struct theme {
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int osd_workspace_switcher_boxes_width;
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int osd_workspace_switcher_boxes_width;
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int osd_workspace_switcher_boxes_height;
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int osd_workspace_switcher_boxes_height;
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bool snapping_preview_region_fill;
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bool snapping_preview_edge_fill;
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/* textures */
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/* textures */
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struct lab_data_buffer *button_close_active_unpressed;
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struct lab_data_buffer *button_close_active_unpressed;
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struct lab_data_buffer *button_maximize_active_unpressed;
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struct lab_data_buffer *button_maximize_active_unpressed;
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20
src/debug.c
20
src/debug.c
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@ -18,6 +18,7 @@
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#define IGNORE_SSD true
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#define IGNORE_SSD true
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#define IGNORE_MENU true
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#define IGNORE_MENU true
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#define IGNORE_OSD_PREVIEW_OUTLINE true
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#define IGNORE_OSD_PREVIEW_OUTLINE true
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#define IGNORE_SNAPPING_PREVIEW_OUTLINE true
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static struct view *last_view;
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static struct view *last_view;
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@ -136,10 +137,15 @@ get_special(struct server *server, struct wlr_scene_node *node)
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if (node == &server->seat.drag.icons->node) {
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if (node == &server->seat.drag.icons->node) {
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return "seat->drag.icons";
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return "seat->drag.icons";
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}
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}
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if (server->seat.overlay.tree
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if (server->seat.overlay.region_rect.node
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&& node == &server->seat.overlay.tree->node) {
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&& node == server->seat.overlay.region_rect.node) {
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/* Created on-demand */
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/* Created on-demand */
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return "seat->overlay";
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return "seat->overlay.region_rect";
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}
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if (server->seat.overlay.edge_rect.node
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&& node == server->seat.overlay.edge_rect.node) {
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/* Created on-demand */
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return "seat->overlay.edge_rect";
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}
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}
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if (server->seat.input_method_relay->popup_tree
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if (server->seat.input_method_relay->popup_tree
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&& node == &server->seat.input_method_relay->popup_tree->node) {
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&& node == &server->seat.input_method_relay->popup_tree->node) {
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@ -216,7 +222,13 @@ dump_tree(struct server *server, struct wlr_scene_node *node,
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|| (IGNORE_SSD && last_view
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|| (IGNORE_SSD && last_view
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&& ssd_debug_is_root_node(last_view->ssd, node))
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&& ssd_debug_is_root_node(last_view->ssd, node))
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|| (IGNORE_OSD_PREVIEW_OUTLINE && server->osd_state.preview_outline
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|| (IGNORE_OSD_PREVIEW_OUTLINE && server->osd_state.preview_outline
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&& node == &server->osd_state.preview_outline->tree->node)) {
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&& node == &server->osd_state.preview_outline->tree->node)
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|| (IGNORE_SNAPPING_PREVIEW_OUTLINE && server->seat.overlay.region_rect.node
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&& !server->seat.overlay.region_rect.fill
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&& node == server->seat.overlay.region_rect.node)
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|| (IGNORE_SNAPPING_PREVIEW_OUTLINE && server->seat.overlay.edge_rect.node
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&& !server->seat.overlay.edge_rect.fill
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&& node == server->seat.overlay.edge_rect.node)) {
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printf("%*c%s\n", pos + 4 + INDENT_SIZE, ' ', "<skipping children>");
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printf("%*c%s\n", pos + 4 + INDENT_SIZE, ' ', "<skipping children>");
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return;
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return;
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}
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}
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@ -6,52 +6,74 @@
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#include "view.h"
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#include "view.h"
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static void
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static void
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create_overlay(struct seat *seat)
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create_overlay_rect(struct seat *seat, struct overlay_rect *rect, int fill)
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{
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{
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assert(!seat->overlay.tree);
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struct server *server = seat->server;
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struct server *server = seat->server;
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struct wlr_scene_tree *parent = wlr_scene_tree_create(&server->scene->tree);
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seat->overlay.tree = parent;
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rect->fill = fill;
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wlr_scene_node_set_enabled(&parent->node, false);
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/* For pixman renderer, always render outlines to save CPU resource */
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if (!wlr_renderer_is_pixman(server->renderer)) {
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if (wlr_renderer_is_pixman(server->renderer)) {
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/* Hardware assisted rendering: Half transparent overlay, pre-multiplied */
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rect->fill = false;
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}
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if (rect->fill) {
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/* Create a filled rectangle */
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float color[4] = { 0.25, 0.25, 0.35, 0.5 };
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float color[4] = { 0.25, 0.25, 0.35, 0.5 };
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seat->overlay.rect = wlr_scene_rect_create(parent, 0, 0, color);
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rect->scene_rect = wlr_scene_rect_create(&server->scene->tree,
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0, 0, color);
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rect->node = &rect->scene_rect->node;
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} else {
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} else {
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/* Software rendering: Outlines */
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/* Create outlines */
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int line_width = server->theme->osd_border_width;
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int line_width = server->theme->osd_border_width;
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float *colors[3] = {
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float *colors[3] = {
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server->theme->osd_bg_color,
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server->theme->osd_bg_color,
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server->theme->osd_label_text_color,
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server->theme->osd_label_text_color,
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server->theme->osd_bg_color
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server->theme->osd_bg_color
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};
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};
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seat->overlay.pixman_rect = multi_rect_create(parent, colors, line_width);
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rect->pixman_rect = multi_rect_create(&server->scene->tree,
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colors, line_width);
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rect->node = &rect->pixman_rect->tree->node;
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}
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}
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wlr_scene_node_set_enabled(rect->node, false);
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}
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void overlay_reconfigure(struct seat *seat)
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{
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if (seat->overlay.region_rect.node) {
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wlr_scene_node_destroy(seat->overlay.region_rect.node);
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}
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if (seat->overlay.edge_rect.node) {
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wlr_scene_node_destroy(seat->overlay.edge_rect.node);
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}
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struct theme *theme = seat->server->theme;
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create_overlay_rect(seat, &seat->overlay.region_rect,
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theme->snapping_preview_region_fill);
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create_overlay_rect(seat, &seat->overlay.edge_rect,
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theme->snapping_preview_edge_fill);
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}
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}
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static void
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static void
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show_overlay(struct seat *seat, struct wlr_box *box)
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show_overlay(struct seat *seat, struct overlay_rect *rect, struct wlr_box *box)
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{
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{
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struct server *server = seat->server;
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struct server *server = seat->server;
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struct view *view = server->grabbed_view;
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struct view *view = server->grabbed_view;
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assert(view);
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assert(view);
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struct wlr_scene_node *node = rect->node;
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if (!seat->overlay.tree) {
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if (!node) {
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create_overlay(seat);
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overlay_reconfigure(seat);
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node = rect->node;
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assert(node);
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}
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}
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struct wlr_scene_node *node = &seat->overlay.tree->node;
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if (rect->fill) {
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if (!wlr_renderer_is_pixman(server->renderer)) {
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wlr_scene_rect_set_size(rect->scene_rect, box->width, box->height);
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/* Hardware assisted rendering: Half transparent overlay */
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wlr_scene_rect_set_size(seat->overlay.rect,
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box->width, box->height);
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} else {
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} else {
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/* Software rendering: Outlines */
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multi_rect_set_size(rect->pixman_rect, box->width, box->height);
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multi_rect_set_size(seat->overlay.pixman_rect,
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box->width, box->height);
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}
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}
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wlr_scene_node_reparent(node, view->scene_tree->node.parent);
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wlr_scene_node_reparent(node, view->scene_tree->node.parent);
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wlr_scene_node_place_below(node, &view->scene_tree->node);
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wlr_scene_node_place_below(node, &view->scene_tree->node);
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wlr_scene_node_set_position(node, box->x, box->y);
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wlr_scene_node_set_position(node, box->x, box->y);
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@ -61,8 +83,13 @@ show_overlay(struct seat *seat, struct wlr_box *box)
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static void
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static void
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inactivate_overlay(struct overlay *overlay)
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inactivate_overlay(struct overlay *overlay)
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{
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{
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if (overlay->tree) {
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if (overlay->region_rect.node) {
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wlr_scene_node_set_enabled(&overlay->tree->node, false);
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wlr_scene_node_set_enabled(
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overlay->region_rect.node, false);
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}
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if (overlay->edge_rect.node) {
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wlr_scene_node_set_enabled(
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overlay->edge_rect.node, false);
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}
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}
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overlay->active.region = NULL;
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overlay->active.region = NULL;
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overlay->active.edge = VIEW_EDGE_INVALID;
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overlay->active.edge = VIEW_EDGE_INVALID;
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@ -81,7 +108,7 @@ show_region_overlay(struct seat *seat, struct region *region)
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inactivate_overlay(&seat->overlay);
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inactivate_overlay(&seat->overlay);
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seat->overlay.active.region = region;
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seat->overlay.active.region = region;
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show_overlay(seat, ®ion->geo);
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show_overlay(seat, &seat->overlay.region_rect, ®ion->geo);
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}
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}
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/* TODO: share logic with view_get_edge_snap_box() */
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/* TODO: share logic with view_get_edge_snap_box() */
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@ -119,7 +146,7 @@ handle_edge_overlay_timeout(void *data)
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&& seat->overlay.active.output);
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&& seat->overlay.active.output);
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struct wlr_box box = get_edge_snap_box(seat->overlay.active.edge,
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struct wlr_box box = get_edge_snap_box(seat->overlay.active.edge,
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seat->overlay.active.output);
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seat->overlay.active.output);
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show_overlay(seat, &box);
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show_overlay(seat, &seat->overlay.edge_rect, &box);
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return 0;
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return 0;
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}
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}
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@ -186,7 +213,7 @@ show_edge_overlay(struct seat *seat, enum view_edge edge,
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/* Show overlay now */
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/* Show overlay now */
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struct wlr_box box = get_edge_snap_box(seat->overlay.active.edge,
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struct wlr_box box = get_edge_snap_box(seat->overlay.active.edge,
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seat->overlay.active.output);
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seat->overlay.active.output);
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show_overlay(seat, &box);
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show_overlay(seat, &seat->overlay.edge_rect, &box);
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}
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}
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}
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}
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@ -227,8 +254,12 @@ overlay_hide(struct seat *seat)
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* Reparent the rectangle nodes to server's scene-tree so they don't
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* Reparent the rectangle nodes to server's scene-tree so they don't
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* get destroyed on view destruction
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* get destroyed on view destruction
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*/
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*/
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if (seat->overlay.tree) {
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if (overlay->region_rect.node) {
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wlr_scene_node_reparent(&overlay->tree->node,
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wlr_scene_node_reparent(overlay->region_rect.node,
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&server->scene->tree);
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}
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if (overlay->edge_rect.node) {
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wlr_scene_node_reparent(overlay->edge_rect.node,
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&server->scene->tree);
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&server->scene->tree);
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}
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}
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}
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}
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@ -587,6 +587,7 @@ seat_reconfigure(struct server *server)
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struct seat *seat = &server->seat;
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struct seat *seat = &server->seat;
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struct input *input;
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struct input *input;
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cursor_load(seat);
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cursor_load(seat);
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overlay_reconfigure(seat);
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wl_list_for_each(input, &seat->inputs, link) {
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wl_list_for_each(input, &seat->inputs, link) {
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switch (input->wlr_input_device->type) {
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switch (input->wlr_input_device->type) {
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case WLR_INPUT_DEVICE_KEYBOARD:
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case WLR_INPUT_DEVICE_KEYBOARD:
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10
src/theme.c
10
src/theme.c
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#include "common/graphic-helpers.h"
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#include "common/graphic-helpers.h"
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#include "common/match.h"
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#include "common/match.h"
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#include "common/mem.h"
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#include "common/mem.h"
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#include "common/parse-bool.h"
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#include "common/string-helpers.h"
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#include "common/string-helpers.h"
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#include "config/rcxml.h"
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#include "config/rcxml.h"
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#include "button/button-png.h"
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#include "button/button-png.h"
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@ -520,6 +521,9 @@ theme_builtin(struct theme *theme)
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theme->osd_border_width = INT_MIN;
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theme->osd_border_width = INT_MIN;
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theme->osd_border_color[0] = FLT_MIN;
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theme->osd_border_color[0] = FLT_MIN;
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theme->osd_label_text_color[0] = FLT_MIN;
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theme->osd_label_text_color[0] = FLT_MIN;
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theme->snapping_preview_region_fill = true;
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theme->snapping_preview_edge_fill = true;
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}
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}
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static void
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static void
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@ -715,6 +719,12 @@ entry(struct theme *theme, const char *key, const char *value)
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if (match_glob(key, "osd.label.text.color")) {
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if (match_glob(key, "osd.label.text.color")) {
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parse_hexstr(value, theme->osd_label_text_color);
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parse_hexstr(value, theme->osd_label_text_color);
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}
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}
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if (match_glob(key, "snapping.preview.region.fill")) {
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theme->snapping_preview_region_fill = parse_bool(value, true);
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}
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if (match_glob(key, "snapping.preview.edge.fill")) {
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theme->snapping_preview_edge_fill = parse_bool(value, true);
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}
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}
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}
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|
||||||
static void
|
static void
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue